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[Emacs-diffs] Changes to emacs/src/charset.h,v


From: Miles Bader
Subject: [Emacs-diffs] Changes to emacs/src/charset.h,v
Date: Fri, 01 Feb 2008 16:01:52 +0000

CVSROOT:        /cvsroot/emacs
Module name:    emacs
Changes by:     Miles Bader <miles>     08/02/01 16:01:31

Index: src/charset.h
===================================================================
RCS file: /cvsroot/emacs/emacs/src/charset.h,v
retrieving revision 1.89
retrieving revision 1.90
diff -u -b -r1.89 -r1.90
--- src/charset.h       8 Jan 2008 20:44:14 -0000       1.89
+++ src/charset.h       1 Feb 2008 16:00:43 -0000       1.90
@@ -1,4 +1,4 @@
-/* Header for multibyte character handler.
+/* Header for charset handler.
    Copyright (C) 2001, 2002, 2003, 2004, 2005,
                  2006, 2007, 2008 Free Software Foundation, Inc.
    Copyright (C) 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004,
@@ -6,6 +6,10 @@
      National Institute of Advanced Industrial Science and Technology (AIST)
      Registration Number H14PRO021
 
+   Copyright (C) 2003
+     National Institute of Advanced Industrial Science and Technology (AIST)
+     Registration Number H13PRO009
+
 This file is part of GNU Emacs.
 
 GNU Emacs is free software; you can redistribute it and/or modify
@@ -26,866 +30,523 @@
 #ifndef EMACS_CHARSET_H
 #define EMACS_CHARSET_H
 
-/* #define BYTE_COMBINING_DEBUG */
-
-/*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
-
-  A character set ("charset" hereafter) is a meaningful collection
-  (i.e. language, culture, functionality, etc) of characters.  Emacs
-  handles multiple charsets at once.  Each charset corresponds to one
-  of the ISO charsets.  Emacs identifies a charset by a unique
-  identification number, whereas ISO identifies a charset by a triplet
-  of DIMENSION, CHARS and FINAL-CHAR.  So, hereafter, just saying
-  "charset" means an identification number (integer value).
-
-  The value range of charsets is 0x00, 0x81..0xFE.  There are four
-  kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
-  96).  For instance, a charset of DIMENSION2_CHARS94 contains 94x94
-  characters.
-
-  Within Emacs Lisp, a charset is treated as a symbol which has a
-  property `charset'.  The property value is a vector containing
-  various information about the charset.  For readability of C code,
-  we use the following convention for C variable names:
-       charset_symbol: Emacs Lisp symbol of a charset
-       charset_id: Emacs Lisp integer of an identification number of a charset
-       charset: C integer of an identification number of a charset
-
-  Each charset (except for ascii) is assigned a base leading-code
-  (range 0x80..0x9E).  In addition, a charset of greater than 0xA0
-  (whose base leading-code is 0x9A..0x9D) is assigned an extended
-  leading-code (range 0xA0..0xFE).  In this case, each base
-  leading-code specifies the allowable range of extended leading-code
-  as shown in the table below.  A leading-code is used to represent a
-  character in Emacs' buffer and string.
-
-  We call a charset which has extended leading-code a "private
-  charset" because those are mainly for a charset which is not yet
-  registered by ISO.  On the contrary, we call a charset which does
-  not have extended leading-code an "official charset".
-
-  ---------------------------------------------------------------------------
-  charset      dimension        base leading-code      extended leading-code
-  ---------------------------------------------------------------------------
-  0x00         official dim1    -- none --             -- none --
-               (ASCII)
-  0x01..0x7F   --never used--
-  0x80         official dim1    -- none --             -- none --
-               (eight-bit-graphic)
-  0x81..0x8F   official dim1    same as charset        -- none --
-  0x90..0x99   official dim2    same as charset        -- none --
-  0x9A..0x9D   --never used--
-  0x9E         official dim1    same as charset        -- none --
-               (eight-bit-control)
-  0x9F         --never used--
-  0xA0..0xDF   private dim1        0x9A                same as charset
-               of 1-column width
-  0xE0..0xEF   private dim1        0x9B                same as charset
-               of 2-column width
-  0xF0..0xF4   private dim2        0x9C                same as charset
-               of 1-column width
-  0xF5..0xFE   private dim2        0x9D                same as charset
-               of 2-column width
-  0xFF         --never used--
-  ---------------------------------------------------------------------------
-
-*/
-
-/* Definition of special leading-codes.  */
-/* Leading-code followed by extended leading-code.  */
-#define LEADING_CODE_PRIVATE_11        0x9A /* for private DIMENSION1 of 
1-column */
-#define LEADING_CODE_PRIVATE_12        0x9B /* for private DIMENSION1 of 
2-column */
-#define LEADING_CODE_PRIVATE_21        0x9C /* for private DIMENSION2 of 
1-column */
-#define LEADING_CODE_PRIVATE_22        0x9D /* for private DIMENSION2 of 
2-column */
-
-#define LEADING_CODE_8_BIT_CONTROL 0x9E /* for `eight-bit-control' */
-
-/* Extended leading-code.  */
-/* Start of each extended leading-codes.  */
-#define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
-#define LEADING_CODE_EXT_12 0xE0 /* follows LEADING_CODE_PRIVATE_12 */
-#define LEADING_CODE_EXT_21 0xF0 /* follows LEADING_CODE_PRIVATE_21 */
-#define LEADING_CODE_EXT_22 0xF5 /* follows LEADING_CODE_PRIVATE_22 */
-/* Maximum value of extended leading-codes.  */
-#define LEADING_CODE_EXT_MAX 0xFE
-
-/* Definition of minimum/maximum charset of each DIMENSION.  */
-#define MIN_CHARSET_OFFICIAL_DIMENSION1        0x80
-#define MAX_CHARSET_OFFICIAL_DIMENSION1        0x8F
-#define MIN_CHARSET_OFFICIAL_DIMENSION2        0x90
-#define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99
-#define MIN_CHARSET_PRIVATE_DIMENSION1 LEADING_CODE_EXT_11
-#define MIN_CHARSET_PRIVATE_DIMENSION2 LEADING_CODE_EXT_21
-
-/* Maximum value of overall charset identification number.  */
-#define MAX_CHARSET 0xFE
-
-/* Definition of special charsets.  */
-#define CHARSET_ASCII          0       /* 0x00..0x7F */
-#define CHARSET_8_BIT_CONTROL  0x9E    /* 0x80..0x9F */
-#define CHARSET_8_BIT_GRAPHIC  0x80    /* 0xA0..0xFF */
-
-extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
-extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
-extern int charset_jisx0208;   /* JISX0208.1983 (Japanese Kanji) */
-extern int charset_katakana_jisx0201; /* JISX0201.Kana (Japanese Katakana) */
-extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
-extern int charset_big5_1;     /* Big5 Level 1 (Chinese Traditional) */
-extern int charset_big5_2;     /* Big5 Level 2 (Chinese Traditional) */
-extern int charset_mule_unicode_0100_24ff;
-extern int charset_mule_unicode_2500_33ff;
-extern int charset_mule_unicode_e000_ffff;
-
-/* Check if CH is an ASCII character or a base leading-code.
