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Re: puzzle.el.
From: |
Matt Hodges |
Subject: |
Re: puzzle.el. |
Date: |
Mon, 19 Jul 2004 10:35:27 +0100 |
User-agent: |
Gnus/5.1006 (Gnus v5.10.6) Emacs/21.3.50 (gnu/linux) |
>>>>> Kim F Storm writes:
> > If the number of image slices is too large, Emacs can crash in
> > the redisplay code. Evaluating the following:
[...]
> The problem is that the window's "glyph matrix" is too small.
> The height and width of the glyph matrix is calculated from the
> smallest font that is available on the window's frame.
> For example, if the smallest font is 10x10 and your window is
> 600x800, you will get a glyph matrix of approx 60x80. Now, if you
> use a sliced image (or just many images which are less than 10x10
> in size, you can easily fill the window with more than those 60x80
> glyphs.
> Since there is no bounds checking on inserting into a glyph matrix,
> emacs eventually traps in such cases.
So I could guess, programmatically, when this might fail. font-info
looks relevant, but I think there is a bug in the documentation; the
reference to CHARSET is obsolete?
> I will see if there is a trivial fix...
Thanks for taking a look.
Matt
Re: puzzle.el., Kevin Rodgers, 2004/07/19