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Subject: |
[PATCH 0/3] Add Common Lisp game engine - trial |
Date: |
Thu, 27 May 2021 21:24:08 +0000 |
Hi Guix team!
Here is a semi ready set of the last paches adding game engine written
in Common Lisp - Trial.
WIP for backends which require to pack QT bindings and cl-sdl2 which
is failing to build for me.
gnu: Add cl-trial
1 file changed, 69 insertions(+), 2 deletions(-)
gnu/packages/game-development.scm | 71 +++++++++++++++++++++++++++++++++++++--
gnu: Add cl-gamepad
1 file changed, 55 insertions(+)
gnu/packages/lisp-xyz.scm | 55 +++++++++++++++++++++++++++++++++++++++++++++++
gnu: Add cl-flow
1 file changed, 46 insertions(+)
gnu/packages/lisp-xyz.scm | 46 ++++++++++++++++++++++++++++++++++++++++++++++
--
… наш разум - превосходная объяснительная машина которая способна
найти смысл почти в чем угодно, истолковать любой феномен, но
совершенно не в состоянии принять мысль о непредсказуемости.
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--- Begin Message ---
Subject: |
Re: [bug#48708] [PATCH 2/3]: gnu: Add cl-gamepad |
Date: |
Thu, 24 Jun 2021 12:33:57 +0000 |
Sharlatan Hellseher <sharlatanus@gmail.com> skribis:
> Shinmera did not provide any useful information on this issue and
> pointed on the problem somewhere in the OS itself.
>
> I've played a little with asdf:load-system in REPL and I could load it
> and evaluate asdf:compile-system but when compile directly it exits
> with the same error
I changed your package definition to use a custom build phase using
'asdf:load-system' instead of the usual 'asdf:compile-system' as
a workaround. However I'm don't know why one works and the other
doesn't...
Patches pushed as d09184ce2eafd1c5f7d4d1962c44b0becfaede16 and
following.
Thanks.
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