-   Nowadays, any byte can be the first byte of a character in a
-   multibyte buffer/string.  So this macro name is not appropriate.  */
-#define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0)
-
-/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
-
-  Firstly, the term "character" or "char" is used for a multilingual
-  character (of course, including ASCII characters), not for a byte in
-  computer memory.  We use the term "code" or "byte" for the latter
-  case.
-
-  A character is identified by charset and one or two POSITION-CODEs.
-  POSITION-CODE is the position of the character in the charset.  A
-  character of DIMENSION1 charset has one POSITION-CODE: POSITION-CODE-1.
-  A character of DIMENSION2 charset has two POSITION-CODE:
-  POSITION-CODE-1 and POSITION-CODE-2.  The code range of
-  POSITION-CODE is 0x20..0x7F.
-
-  Emacs has two kinds of representation of a character: multi-byte
-  form (for buffers and strings) and single-word form (for character
-  objects in Emacs Lisp).  The latter is called "character code"
-  hereafter.  Both representations encode the information of charset
-  and POSITION-CODE but in a different way (for instance, the MSB of
-  POSITION-CODE is set in multi-byte form).
-
-  For details of the multi-byte form, see the section "2. Emacs
-  internal format handlers" of `coding.c'.
-
-  Emacs uses 19 bits for a character code.  The bits are divided into
-  3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
-
-  A character code of DIMENSION1 character uses FIELD2 to hold charset
-  and FIELD3 to hold POSITION-CODE-1.  A character code of DIMENSION2
-  character uses FIELD1 to hold charset, FIELD2 and FIELD3 to hold
-  POSITION-CODE-1 and POSITION-CODE-2 respectively.
-
-  More precisely...
-
-  FIELD2 of DIMENSION1 character (except for ascii, eight-bit-control,
-  and eight-bit-graphic) is "charset - 0x70".  This is to make all
-  character codes except for ASCII and 8-bit codes greater than 256.
-  So, the range of FIELD2 of DIMENSION1 character is 0, 1, or
-  0x11..0x7F.
-
-  FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
-  charset and "charset - 0xE0" for private charset.  So, the range of
-  FIELD1 of DIMENSION2 character is 0x01..0x1E.
-
-  -----------------------------------------------------------------------------
-  charset              FIELD1 (5-bit)      FIELD2 (7-bit)      FIELD3 (7-bit)
-  -----------------------------------------------------------------------------
-  ascii                        0                   0                   
0x00..0x7F
-  eight-bit-control    0                   1                   0x00..0x1F
-  eight-bit-graphic    0                   1                   0x20..0x7F
-  DIMENSION1           0                   charset - 0x70      POSITION-CODE-1
-  DIMENSION2(o)                charset - 0x8F      POSITION-CODE-1     
POSITION-CODE-2
-  DIMENSION2(p)                charset - 0xE0      POSITION-CODE-1     
POSITION-CODE-2
-  -----------------------------------------------------------------------------
-  "(o)": official, "(p)": private
-  -----------------------------------------------------------------------------
-*/
-
-/* Masks of each field of character code.  */
-#define CHAR_FIELD1_MASK (0x1F << 14)
-#define CHAR_FIELD2_MASK (0x7F << 7)
-#define CHAR_FIELD3_MASK 0x7F
-
-/* Macros to access each field of character C.  */
-#define CHAR_FIELD1(c) (((c) & CHAR_FIELD1_MASK) >> 14)
-#define CHAR_FIELD2(c) (((c) & CHAR_FIELD2_MASK) >> 7)
-#define CHAR_FIELD3(c) ((c) & CHAR_FIELD3_MASK)
-
-/* Minimum character code of character of each DIMENSION.  */
-#define MIN_CHAR_OFFICIAL_DIMENSION1 \
-  ((0x81 - 0x70) << 7)
-#define MIN_CHAR_PRIVATE_DIMENSION1 \
-  ((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7)
-#define MIN_CHAR_OFFICIAL_DIMENSION2 \
-  ((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14)
-#define MIN_CHAR_PRIVATE_DIMENSION2 \
-  ((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14)
-/* Maximum character code currently used plus 1.  */
-#define MAX_CHAR (0x1F << 14)
-
-/* 1 if C is a single byte character, else 0.  */
-#define SINGLE_BYTE_CHAR_P(c) (((unsigned)(c) & 0xFF) == (c))
-
-/* 1 if BYTE is an ASCII character in itself, in multibyte mode.  */
-#define ASCII_BYTE_P(byte) ((byte) < 0x80)
-
-/* A char-table containing information on each character set.
