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bug#52848: closed ([PATCH] gnu: Add openshadinglanguage.)


From: GNU bug Tracking System
Subject: bug#52848: closed ([PATCH] gnu: Add openshadinglanguage.)
Date: Sat, 15 Jan 2022 21:49:02 +0000

Your message dated Sat, 15 Jan 2022 22:48:12 +0100
with message-id <871r183c2r.fsf@gnu.org>
and subject line Re: bug#52848: [PATCH] gnu: Add openshadinglanguage.
has caused the debbugs.gnu.org bug report #52848,
regarding [PATCH] gnu: Add openshadinglanguage.
to be marked as done.

(If you believe you have received this mail in error, please contact
help-debbugs@gnu.org.)


-- 
52848: http://debbugs.gnu.org/cgi/bugreport.cgi?bug=52848
GNU Bug Tracking System
Contact help-debbugs@gnu.org with problems
--- Begin Message --- Subject: [PATCH] gnu: Add openshadinglanguage. Date: Tue, 28 Dec 2021 13:26:03 +0000
* gnu/packages/graphics.scm (openshadinglanguage): New variable.
---
 gnu/packages/graphics.scm | 55 +++++++++++++++++++++++++++++++++++++++
 1 file changed, 55 insertions(+)

diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm
index 3be37d7841..f857aa04db 100644
--- a/gnu/packages/graphics.scm
+++ b/gnu/packages/graphics.scm
@@ -79,6 +79,7 @@
   #:use-module (gnu packages kde-frameworks)
   #:use-module (gnu packages libusb)
   #:use-module (gnu packages linux)
+  #:use-module (gnu packages llvm)
   #:use-module (gnu packages lua)
   #:use-module (gnu packages maths)
   #:use-module (gnu packages mp3)
@@ -666,6 +667,60 @@ vertices, sorting by primitive type, merging of redundant 
materials and many
 more.")
     (license license:bsd-3)))
 
+(define-public openshadinglanguage
+  (package
+    (name "openshadinglanguage")
+    (version "1.11.16.0")
+    (source
+     (origin
+       (method git-fetch)
+       (uri (git-reference
+             (url 
"https://github.com/AcademySoftwareFoundation/OpenShadingLanguage";)
+             (commit (string-append "v" version))))
+       (file-name (git-file-name name version))
+       (sha256
+        (base32 "0x0lc163vl2b57l75bf5zxlr6vm2y1f1izlxdnrw3vsapv3r9k9g"))))
+    (build-system cmake-build-system)
+    (arguments
+     `(#:configure-flags (list "-DUSE_PARTIO=OFF") ; TODO: not packaged
+       #:phases
+       (modify-phases %standard-phases
+         (add-after 'set-paths 'add-ilmbase-include-path
+           (lambda* (#:key inputs #:allow-other-keys)
+             ;; OpenEXR 2 propagates ilmbase, but its include files do not
+             ;; appear in the C_INCLUDE_PATH.
+             (let ((headers (string-append
+                             (assoc-ref inputs "ilmbase")
+                             "/include/OpenEXR")))
+               (setenv "C_INCLUDE_PATH"
+                       (string-append headers ":"
+                                      (or (getenv "C_INCLUDE_PATH") "")))
+               (setenv "CPLUS_INCLUDE_PATH"
+                       (string-append headers ":"
+                                      (or (getenv "CPLUS_INCLUDE_PATH") 
""))))))
+         (replace 'check
+           (lambda _
+             (invoke "ctest" "--exclude-regex"
+                     (string-join
+                      (list
+                       "osl-imageio"      ; OIIO not compiled with freetype
+                       "osl-imageio.opt"  ; OIIO not compiled with freetype
+                       "texture-udim"     ; file does not exist
+                       "texture-udim.opt" ; file does not exist
+                       "example-deformer" ; could not find OSLConfig
+                       "python-oslquery") ; no module oslquery
+                      "|")))))))
+    (native-inputs
+     (list bison clang flex llvm pybind11 python-wrapper))
+    (inputs
+     (list boost imath openexr-2 openimageio pugixml qtbase-5 zlib))
+    (home-page 
"https://github.com/AcademySoftwareFoundation/OpenShadingLanguage";)
+    (synopsis "Shading language for production GI renderers")
+    (description "Open Shading Language (OSL) is a language for programmable
+shading in advanced renderers and other applications, ideal for describing
+materials, lights, displacement, and pattern generation.")
+    (license license:bsd-3)))
+
 (define-public cgal
   (package
     (name "cgal")

base-commit: 28b477cb2e5d9185da16f305caff15809dfa06f3
-- 
2.30.2




--- End Message ---
--- Begin Message --- Subject: Re: bug#52848: [PATCH] gnu: Add openshadinglanguage. Date: Sat, 15 Jan 2022 22:48:12 +0100 User-agent: Gnus/5.13 (Gnus v5.13) Emacs/27.2 (gnu/linux)
Hi Vinicius,

Vinicius Monego <monego@posteo.net> skribis:

> * gnu/packages/graphics.scm (openshadinglanguage): New variable.

Applied with the tweaks below.

Thanks,
Ludo’.

diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm
index bc59652d33..b69ab52aec 100644
--- a/gnu/packages/graphics.scm
+++ b/gnu/packages/graphics.scm
@@ -604,21 +604,33 @@ (define-public openshadinglanguage
                        (string-append headers ":"
                                       (or (getenv "CPLUS_INCLUDE_PATH") 
""))))))
          (replace 'check
-           (lambda _
-             (invoke "ctest" "--exclude-regex"
-                     (string-join
-                      (list
-                       "osl-imageio"      ; OIIO not compiled with freetype
-                       "osl-imageio.opt"  ; OIIO not compiled with freetype
-                       "texture-udim"     ; file does not exist
-                       "texture-udim.opt" ; file does not exist
-                       "example-deformer" ; could not find OSLConfig
-                       "python-oslquery") ; no module oslquery
-                      "|")))))))
+           (lambda* (#:key tests? #:allow-other-keys)
+             (when tests?
+               (invoke "ctest" "--exclude-regex"
+                       (string-join
+                        (list
+                         "osl-imageio"       ; OIIO not compiled with freetype
+                         "osl-imageio.opt"   ; OIIO not compiled with freetype
+                         "texture-udim"      ; file does not exist
+                         "texture-udim.opt"  ; file does not exist
+                         "example-deformer"  ; could not find OSLConfig
+                         "python-oslquery")  ; no module oslquery
+                        "|"))))))))
     (native-inputs
-     (list bison clang flex llvm pybind11 python-wrapper))
+     (list bison
+           clang
+           flex
+           llvm
+           pybind11
+           python-wrapper))
     (inputs
-     (list boost imath openexr-2 openimageio pugixml qtbase-5 zlib))
+     (list boost
+           imath
+           openexr-2
+           openimageio
+           pugixml
+           qtbase-5
+           zlib))
     (home-page 
"https://github.com/AcademySoftwareFoundation/OpenShadingLanguage";)
     (synopsis "Shading language for production GI renderers")
     (description "Open Shading Language (OSL) is a language for programmable

--- End Message ---

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