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Re: [Denemo-devel] table of midi-to-percussion values


From: Bric
Subject: Re: [Denemo-devel] table of midi-to-percussion values
Date: Wed, 2 Oct 2013 13:15:20 -0400 (EDT)


> On September 30, 2013 at 12:18 PM Richard Shann <address@hidden> wrote:
> 
> 
> On Mon, 2013-09-30 at 09:26 -0400, Bric wrote:
> > > On September 30, 2013 at 3:35 AM Richard Shann <address@hidden>
> > > wrote:
> > >
> > >
> > > On Sun, 2013-09-29 at 16:54 -0400, Bric wrote:
> > > > In percussion mode (clef) denemo assigns particular percussion 
>instruments
> > > > to
> > > > particular notes (pitches)
> > > Well, what Denemo is doing is assigning channel 10 to the staff (see
> > > staff properties)
> > >
> > > >
> > > > Is there a correspondence list for this somewhere?  (E.g., 64 -> bass 
>drum,
> > > > 65
> > > > -> hi-hat, 66 -> low tom, etc., etc. (the example has bogus 
>correspondence))
> > >
> > > The default soundfont that is packaged with Denemo has channel 10
> > > assigned to those things
> > >
> > 
> > I see one *.sf2 file in the source tree:  soundfonts/A320U.sf2
> > 
> > This is the one and only, right?
> yes
> 
> > 
> > I guess I need to use and external tool to manifest the midi instruments 
>with
> > English labels (?)
> 
> ???
> In the staff properties dialog, MIDI tab the instrument names are taken
> from the sound font that you have loaded.
> 

(1) I don't see percussion instruments listed there (even when i've designated
the primary clef as percussion clef)

(2) even if thery /were/ listed, I'd have to retype it all by hand.  (Well, OK,
I could do that, but wouldn't the list vary according to the font, as you
indicate?

(3) In wikipedia, http://en.wikipedia.org/wiki/General_MIDI , the percussion
mapping shown doesn't seem to correspond to the default percussion in the denemo
soundfount.  Correct me if i'm wrong and crazy. 

I'm listening to the consecutive note sequence in denemo, and don't see/hear
correspondence between it and the standard in the wiki. Not even when I
adjust/transpose a minor third down or up (again; i may have missed something
there)

thanks!

> Richard
> 
> 
> 
> 



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