-
-   Unlike ordinary char-tables, this doesn't contain any nested tables.
-   Only the top level elements are used.  Each element is a vector of
-   the following information:
-       CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
-       LEADING-CODE-BASE, LEADING-CODE-EXT,
-       ISO-FINAL-CHAR, ISO-GRAPHIC-PLANE,
-       REVERSE-CHARSET, SHORT-NAME, LONG-NAME, DESCRIPTION,
-       PLIST.
-
-   CHARSET-ID (integer) is the identification number of the charset.
-
-   BYTES (integer) is the length of the multi-byte form of a character
-   in the charset: one of 1, 2, 3, and 4.
-
-   DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
-
-   CHARS (integer) is the number of characters in a dimension: 94 or 96.
-
-   WIDTH (integer) is the number of columns a character in the charset
-   occupies on the screen: one of 0, 1, and 2..
-
-   DIRECTION (integer) is the rendering direction of characters in the
-   charset when rendering.  If 0, render from left to right, else
-   render from right to left.
-
-   LEADING-CODE-BASE (integer) is the base leading-code for the
-   charset.
-
-   LEADING-CODE-EXT (integer) is the extended leading-code for the
-   charset.  All charsets of less than 0xA0 have the value 0.
-
-   ISO-FINAL-CHAR (character) is the final character of the
-   corresponding ISO 2022 charset.  It is -1 for such a character
-   that is used only internally (e.g. `eight-bit-control').
-
-   ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
-   while encoding to variants of ISO 2022 coding system, one of the
-   following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).  It
-   is -1 for such a character that is used only internally
-   (e.g. `eight-bit-control').
-
-   REVERSE-CHARSET (integer) is the charset which differs only in
-   LEFT-TO-RIGHT value from the charset.  If there's no such a
-   charset, the value is -1.
-
-   SHORT-NAME (string) is the short name to refer to the charset.
-
-   LONG-NAME (string) is the long name to refer to the charset.
-
-   DESCRIPTION (string) is the description string of the charset.
-
-   PLIST (property list) may contain any type of information a user
-   wants to put and get by functions `put-charset-property' and
-   `get-charset-property' respectively.  */
-extern Lisp_Object Vcharset_table;
-
-/* Macros to access various information of CHARSET in Vcharset_table.
-   We provide these macros for efficiency.  No range check of CHARSET.  */
-
-/* Return entry of CHARSET (C integer) in Vcharset_table.  */
-#define CHARSET_TABLE_ENTRY(charset)                                   \
-  XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII   \
-                                         ? 0 : (charset) + 128)]
-
-/* Return information INFO-IDX of CHARSET.  */
-#define CHARSET_TABLE_INFO(charset, info_idx) \
-  XVECTOR (CHARSET_TABLE_ENTRY (charset))->contents[info_idx]
-
-#define CHARSET_ID_IDX (0)
-#define CHARSET_BYTES_IDX (1)
-#define CHARSET_DIMENSION_IDX (2)
-#define CHARSET_CHARS_IDX (3)
-#define CHARSET_WIDTH_IDX (4)
-#define CHARSET_DIRECTION_IDX (5)
-#define CHARSET_LEADING_CODE_BASE_IDX (6)
-#define CHARSET_LEADING_CODE_EXT_IDX (7)
-#define CHARSET_ISO_FINAL_CHAR_IDX (8)
-#define CHARSET_ISO_GRAPHIC_PLANE_IDX (9)
-#define CHARSET_REVERSE_CHARSET_IDX (10)
-#define CHARSET_SHORT_NAME_IDX (11)
-#define CHARSET_LONG_NAME_IDX (12)
-#define CHARSET_DESCRIPTION_IDX (13)
-#define CHARSET_PLIST_IDX (14)
-/* Size of a vector of each entry of Vcharset_table.  */
-#define CHARSET_MAX_IDX (15)
-
-/* And several more macros to be used frequently.  */
-#define CHARSET_BYTES(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_BYTES_IDX))
-#define CHARSET_DIMENSION(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIMENSION_IDX))
-#define CHARSET_CHARS(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_CHARS_IDX))
-#define CHARSET_WIDTH(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_WIDTH_IDX))
-#define CHARSET_DIRECTION(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_DIRECTION_IDX))
-#define CHARSET_LEADING_CODE_BASE(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_BASE_IDX))
-#define CHARSET_LEADING_CODE_EXT(charset) \
-  XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
-#define CHARSET_ISO_FINAL_CHAR(charset) \
-  XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
-#define CHARSET_ISO_GRAPHIC_PLANE(charset) \
-  XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
-#define CHARSET_REVERSE_CHARSET(charset) \
-  XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
-
-/* Macros to specify direction of a charset.  */
-#define CHARSET_DIRECTION_LEFT_TO_RIGHT 0
-#define CHARSET_DIRECTION_RIGHT_TO_LEFT 1
-
-/* A vector of charset symbol indexed by charset-id.  This is used
-   only for returning charset symbol from C functions.  */
-extern Lisp_Object Vcharset_symbol_table;
-
-/* Return symbol of CHARSET.  */
-#define CHARSET_SYMBOL(charset) \
-  XVECTOR (Vcharset_symbol_table)->contents[charset]
-
-/* 1 if CHARSET is in valid value range, else 0.  */
-#define CHARSET_VALID_P(charset)                                        \
-  ((charset) == 0                                                       \
