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Re: [PATCH] system-type cygwin with window-system w32


From: Daniel Colascione
Subject: Re: [PATCH] system-type cygwin with window-system w32
Date: Sun, 17 Jul 2011 23:29:19 -0700
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.6; rv:5.0) Gecko/20110624 Thunderbird/5.0

Hi Eli,

Thanks for reviewing the patch.

On 7/17/11 11:13 PM, Eli Zaretskii wrote:
> Why did you need to change filemode.c?  Does it have anything to do
> with Cygwin on w32?

S_ISCTG and such aren't being defined under Cygwin, causing compilation
errors.  There's probably a better way to deal with the underlying problem.

> What is this (and related) stuff about?  Why do you need to use HTML
> wrt the clipboard?

Windows uses HTML as a data interchange format --- supporting it as a
clipboard format allows formatting to be preserved in pastes into other
programs.  This code could easily be structured as a separate package,
however, and I'll end up doing that.

See http://msdn.microsoft.com/en-us/library/ms649015%28v=vs.85%29.aspx

>> -/* Equivalent of strerror for W32 error codes.  */
>> -char *
>> -w32_strerror (int error_no)
>> -{
>> -  static char buf[500];
>
> I don't like the idea of moving this to w32fns.c, because it doesn't
> belong there.  Can you come up with an alternative idea?

The fundamental problem is that we now have two Windows platforms:
WINDOWSNT and (CYGWIN && HAVE_NTGUI).  The common code has to live
somewhere; with my patch, we only build w32.o in the NTEMACS case
because w32.c contains mostly compatibility wrappers; the
non-compatibility portions I moved to w32fns.c, which we compile in both
cases.  Cygwin-NT-specific code goes in the new file cygw32.c.

Another option would be to further refactor the Win32 code into distinct
and explicit WINDOWSNT and HAVE_NTGUI files and introduce common headers
for common functionality.  This approach would involve even more code
movement, however, which is why I initially avoided it.

>> +#define t(...)                                          \
>> +    ({                                                  \
>> +      fprintf (stderr, "T:%s:%u: ",                     \
>> +               __FUNCTION__, __LINE__);                 \
>> +      fprintf (stderr, __VA_ARGS__);                    \
>> +      fputc ('\n', stderr);                             \
>> +    })
>> +
> 
> What is this stuff about?

Debug scaffolding --- in this case, generally useful, I think, at least
as a replacement for the numerous bespoke tracing macros scattered
everywhere in the code.

> 
>> -/* Equivalent of strerror for W32 error codes.  */
>> -char *
>> -w32_strerror (int error_no)
>> -{
>> -  static char buf[500];
> 
> I don't like the idea of moving this to w32fns.c, because it doesn't
> belong there.  Can you come up with an alternative idea?
> 
>> +#if EMACSDEBUG
>> +const char*
>> +w32_name_of_message (UINT msg)
> 
> Why is this needed?

Debug scaffolding.

>> +      
>> +      /* DebPrint (("w32_msg_pump: %s time:%u\n", */
>> +      /*            w32_name_of_message (msg.message), msg.time)); */
>> +      
> 
> Can this be removed?  These DebPrint messages are a PITA when
> debugging, so if it isn't absolutely necessary, let's not add new
> ones.

Sure.  I'd actually prefer, though, to leave the existing tracing, but
move it all to a common macro so that the debug spam is easier to
disable and enable as needed.

> 
> This is based on reviewing only a part of the patch, I will have more
> later.  The patch is very large and complicated, and the lack of a
> ChangeLog that describes the changes, particularly those which move
> code between different files, does not help...

Of course. It's a work in progress --- a first stab, really.  Once I
clean up the code a bit, I'll put it into a form that's easier to consume.

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