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[Eliot-dev] [SCM] UNNAMED PROJECT branch, master, updated. cvs-repositor


From: Olivier Teulière
Subject: [Eliot-dev] [SCM] UNNAMED PROJECT branch, master, updated. cvs-repository-moved-to-git-5-gfd0bf20
Date: Sat, 27 Aug 2011 19:56:28 +0000

This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project "UNNAMED PROJECT".

The branch, master has been updated
       via  fd0bf204cca34699b77ff42abaeffadcf078e42d (commit)
       via  e9a49a87ab6cf4663fe44783d7ea6b37059715e5 (commit)
       via  fdc29871e5f5ed09d481cea94f0b446e02d8929e (commit)
       via  3b4750d3bf3d766fc811f27baec0f5e2f5638ec2 (commit)
      from  2dea386ac93f6072946297c5b1cf19cee2dc3013 (commit)

Those revisions listed above that are new to this repository have
not appeared on any other notification email; so we list those
revisions in full, below.

- Log -----------------------------------------------------------------
commit fd0bf204cca34699b77ff42abaeffadcf078e42d
Author: Olivier Teulière <address@hidden>
Date:   Sat Aug 27 20:29:44 2011 +0200

    Fixed the variable used in board*

commit e9a49a87ab6cf4663fe44783d7ea6b37059715e5
Author: Olivier Teulière <address@hidden>
Date:   Sat Aug 27 20:00:37 2011 +0200

    Use radio buttons for the game type instead of a combo box

commit fdc29871e5f5ed09d481cea94f0b446e02d8929e
Author: Olivier Teulière <address@hidden>
Date:   Sat Aug 27 19:21:26 2011 +0200

    New GameParams class to wrap a few game characteristics.
    
    These characteristics will not change during the game.

commit 3b4750d3bf3d766fc811f27baec0f5e2f5638ec2
Author: Olivier Teulière <address@hidden>
Date:   Sat Aug 27 17:36:02 2011 +0200

    Round: the m_bonus field should be of type bool, not int.

-----------------------------------------------------------------------

Summary of changes:
 game/Makefile.am          |    1 +
 game/board.cpp            |   33 +++++---
 game/board.h              |    8 +-
 game/board_search.cpp     |   20 +++--
 game/board_search.h       |    3 +
 game/duplicate.cpp        |    4 +-
 game/duplicate.h          |    2 +-
 game/freegame.cpp         |    4 +-
 game/freegame.h           |    2 +-
 game/game.cpp             |   14 ++--
 game/game.h               |   32 ++------
 game/game_factory.cpp     |   35 +++++----
 game/game_factory.h       |   11 ++-
 game/game_io.cpp          |    9 +-
 game/game_move_cmd.cpp    |    3 +-
 game/game_params.h        |   65 +++++++++++++++
 game/public_game.cpp      |   21 +----
 game/public_game.h        |   20 +----
 game/round.cpp            |    2 +-
 game/round.h              |    4 +-
 game/training.cpp         |    4 +-
 game/training.h           |    2 +-
 game/xml_reader.cpp       |   63 ++++++++------
 game/xml_writer.cpp       |    5 +-
 qt/new_game.cpp           |   70 ++++++++++++----
 qt/new_game.h             |    2 +-
 qt/play_word_mediator.cpp |    3 +
 qt/ui/new_game.ui         |  202 +++++++++++++++++++++++++--------------------
 utils/eliottxt.cpp        |   46 ++++------
 utils/game_io.cpp         |    7 +-
 utils/ncurses.cpp         |    6 +-
 31 files changed, 408 insertions(+), 295 deletions(-)
 create mode 100644 game/game_params.h


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