-   || ((charset) > 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
-   || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1                      \
-       && (charset) <= MAX_CHARSET)                                     \
-   || ((charset) == CHARSET_8_BIT_CONTROL)                              \
-   || ((charset) == CHARSET_8_BIT_GRAPHIC))
-
-/* 1 if CHARSET is already defined, else 0.  */
-#define CHARSET_DEFINED_P(charset)                     \
-  (((charset) >= 0) && ((charset) <= MAX_CHARSET)      \
-   && !NILP (CHARSET_TABLE_ENTRY (charset)))
-
-/* Since the information CHARSET-BYTES and CHARSET-WIDTH of
-   Vcharset_table can be retrieved only by the first byte of
-   multi-byte form (an ASCII code or a base leading-code), we provide
-   here tables to be used by macros BYTES_BY_CHAR_HEAD and
-   WIDTH_BY_CHAR_HEAD for faster information retrieval.  */
-extern int bytes_by_char_head[256];
-extern int width_by_char_head[256];
-
-#define BYTES_BY_CHAR_HEAD(char_head)  \
-  (ASCII_BYTE_P (char_head) ? 1 : bytes_by_char_head[char_head])
-#define WIDTH_BY_CHAR_HEAD(char_head)  \
-  (ASCII_BYTE_P (char_head) ? 1 : width_by_char_head[char_head])
-
-/* Charset of the character C.  */
-#define CHAR_CHARSET(c)                                                        
\
-  (SINGLE_BYTE_CHAR_P (c)                                              \
-   ? (ASCII_BYTE_P (c)                                                 \
-      ? CHARSET_ASCII                                                  \
-      : (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC)    \
-   : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2                               \
-      ? CHAR_FIELD2 (c) + 0x70                                         \
-      : ((c) < MIN_CHAR_PRIVATE_DIMENSION2                             \
-        ? CHAR_FIELD1 (c) + 0x8F                                       \
-        : CHAR_FIELD1 (c) + 0xE0)))
-
-/* Check if two characters C1 and C2 belong to the same charset.  */
-#define SAME_CHARSET_P(c1, c2)                         \
-  (c1 < MIN_CHAR_OFFICIAL_DIMENSION2                   \
-   ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK)        \
-   : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))
-
-/* Return a character of which charset is CHARSET and position-codes
-   are C1 and C2.  DIMENSION1 character ignores C2.  */
-#define MAKE_CHAR(charset, c1, c2)                                         \
-  ((charset) == CHARSET_ASCII                                              \
-   ? (c1) & 0x7F                                                           \
-   : (((charset) == CHARSET_8_BIT_CONTROL                                  \
-       || (charset) == CHARSET_8_BIT_GRAPHIC)                              \
-      ? ((c1) & 0x7F) | 0x80                                               \
-      : ((CHARSET_DEFINED_P (charset)                                      \
-         ? CHARSET_DIMENSION (charset) == 1                                \
-         : (charset) < MIN_CHARSET_PRIVATE_DIMENSION2)                     \
-        ? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : ((c1) & 0x7F))      \
-        : ((((charset)                                                     \
-             - ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
-            << 14)                                                         \
-           | ((c2) <= 0 ? 0 : ((c2) & 0x7F))                               \
-           | ((c1) <= 0 ? 0 : (((c1) & 0x7F) << 7))))))
-
-
-/* If GENERICP is nonzero, return nonzero if C is a valid normal or
-   generic character.  If GENERICP is zero, return nonzero if C is a
-   valid normal character.  */
-#define CHAR_VALID_P(c, genericp)      \
-  ((c) >= 0                            \
-   && (SINGLE_BYTE_CHAR_P (c) || char_valid_p (c, genericp)))
-
-/* This default value is used when nonascii-translation-table or
-   nonascii-insert-offset fail to convert unibyte character to a valid
-   multibyte character.  This makes a Latin-1 character.  */
+/* Index to arguments of Fdefine_charset_internal.  */
 
-#define DEFAULT_NONASCII_INSERT_OFFSET 0x800
+enum define_charset_arg_index
+  {
+    charset_arg_name,
+    charset_arg_dimension,
+    charset_arg_code_space,
+    charset_arg_min_code,
+    charset_arg_max_code,
+    charset_arg_iso_final,
+    charset_arg_iso_revision,
+    charset_arg_emacs_mule_id,
+    charset_arg_ascii_compatible_p,
+    charset_arg_supplementary_p,
+    charset_arg_invalid_code,
+    charset_arg_code_offset,
+    charset_arg_map,
+    charset_arg_subset,
+    charset_arg_superset,
+    charset_arg_unify_map,
+    charset_arg_plist,
+    charset_arg_max
+  };
+
+
+/* Indices to charset attributes vector.  */
+
+enum charset_attr_index
+  {
+    /* ID number of the charset.  */
+    charset_id,
+
+    /* Name of the charset (symbol).  */
+    charset_name,
+
+    /* Property list of the charset.  */
+    charset_plist,
+
+    /* If the method of the charset is `MAP_DEFERRED', the value is a
+       mapping vector or a file name that contains mapping vector.
