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Re: Patch queue management systems


From: Ivan Andrus
Subject: Re: Patch queue management systems
Date: Mon, 8 Dec 2014 22:31:25 -0700

On Dec 8, 2014, at 3:54 PM, address@hidden wrote:
> 
> Lars Magne Ingebrigtsen <address@hidden> writes:
> 
>> Eli Zaretskii <address@hidden> writes:
>> 
>>> Personally, I think arranging the development around this kind of
>>> process will not work without some critical mass of patch reviewers
>>> who are able to endure the current constant high volume of changes,
>>> let alone if we want to increase that volume.
>> 
>> Perhaps we could attract more people by gamifying the Emacs development,
>> a la Github.  That is, score people on bug closures and stuff.
>> 
>> The winner each month could get a free copy of the Emacs sources.
> 
> I actually have a emacs gamification mode ive been meaning to upload
> somewhere. It is very simple yet effective.

My gamification package (achievements) is available on MELPA, or at 

https://bitbucket.org/gvol/emacs-achievements

Though I have to admit that I don’t have any achievements for reviewing 
patches.  Patches welcome. :-)

-Ivan


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