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[Emacs-diffs] Changes to emacs/man/mule.texi


From: Richard M . Stallman
Subject: [Emacs-diffs] Changes to emacs/man/mule.texi
Date: Thu, 24 Mar 2005 09:06:00 -0500

Index: emacs/man/mule.texi
diff -c emacs/man/mule.texi:1.71 emacs/man/mule.texi:1.72
*** emacs/man/mule.texi:1.71    Mon Mar 21 18:54:00 2005
--- emacs/man/mule.texi Thu Mar 24 14:06:00 2005
***************
*** 1333,1394 ****
  non-standard ``extended'' versions of ISO-8859 character sets by using the
  function @code{standard-display-8bit} in the @code{disp-table} library.
  
!   There are several ways you can input single-byte address@hidden
  characters:
  
  @itemize @bullet
  @cindex 8-bit input
  @item
- If your keyboard can generate character codes 128 (decimal) and up,
- representing address@hidden characters, you can type those character codes
- directly.
- 
- On a windowing terminal, you should not need to do anything special to
- use these keys; they should simply work.  On a text-only terminal, you
- should use the command @code{M-x set-keyboard-coding-system} or the
- variable @code{keyboard-coding-system} to specify which coding
- system your keyboard uses (@pxref{Specify Coding}).  Enabling this
- feature will probably require you to use @kbd{ESC} to type Meta
- characters; however, on a console terminal or in @code{xterm}, you can
- arrange for Meta to be converted to @kbd{ESC} and still be able type
- 8-bit characters present directly on the keyboard or using
- @kbd{Compose} or @kbd{AltGr} keys.  @xref{User Input}.
- 
- @item
  You can use an input method for the selected language environment.
  @xref{Input Methods}.  When you use an input method in a unibyte buffer,
  the address@hidden character you specify with it is converted to unibyte.
  
- @kindex C-x 8
- @cindex @code{iso-transl} library
- @cindex compose character
- @cindex dead character
  @item
! For Latin-1 only, you can use the
! key @kbd{C-x 8} as a ``compose character'' prefix for entry of
! address@hidden Latin-1 printing characters.  @kbd{C-x 8} is good for
! insertion (in the minibuffer as well as other buffers), for searching,
! and in any other context where a key sequence is allowed.
! 
! @kbd{C-x 8} works by loading the @code{iso-transl} library.  Once that
! library is loaded, the @key{ALT} modifier key, if you have one, serves
! the same purpose as @kbd{C-x 8}; use @key{ALT} together with an accent
! character to modify the following letter.  In addition, if you have keys
! for the Latin-1 ``dead accent characters,'' they too are defined to
! compose with the following character, once @code{iso-transl} is loaded.
! Use @kbd{C-x 8 C-h} to list the available translations as mnemonic
! command names.
  
! @item
! @cindex @code{iso-acc} library
! @cindex ISO Accents mode
! @findex iso-accents-mode
! @cindex Latin-1, Latin-2 and Latin-3 input mode
! For Latin-1, Latin-2 and Latin-3, @kbd{M-x iso-accents-mode} enables
! a minor mode that works much like the @code{latin-1-prefix} input
! method, but does not depend on having the input methods installed.  This
! mode is buffer-local.  It can be customized for various languages with
! @kbd{M-x iso-accents-customize}.
  @end itemize
  
  @node Charsets
--- 1333,1363 ----
  non-standard ``extended'' versions of ISO-8859 character sets by using the
  function @code{standard-display-8bit} in the @code{disp-table} library.
  
!   There are two ways to input single-byte address@hidden
  characters:
  
  @itemize @bullet
  @cindex 8-bit input
  @item
  You can use an input method for the selected language environment.
  @xref{Input Methods}.  When you use an input method in a unibyte buffer,
  the address@hidden character you specify with it is converted to unibyte.
  
  @item
! If your keyboard can generate character codes 128 (decimal) and up,
! representing address@hidden characters, you can type those character codes
! directly.
  
! On a window system, you should not need to do anything special to use
! these keys; they should simply work.  On a text-only terminal, you
! should use the command @code{M-x set-keyboard-coding-system} or the
! variable @code{keyboard-coding-system} to specify which coding system
! your keyboard uses (@pxref{Specify Coding}).  Enabling this feature
! will probably require you to use @kbd{ESC} to type Meta characters;
! however, on a console terminal or in @code{xterm}, you can arrange for
! Meta to be converted to @kbd{ESC} and still be able type 8-bit
! characters present directly on the keyboard or using @kbd{Compose} or
! @kbd{AltGr} keys.  @xref{User Input}.
  @end itemize
  
  @node Charsets




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