+       Otherwise, nil.  */
+    charset_map,
+
+    /* If the method of the charset is `MAP', the value is a vector
+       that maps code points of the charset to characters.  The vector
+       is indexed by a character index.  A character index is
+       calculated from a code point and the code-space table of the
+       charset.  */
+    charset_decoder,
+
+    /* If the method of the charset is `MAP', the value is a
+       char-table that maps characters of the charset to code
+       points.  */
+    charset_encoder,
+
+    /* If the method of the charset is `SUBSET', the value is a vector
+       that has this form:
+
+       [ CHARSET-ID MIN-CODE MAX-CODE OFFSET ]
+
+       CHARSET-ID is an ID number of a parent charset.  MIN-CODE and
+       MAX-CODE specify the range of characters inherited from the
+       parent.  OFFSET is an integer value to add to a code point of
+       the parent charset to get the corresponding code point of this
+       charset.  */
+    charset_subset,
+
+    /* If the method of the charset is `SUPERSET', the value is a list
+       whose elements have this form:
+
+       (CHARSET-ID . OFFSET)
+
+      CHARSET-IDs are ID numbers of parent charsets.  OFFSET is an
+      integer value to add to a code point of the parent charset to
+      get the corresponding code point of this charset.  */
+    charset_superset,
+
+    /* The value is a mapping vector or a file name that contains the
+       mapping.  This defines how characters in the charset should be
+       unified with Unicode.  The value of the member
+       `charset_deunifier' is created from this information.  */
+    charset_unify_map,
+
+    /* If characters in the charset must be unified Unicode, the value
+       is a char table that maps a unified Unicode character code to
+       the non-unified character code in the charset.  */
+    charset_deunifier,
+
+    /* The length of the charset attribute vector.  */
+    charset_attr_max
+  };
+
+/* Methods for converting code points and characters of charsets.  */
+
+enum charset_method
+  {
+    /* For a charset of this method, a character code is calculated
+       from a character index (which is calculated from a code point)
+       simply by adding an offset value.  */
+    CHARSET_METHOD_OFFSET,
+
+    /* For a charset of this method, a decoder vector and an encoder
+       char-table is used for code point <-> character code
+       conversion.  */
+    CHARSET_METHOD_MAP,
+
+    /* Same as above but decoder and encoder are loaded from a file on
+       demand.  Once loaded, the method is changed to
+       CHARSET_METHOD_MAP.  */
+    CHARSET_METHOD_MAP_DEFERRED,
+
+    /* A charset of this method is a subset of another charset.  */
+    CHARSET_METHOD_SUBSET,
+
+    /* A charset of this method is a superset of other charsets.  */
+    CHARSET_METHOD_SUPERSET
+  };
+
+struct charset
+{
+  /* Index to charset_table.  */
+  int id;
+
+  /* Index to Vcharset_hash_table.  */
+  int hash_index;
+
+  /* Dimension of the charset: 1, 2, 3, or 4.  */
+  int dimension;
+
+  /* Byte code range of each dimension.  <code_space>[4N] is a mininum
+     byte code of the (N+1)th dimension, <code_space>[4N+1] is a
+     maximum byte code of the (N+1)th dimension, <code_space>[4N+2] is
+     (<code_space>[4N+1] - <code_space>[4N] + 1), <code_space>[4N+3]
+     is a number of characters containd in the first to (N+1)th
+     dismesions.  We get `char-index' of a `code-point' from this
+     information.  */
+  int code_space[16];
+
+  /* If B is a byte of Nth dimension of a code-point, the (N-1)th bit
+     of code_space_mask[B] is set.  This array is used to quickly
+     check if a code-point is in a valid range.  */
+  unsigned char *code_space_mask;
+
+  /* 1 if there's no gap in code-points.  */
+  int code_linear_p;
+
+  /* If the charset is treated as 94-chars in ISO-2022, the value is 0.
+     If the charset is treated as 96-chars in ISO-2022, the value is 1.  */
+  int iso_chars_96;
+
+  /* ISO final byte of the charset: 48..127.  It may be -1 if the
+     charset doesn't conform to ISO-2022.  */
+  int iso_final;
+
+  /* ISO revision number of the charset.  */
+  int iso_revision;
+
+  /* If the charset is identical to what supported by Emacs 21 and the
+     priors, the identification number of the charset used in those
+     version.  Otherwise, -1.  */
+  int emacs_mule_id;
+
+  /* Nonzero if the charset is compatible with ASCII.  */
+  int ascii_compatible_p;
+
+  /* Nonzero if the charset is supplementary.  */
+  int supplementary_p;
+
+  /* Nonzero if all the code points are representable by Lisp_Int.  */
+  int compact_codes_p;
+
+  /* The method for encoding/decoding characters of the charset.  */
+  enum charset_method method;
+
+  /* Mininum and Maximum code points of the charset.  */
+  unsigned min_code, max_code;
+
+  /* Offset value used by macros CODE_POINT_TO_INDEX and
+      INDEX_TO_CODE_POINT. .  */
+  unsigned char_index_offset;
+
+  /* Mininum and Maximum character codes of the charset.  If the
+     charset is compatible with ASCII, min_char is a minimum non-ASCII
+     character of the charset.  If the method of charset is
+     CHARSET_METHOD_OFFSET, even if the charset is unified, min_char
+     and max_char doesn't change.  */
+  int min_char, max_char;
+
+  /* The code returned by ENCODE_CHAR if a character is not encodable
+     by the charset.  */
+  unsigned invalid_code;
+
+  /* If the method of the charset is CHARSET_METHOD_MAP, this is a
+     table of bits used to quickly and roughly guess if a character
+     belongs to the charset.
+
+     The first 64 elements are 512 bits for characters less than
+     0x10000.  Each bit corresponds to 128-character block.  The last
+     126 elements are 1008 bits for the greater characters
+     (0x10000..0x3FFFFF).  Each bit corresponds to 4096-character
+     block.
