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[DMCA-Activists] The Commons Doesn't Have a Business Plan
From: |
Seth Johnson |
Subject: |
[DMCA-Activists] The Commons Doesn't Have a Business Plan |
Date: |
Fri, 29 Jul 2005 07:17:42 -0400 |
(If you think about it, this is a very, very good line to be
propagating right now. I think we're at the point where straight
up stating the nature of the beast, rather than framing things in
other terms for the sake of seeking relevance, is now much more
viable. Specifically, the inroads at WIPO and re software
patents in Europe, have established historical registers that we
can point to as signaling as new phase, one in which "the problem
in general" is now being acknowledged in official venues, to
whatever extent. But of course, I have always pushed the
"Information Is Free, not that it Wants to be Free" line, simply
as a matter of taking the long view. -- Seth)
> http://www.onlamp.com/pub/a/onlamp/2005/07/28/commons.html
The Commons Doesn't Have a Business Plan
by Andy Oram
07/28/2005
The "commons" is the part of the economy that doesn't have a
business plan yet.
Once somebody can figure out how to turn a social trend into a
moneymaking operation, he or she can raise capital, get a
product on the shelves, and collect revenue. A business plan
certainly isn't child's play, but at least there's a process in
place.
It's during that breathless span of time before the business
plan takes shape--a month, a year, a decade, that critical time
when a notion is incubating in society and no one knows quite
what to make of it--when we need the commons. Understanding the
commons is more important than ever.
Traditionally, a commons was a grassy area in the center of town
where everyone could graze their animals. In modern times,
people have applied the notion of a "commons" to anything that
is available to all comers without restriction. In particular,
sociologists consider ideas, cultural artifacts, and other
intellectual contributions to have become part of our commons.
Many people already appreciate the commons. But those who demand
that ideas have business plans in order to be usable should
ponder the first sentence of this article to see a hardheaded
justification for the importance of the intellectual commons.
This article explores how this concept fits in with free
software, also known as open source software. I will also touch
on some ways that business imperatives, imprudently pursued, can
weaken the commons, that fertile field from which the most
promising future businesses will emerge.
Briefly, open source software is software distributed in the
form of its original source code, which is the form the
programmer writes it in. Thanks to permissive licensing,
everyone who has access to a computer potentially has access to
the software, and anyone who chooses to access the software can
change and adapt it just as easily as the original creator can.
Open source software often benefits from community development.
While a core of developers usually does most of the work, a cast
of thousands potentially contributes to the software by
examining the source code and submitting bug fixes. The end
result, for popular projects, is often more robust, more highly
functional, and more secure than closed software.
For closed software--also called proprietary software--the
feature set must achieve a certain size before it's worth
putting together a sales program, and marketing the software
effectively requires a degree of business savvy. Many
programmers earn a modest sum with small, niche programs, but
there's always some effort involved in commercializing the
software.
That is not to say that open source becomes irrelevant when
software can support a business plan; the two can definitely
coexist, as robust activity in the open source space by IBM and
other companies proves. But a special charm hangs over free
software created by inspired individuals and released into the
wild.
Open source lowers barriers to the creation and distribution of
software. It therefore allows innovation in that broad space
between inventions that have purely personal value and
inventions that can support a business plan.
Some observers claim that open source software simply imitates
proprietary vendor offerings--that innovation takes place only
in proprietary software. This view demonstrates a poor
understanding of programming history. What about the stored
digital computer program, the internet, all-purpose scripting
languages, the Web, online chat, and peer-to-peer file sharing?
Those fundamental technologies, used daily by millions of
people, were open source innovations.
Proprietary vendors are good at exploiting an idea that
incrementally improves the user's experience or productivity.
Some historic, groundbreaking technologies certainly came out of
corporations: the compiler and the graphical user interface are
two examples. But many world-shaking breakthroughs in
communication and personal empowerment occur on a level at which
proprietary vendors cannot build a business model. The
proprietary products must follow, not lead, open source.
Open source can be commercial, too. Commercializing such
software is good for open source, good for business, and good
for the public. Vendors can take snapshots of major open source
projects and turn them into products that can be easily and
safely used by large, cautious organizations that value
reliability.
But no matter how much money vendors and other large
organizations pour into open source projects, the driving force
that creates value comes from the intrepid innovators that flock
to these projects. They exist both within and outside the
established organizations, and they do not only coding but also
testing, training, documentation, and advocacy.
Not everything has to be open source. One of the most supple
implementations of open source, the Creative Commons, allows
many gradations between openness and control.
What else is there to learn about the commons by seeing it as
the source of innovation outside a business plan? Indeed, in
this sense the commons keeps bubbling up over and over, starting
from our earliest knowledge of human communities.
Art (which includes music, poetry, dance, and many other forms
of expression) is a commons. For a long time, people created it
to satisfy personal or religious impulses. A few figured out how
to make money at it, but the love of money does not drive art.
Language is a commons. Those who learn to shape it with delight
or cunning can make a living at it, but the vast majority of
language use goes unremunerated.
