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Re: [Denemo-devel] Windows git snapshot


From: Richard Shann
Subject: Re: [Denemo-devel] Windows git snapshot
Date: Fri, 20 Jul 2012 22:02:19 +0100

On Fri, 2012-07-20 at 14:48 -0500, Jeremiah Benham wrote:
> On 07/11/2012 12:12 PM, Richard Shann wrote:
> > On Tue, 2012-07-10 at 18:08 +0100, Richard Shann wrote:
> >> loaders.cache': No
> >>   such file or directory
> > I just googled this and found:
> >
> > For this specific problem with gdk-pixbuf try this:
> >        gdk-pixbuf-query-loaders --update-cache
> 
> I ran this in wine and it did not help. I also tried running it on the 
> machine that I use to build gub. Maybe I need to run it in gub itself 
> somehow.
As I recall the executable was generated in the bin directory along with
denemo itself, then during the installation of denemo on the windows box
the executable was run to generate the information needed at Denemo run
time. I am not so sure it was *this* executable though, this caching may
be something new - the old installations of denemo on windows don't have
this executable I think.
But there *was* something that had to be executed during installation on
the old gdk-pixbuf library to help it find the pixbuf-loaders, so the
old gub code would contain the clue as to how that was done.

>  Can we switch to svg instead?
I think none of the gdk-pixbuf loaders will be working - I have an idea
there is an example of loading an .svg in the current Denemo, but I am
not sure what command does it - nearly all commands are using
d-DirectivePut-xxx-graphic with one or more glyphs from a font rather
than requiring an svg to be loaded from actions/bitmaps. When they *do*
load from svg a debug chatter is emitted saying what the size is
(because the very large ones were slowing down denemo). I can recall
seeing that sometimes, but I don't see any recent .svg file in
actions/bitmaps so I'm a little puzzled.
OK - I checked the history, it is the command Staff->Playback->mute that
loads a .svg image
I will check, but I doubt very much if it is working on windows.

One thing perhaps worth checking is if gdk-pixbuf library needs to be
moved on to a newer version - it may have been bumped for no very good
reason - I doubt that LilyPond uses it, if you revert all the gub that
has to do with gdk-pixbuf library it should be working...
BTW - does the "mute" command work for you in Linux???

Richard


> 
> Jeremiah
> 
> >
> > And try to compile mutter again.
> > at http://permalink.gmane.org/gmane.comp.gnome.shell/4850
> > Richard
> >
> 
> 





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