+
+     If a bit is 1, at least one character in the corresponding block is
+     in this charset.  */
+  unsigned char fast_map[190];
+
+  /* Offset value to calculate a character code from code-point, and
+     visa versa.  */
+  int code_offset;
+
+  int unified_p;
+};
+
+/* Hash table of charset symbols vs. the correponding attribute
+   vectors.  */
+extern Lisp_Object Vcharset_hash_table;
+
+/* Table of struct charset.  */
+extern struct charset *charset_table;
+
+#define CHARSET_FROM_ID(id) (charset_table + (id))
+
+extern Lisp_Object Vcharset_ordered_list;
+
+/* Incremented everytime we change the priority of charsets.  */
+extern unsigned short charset_ordered_list_tick;
+
+extern Lisp_Object Vcharset_list;
+extern Lisp_Object Viso_2022_charset_list;
+extern Lisp_Object Vemacs_mule_charset_list;
+
+extern struct charset *emacs_mule_charset[256];
+
+
+/* Macros to access information about charset.  */
+
+/* Return the attribute vector of charset whose symbol is SYMBOL.  */
+#define CHARSET_SYMBOL_ATTRIBUTES(symbol)      \
+  Fgethash ((symbol), Vcharset_hash_table, Qnil)
+
+#define CHARSET_ATTR_ID(attrs)         AREF ((attrs), charset_id)
+#define CHARSET_ATTR_NAME(attrs)       AREF ((attrs), charset_name)
+#define CHARSET_ATTR_PLIST(attrs)      AREF ((attrs), charset_plist)
+#define CHARSET_ATTR_MAP(attrs)                AREF ((attrs), charset_map)
+#define CHARSET_ATTR_DECODER(attrs)    AREF ((attrs), charset_decoder)
+#define CHARSET_ATTR_ENCODER(attrs)    AREF ((attrs), charset_encoder)
+#define CHARSET_ATTR_SUBSET(attrs)     AREF ((attrs), charset_subset)
+#define CHARSET_ATTR_SUPERSET(attrs)   AREF ((attrs), charset_superset)
+#define CHARSET_ATTR_UNIFY_MAP(attrs)  AREF ((attrs), charset_unify_map)
+#define CHARSET_ATTR_DEUNIFIER(attrs)  AREF ((attrs), charset_deunifier)
+
+#define CHARSET_SYMBOL_ID(symbol)      \
+  CHARSET_ATTR_ID (CHARSET_SYMBOL_ATTRIBUTES (symbol))
+
+/* Return an index to Vcharset_hash_table of the charset whose symbol
+   is SYMBOL.  */
+#define CHARSET_SYMBOL_HASH_INDEX(symbol)      \
+  hash_lookup (XHASH_TABLE (Vcharset_hash_table), symbol, NULL)
+
+/* Return the attribute vector of CHARSET.  */
+#define CHARSET_ATTRIBUTES(charset)    \
+  (HASH_VALUE (XHASH_TABLE (Vcharset_hash_table), (charset)->hash_index))
+
+#define CHARSET_ID(charset)            ((charset)->id)
+#define CHARSET_HASH_INDEX(charset)    ((charset)->hash_index)
+#define CHARSET_DIMENSION(charset)     ((charset)->dimension)
+#define CHARSET_CODE_SPACE(charset)    ((charset)->code_space)
+#define CHARSET_CODE_LINEAR_P(charset) ((charset)->code_linear_p)
+#define CHARSET_ISO_CHARS_96(charset)  ((charset)->iso_chars_96)
+#define CHARSET_ISO_FINAL(charset)     ((charset)->iso_final)
+#define CHARSET_ISO_PLANE(charset)     ((charset)->iso_plane)
+#define CHARSET_ISO_REVISION(charset)  ((charset)->iso_revision)
+#define CHARSET_EMACS_MULE_ID(charset) ((charset)->emacs_mule_id)
+#define CHARSET_ASCII_COMPATIBLE_P(charset) ((charset)->ascii_compatible_p)
+#define CHARSET_COMPACT_CODES_P(charset) ((charset)->compact_codes_p)
+#define CHARSET_METHOD(charset)                ((charset)->method)
+#define CHARSET_MIN_CODE(charset)      ((charset)->min_code)
+#define CHARSET_MAX_CODE(charset)      ((charset)->max_code)
+#define CHARSET_INVALID_CODE(charset)  ((charset)->invalid_code)
+#define CHARSET_MIN_CHAR(charset)      ((charset)->min_char)
+#define CHARSET_MAX_CHAR(charset)      ((charset)->max_char)
+#define CHARSET_CODE_OFFSET(charset)   ((charset)->code_offset)
+#define CHARSET_UNIFIED_P(charset)     ((charset)->unified_p)
+
+#define CHARSET_NAME(charset)          \
+  (CHARSET_ATTR_NAME (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_MAP(charset)   \
+  (CHARSET_ATTR_MAP (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_DECODER(charset)       \
+  (CHARSET_ATTR_DECODER (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_ENCODER(charset)       \
+  (CHARSET_ATTR_ENCODER (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_SUBSET(charset)        \
+  (CHARSET_ATTR_SUBSET (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_SUPERSET(charset)      \
+  (CHARSET_ATTR_SUPERSET (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_UNIFY_MAP(charset)     \
+  (CHARSET_ATTR_UNIFY_MAP (CHARSET_ATTRIBUTES (charset)))
+#define CHARSET_DEUNIFIER(charset)     \
+  (CHARSET_ATTR_DEUNIFIER (CHARSET_ATTRIBUTES (charset)))
 
-/* Parse multibyte string STR of length LENGTH and set BYTES to the
-   byte length of a character at STR.  */
 
-#ifdef BYTE_COMBINING_DEBUG
+/* Nonzero if OBJ is a valid charset symbol.  */
+#define CHARSETP(obj) (CHARSET_SYMBOL_HASH_INDEX (obj) >= 0)
 
-#define PARSE_MULTIBYTE_SEQ(str, length, bytes)                        \
+/* Check if X is a valid charset symbol.  If not, signal an error.  */
+#define CHECK_CHARSET(x)                                       \
   do {                                                         \
-    int i = 1;                                                 \
-    while (i < (length) && ! CHAR_HEAD_P ((str)[i])) i++;      \
-    (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]);                   \
-    if ((bytes) > i)                                           \
-      abort ();                                                        \
+    if (! SYMBOLP (x) || CHARSET_SYMBOL_HASH_INDEX (x) < 0)    \
+      x = wrong_type_argument (Qcharsetp, (x));                        \
   } while (0)
 