The constant factor in the commons of art and language is that
each addition tends to build on what others have done. People
view art that inspires them, listen to music that moves them,
and read texts that persuade them before they produce their own
creations. Their new works invariably refer to ideas in the
earlier ones. When you find a work that is startling and
seemingly new--by James Joyce or Schoenberg, for instance--it
simply means the references are more cleverly hidden and require
more thoughtful elucidation.
Could our intellectual heritage suffer a "tragedy of the
commons," as described by Garrett Hardin when he introduced that
term in 1968? What Hardin described was a degradation or
exhaustion of the commons through overuse. Clearly, there can be
no tragedy of the intellectual commons in this sense, because
the commons of ideas provides enough for every taker. Rather,
two different tragedies threaten it.
The threat most resembling the classic tragedy is a fencing off
of the commons, a predatory and premature division of its goods
among private owners. This indeed can starve the commons. The
trend worries librarians, researchers, creative artists, and
others responsible for tending the commons of ideas.
The creator of a new work should not be allowed to monetize it
completely, because it owes its existence to the commons and
contains part of that commons. The new work is a shared
achievement--shared between the individual who added his or her
personal touch and the community in which it arose--so both
sides must respect each other. This means the public must allow
the creator a fair reward, and the creator must allow a certain
amount of reuse by the public. Copyright is a short-term
monopoly meant to encourage new works, and it was recognized as
such by Adam Smith in The Wealth of Nations.
Fencing off the commons has proceeded along several lines, which
have been reported in the press but scarcely considered by the
wider public.
* The Supreme Court ruling on June 27 earlier this year that
allowed movie and music studios to sue the makers of
file-sharing software is a minor step in the slow devaluation of
the commons. The ruling creates new tools making it easier for
someone with a business plan to trample down the commons when it
conflicts with the business plan. Innovators, including those
with no resources for court challenges, must worry that they may
be sued for the results of experiments they offer to the
community. The ruling therefore endorses the past at the expense
of the potential.
* Extensions of copyright to periods of time way past the
current historical era are violations of the commons and are
directly contrary to the tradition Adam Smith recognized. The
most recent extension by the U.S. Congress keeps works under
copyright until 70 years after the author's death. In upholding
the law, the courts pointed out that the law adheres to the
international Berne Convention--which simply spreads the shame
more widely.
* Restrictions on people making their own copies of material
they've bought, or experiencing it outside of particular times
and places, are violations of the commons. But movie and music
makers routinely put such limits on downloaded material, in a
losing battle against unauthorized sharing. A whole field of
computing has grown up around digital rights management, which
keeps people from making full use of copyrighted material.
* Invocations of trademarks or trade secrets to squelch free
speech are violations of the commons. One blatant example is a
claim by Cisco, just reported, that they are "protecting [their]
intellectual property" as they invoke legal measures to suppress
public debate about a serious security flaw they've left
unrepaired in their routers.
* Explicit censorship is a violation of the commons. China
is the focus of current news about censorship, but it goes on in
many places and distorts the entire environment for information
sharing.
The fencing off of the commons has divided industries, with
different sides taken by different creative artists, software
makers, publishers, and others.
But the biggest worry of movie and music studios, along with
software companies, newspapers, and many publishers, is another
threat: that the commons will swallow up everything else.
Specifically, they claim that consumers will seek to get
everything for free, and thus undermine their own self-interest
by shredding the incentives for artists and programmers to
create new, independent works of value.
This threat is not quite as tragic as the content vendors make
it out to be, because payment regimes for art and information
have changed drastically at many turning points over the
centuries. The simple model whereby each individual pays for a
copy or a performance has worked for many artists, but not all.
Changes brought about by digital technology will create new
winners and losers.
The early radio broadcasters were nonprofits: in other words,
radio started out as part of the commons. Under the pressures of
corporations and the Federal Communications Commission, radio
quickly developed a business plan. Interestingly enough,
however, broadcasts remained free of charge. Advertising support
replaced the pay-per-copy or pay-per-performance model. In
addition, due to the basic physics of radio--each station can
cover only a limited geographical area--a show can be recorded
and syndicated for more income. Still, it's hard to grasp now
that for many years the three U.S. television networks carried
on a 1950s-style hysteria campaign against proposals for "pay
TV." We now suffer a broadcasting regime that is not free
enough--one that may stifle innovations such as podcasting.
In passing, it's worth noting that traditional notions about
pay-per-use are making it hard to get medicines to AIDS patients
and other desperately sick people in developing nations. WTO and
U.S. rules, in trying to ensure that individual companies bear
the rewards for developing drugs, end up depriving millions of
people of medical care while contributing hardly anything to
company profits.
New media, which will probably use digital networks and be more
interactive, will present new payment opportunities. They may
well build on the open source movement. We should celebrate the
existence of open source, and defend the commons in every area
of innovation as our guarantee of innovation.
---
Andy Oram is an editor for O'Reilly Media, specializing in Linux
and free software books, and a member of Computer Professionals
for Social Responsibility. His web site is
www.praxagora.com/andyo.
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