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Re: GdkGraphics extending Graphics2D?
From: |
S. Meslin-Weber |
Subject: |
Re: GdkGraphics extending Graphics2D? |
Date: |
Fri, 4 Mar 2005 15:20:16 +0000 |
User-agent: |
Mutt/1.5.6+20040907i |
On Fri, Mar 04, 2005 at 04:20:58PM +0100, Mark Wielaard wrote:
> I added the following response to that bug report:
>
> [snip]
>
> You should test if support for Graphics2D is available before
> blindly casting.
I completely agree - but considering the widespread use[1] and
(mistaken) encouragement of the blind casting method it would appear
easier to change Classpath than to try to convert the masses.
Steph
[1] And yes, I have been guilty in the past too.
--
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Stephane Meslin-Weber Email: address@hidden
Software Engineer Web: http://odonata.tangency.co.uk
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