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Re: [Emacs-diffs] trunk r117334: Changed Dunnet so that if a lamp is in


From: Ron Schnell
Subject: Re: [Emacs-diffs] trunk r117334: Changed Dunnet so that if a lamp is in the room that would otherwise be dark, the player will not
Date: Sat, 14 Jun 2014 22:33:26 -0400

All understood.  Is the right course of action to "uncommit" and fix?


On Sat, Jun 14, 2014 at 10:32 PM, Stefan Monnier <address@hidden> wrote:
> +2014-06-14  Ron Schnell  <address@hidden>
> +     * play/dunnet.el If a lamp is in the room, you won't be eaten by a grue.

There should be an empty line between those two lines.  Then a colon
after "play/dunnet.el" and then the name of the affect function(s)
between parentheses.  Using "C-x 4 a" from the location of the change
(or from the *vc-diff* buffer) is a good way to let Emacs take care of
all of that.

> message:
>   Changed Dunnet so that if a lamp is in the room that would otherwise be dark, the player will not
>   be eaten by a grue.

The commit message should be identical to the ChangeLog text (tho
removing the leanding spaces/tabs is a good idea).  If you commit with
VC, C-c C-a from the *vc-log* buffer can automatically fill this buffer
by copying the text from the ChangeLog entry you wrote.


        Stefan


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