-#else  /* not BYTE_COMBINING_DEBUG */
-
-#define PARSE_MULTIBYTE_SEQ(str, length, bytes)        \
-  ((void)(length), (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]))
-
-#endif /* not BYTE_COMBINING_DEBUG */
 
-#define VALID_LEADING_CODE_P(code)     \
-  (! NILP (CHARSET_TABLE_ENTRY (code)))
-
-/* Return 1 if the byte sequence at unibyte string STR (LENGTH bytes)
-   is valid as a multibyte form.  If valid, by a side effect, BYTES is
-   set to the byte length of the multibyte form.  */
-
-#define UNIBYTE_STR_AS_MULTIBYTE_P(str, length, bytes)         \
-  (((str)[0] < 0x80 || (str)[0] >= 0xA0)                       \
-   ? ((bytes) = 1)                                             \
-   : (((bytes) = BYTES_BY_CHAR_HEAD ((str)[0])),               \
-      ((bytes) <= (length)                                     \
-       && !CHAR_HEAD_P ((str)[1])                              \
-       && ((bytes) == 2                                                \
-          ? (str)[0] != LEADING_CODE_8_BIT_CONTROL             \
-          : (!CHAR_HEAD_P ((str)[2])                           \
-             && ((bytes) == 3                                  \
-                 ? (((str)[0] != LEADING_CODE_PRIVATE_11       \
-                     && (str)[0] != LEADING_CODE_PRIVATE_12)   \
-                    || VALID_LEADING_CODE_P (str[1]))          \
-                 : (!CHAR_HEAD_P ((str)[3])                    \
-                    && VALID_LEADING_CODE_P (str[1]))))))))
-
-
-/* Return 1 if the byte sequence at multibyte string STR is valid as
-   a unibyte form.  By a side effect, BYTES is set to the byte length
-   of one character at STR.  */
-
-#define MULTIBYTE_STR_AS_UNIBYTE_P(str, bytes) \
-  ((bytes) = BYTES_BY_CHAR_HEAD ((str)[0]),    \
-   (str)[0] != LEADING_CODE_8_BIT_CONTROL)
-
-/* The charset of character C is stored in CHARSET, and the
-   position-codes of C are stored in C1 and C2.
-   We store -1 in C2 if the dimension of the charset is 1.  */
-
-#define SPLIT_CHAR(c, charset, c1, c2)                                     \
-  (SINGLE_BYTE_CHAR_P (c)                                                  \
-   ? ((charset                                                             \
-       = (ASCII_BYTE_P (c)                                                 \
-         ? CHARSET_ASCII                                                   \
-         : ((c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC))), \
-      c1 = (c), c2 = -1)                                                   \
-   : ((c) & CHAR_FIELD1_MASK                                               \
-      ? (charset = (CHAR_FIELD1 (c)                                        \
-                   + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)),   \
-        c1 = CHAR_FIELD2 (c),                                              \
-        c2 = CHAR_FIELD3 (c))                                              \
-      : (charset = CHAR_FIELD2 (c) + 0x70,                                 \
-        c1 = CHAR_FIELD3 (c),                                              \
-        c2 = -1)))
-
-/* Return 1 if character C has valid printable glyph.  */
-#define CHAR_PRINTABLE_P(c) (ASCII_BYTE_P (c) || char_printable_p (c))
-
-/* The charset of the character at STR is stored in CHARSET, and the
-   position-codes are stored in C1 and C2.
-   We store -1 in C2 if the character is just 2 bytes.  */
-
-#define SPLIT_STRING(str, len, charset, c1, c2)                        \
-  ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2            \
-    || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len       \
-    || split_string (str, len, &charset, &c1, &c2) < 0)                \
-   ? c1 = *(str), charset = CHARSET_ASCII                      \
-   : charset)
-
-/* Mapping table from ISO2022's charset (specified by DIMENSION,
-   CHARS, and FINAL_CHAR) to Emacs' charset.  Should be accessed by
-   macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR).  */
-extern int iso_charset_table[2][2][128];
-
-#define ISO_CHARSET_TABLE(dimension, chars, final_char) \
-  iso_charset_table[XINT (dimension) - 1][XINT (chars) > 94][XINT (final_char)]
-
-#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
-
-/* Return how many bytes C will occupy in a multibyte buffer.  */
-#define CHAR_BYTES(c)                                  \
-  (SINGLE_BYTE_CHAR_P (c)                              \
-   ? ((ASCII_BYTE_P (c) || (c) >= 0xA0) ? 1 : 2)       \
-   : char_bytes (c))
-
-/* The following two macros CHAR_STRING and STRING_CHAR are the main
-   entry points to convert between Emacs's two types of character
-   representations: multi-byte form and single-word form (character
-   code).  */
-
-/* Store multi-byte form of the character C in STR.  The caller should
-   allocate at least MAX_MULTIBYTE_LENGTH bytes area at STR in
-   advance.  Returns the length of the multi-byte form.  If C is an
-   invalid character code, signal an error.  */
-
-#define CHAR_STRING(c, str)                                              \
-  (SINGLE_BYTE_CHAR_P (c)                                                \
-   ? ((ASCII_BYTE_P (c) || c >= 0xA0)                    \
-      ? (*(str) = (unsigned char)(c), 1)                                 \
-      : (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
-   : char_to_string (c, (unsigned char *) str))
-
-/* Like CHAR_STRING but don't signal an error if C is invalid.
