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Re: How to play sound from string correctly?
From: |
Pavel Janík |
Subject: |
Re: How to play sound from string correctly? |
Date: |
Sat, 05 Jan 2002 19:07:48 +0100 |
User-agent: |
Gnus/5.090005 (Oort Gnus v0.05) Emacs/21.1.50 (i386-suse-linux-gnu) |
From: "Eli Zaretskii" <address@hidden>
Date: Sat, 05 Jan 2002 10:13:09 +0200
> Could be a bug in sound.c, for example.
Yes, it was :-(
When :data was specified in play-sound, the header_size field of struct
s was not properly initialized and thus it did not worked.
Gerd, is this OK? Is this also for RC branch?
--- sound.c.~1.22.~ Fri Jan 4 21:06:45 2002
+++ sound.c Sat Jan 5 18:02:02 2002
@@ -447,8 +447,8 @@
else
{
s.data = attrs[SOUND_DATA];
- bcopy (XSTRING (s.data)->data, s.header,
- min (MAX_SOUND_HEADER_BYTES, STRING_BYTES (XSTRING (s.data))));
+ s.header_size = min (MAX_SOUND_HEADER_BYTES, STRING_BYTES (XSTRING
(s.data)));
+ bcopy (XSTRING (s.data)->data, s.header, s.header_size);
}
/* Find out the type of sound. Give up if we can't tell. */
--
Pavel Janík
printk("??? No FDIV bug? Lucky you...\n");
-- 2.2.16 include/asm-i386/bugs.h