denemo-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Denemo-devel] Script question


From: Jeremiah Benham
Subject: [Denemo-devel] Script question
Date: Thu, 13 Aug 2009 17:12:14 -0500


While writing these educational games I was wondering if it is better to have a game that are more complex offering many modes of operation or should I create smaller game scripts with one mode of operation only. If we choose the complex route I would either need to create generic buttons that are renamed. The reason for this would be because of screen realistate. If buttons are to be deleted then I would create a "select" mode where all the buttons are to control aspects of the game. Aspects can be things like:

Gamemode::{practice, time limit, numbered test}

Input::{keyboard, mouse, midi, audio}

Scoreboard::{single person, group}

Clef::{treble, bass, etc...}

The start button would get out of select mode or restart the game or quit or other things.

The only reason for the complexity is to not have 70 different scripts that are very similar to one another. If the complex route is chosen the users prefernces may need to saving.

Comments?

Jeremiah





reply via email to

[Prev in Thread] Current Thread [Next in Thread]