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Objects layout and tagging scheme


From: Dmitry Antipov
Subject: Objects layout and tagging scheme
Date: Thu, 02 Aug 2012 20:10:20 +0400
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:14.0) Gecko/20120713 Thunderbird/14.0

Any non-trivial GC design which I can imagine requires extra per-object 
information.
It may be just a few bits, bit this is a problem anyway because some objects
(conses at first) has no free space already so their mark bits are allocated
from separate bitmaps. Symbols and misc objects are free from these problems,
but vectors and string are affected. So I would like to raise the following
question: if I need, for example, 2 extra bits for each object, where to get 
them?

Dmitry





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