-   Value is -1 in this case.  */
-
-#define CHAR_STRING_NO_SIGNAL(c, str)                                    \
-  (SINGLE_BYTE_CHAR_P (c)                                                \
-   ? ((ASCII_BYTE_P (c) || c >= 0xA0)                                    \
-      ? (*(str) = (unsigned char)(c), 1)                                 \
-      : (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
-   : char_to_string_1 (c, (unsigned char *) str))
-
-/* Return a character code of the character of which multi-byte form
-   is at STR and the length is LEN.  If STR doesn't contain valid
-   multi-byte form, only the first byte in STR is returned.  */
-
-#define STRING_CHAR(str, len)                          \
-  (BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1    \
-   ? (unsigned char) *(str)                            \
-   : string_to_char (str, len, 0))
-
-/* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to the
-   length of the multi-byte form.  Just to know the length, use
-   MULTIBYTE_FORM_LENGTH.  */
-
-#define STRING_CHAR_AND_LENGTH(str, len, actual_len)   \
-  (BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1    \
-   ? ((actual_len) = 1), (unsigned char) *(str)                \
-   : string_to_char (str, len, &(actual_len)))
-
-/* Fetch the "next" character from Lisp string STRING at byte position
-   BYTEIDX, character position CHARIDX.  Store it into OUTPUT.
-
-   All the args must be side-effect-free.
-   BYTEIDX and CHARIDX must be lvalues;
-   we increment them past the character fetched.  */
-
-#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX)       \
-if (1)                                                                    \
-  {                                                                       \
-    CHARIDX++;                                                            \
-    if (STRING_MULTIBYTE (STRING))                                        \
-      {                                                                        
   \
-       const unsigned char *ptr = SDATA (STRING) + BYTEIDX;               \
-       int space_left = SBYTES (STRING) - BYTEIDX;                        \
-       int actual_len;                                                    \
-                                                                          \
-       OUTPUT = STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len);     \
-       BYTEIDX += actual_len;                                             \
-      }                                                                        
   \
-    else                                                                  \
-      OUTPUT = SREF (STRING, BYTEIDX++);                                  \
-  }                                                                       \
-else
-
-/* Like FETCH_STRING_CHAR_ADVANCE but assume STRING is multibyte.  */
-
-#define FETCH_STRING_CHAR_ADVANCE_NO_CHECK(OUTPUT, STRING, CHARIDX, BYTEIDX)  \
-if (1)                                                                       \
-  {                                                                          \
-    const unsigned char *fetch_string_char_ptr = SDATA (STRING) + BYTEIDX;    \
-    int fetch_string_char_space_left = SBYTES (STRING) - BYTEIDX;            \
-    int actual_len;                                                          \
-                                                                             \
-    OUTPUT                                                                   \
-      = STRING_CHAR_AND_LENGTH (fetch_string_char_ptr,                       \
-                               fetch_string_char_space_left, actual_len);    \
-                                                                             \
-    BYTEIDX += actual_len;                                                   \
-    CHARIDX++;                                                               \
-  }                                                                          \
-else
-
-/* Like FETCH_STRING_CHAR_ADVANCE but fetch character from the current
-   buffer.  */
-
-#define FETCH_CHAR_ADVANCE(OUTPUT, CHARIDX, BYTEIDX)                     \
-if (1)                                                                   \
-  {                                                                      \
-    CHARIDX++;                                                           \
-    if (!NILP (current_buffer->enable_multibyte_characters))             \
-      {                                                                        
  \
-       unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX);                     \
-       int space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) - BYTEIDX); \
-       int actual_len;                                                   \
-                                                                         \
-       OUTPUT= STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len);     \
-       BYTEIDX += actual_len;                                            \
-      }                                                                        
  \
-    else                                                                 \
-      {                                                                        
  \
-       OUTPUT = *(BYTE_POS_ADDR (BYTEIDX));                              \
-       BYTEIDX++;                                                        \
-      }                                                                        
  \
-  }                                                                      \
-else
-
-/* Return the length of the multi-byte form at string STR of length LEN.  */
-
-#define MULTIBYTE_FORM_LENGTH(str, len)                        \
-  (BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1   \
-   ? 1                                                 \
-   : multibyte_form_length (str, len))
-
-/* If P is before LIMIT, advance P to the next character boundary.  It
-   assumes that P is already at a character boundary of the sane
-   mulitbyte form whose end address is LIMIT.  */
-
-#define NEXT_CHAR_BOUNDARY(p, limit)   \
+/* Check if X is a valid charset symbol.  If valid, set ID to the id
+   number of the charset.  Otherwise, signal an error. */
+#define CHECK_CHARSET_GET_ID(x, id)                                    \
   do {                                 \
-    if ((p) < (limit))                 \
-      (p) += BYTES_BY_CHAR_HEAD (*(p));        \
+    int idx;                                                           \
+                                                                       \
+    if (! SYMBOLP (x) || (idx = CHARSET_SYMBOL_HASH_INDEX (x)) < 0)    \
+      x = wrong_type_argument (Qcharsetp, (x));                                
\
+    id = XINT (AREF (HASH_VALUE (XHASH_TABLE (Vcharset_hash_table), idx), \
+                    charset_id));                                      \
   } while (0)
 
 
-/* If P is after LIMIT, advance P to the previous character boundary.  */
-
-#define PREV_CHAR_BOUNDARY(p, limit)                                   \
-  do {                                                                 \
-    if ((p) > (limit))                                                 \
-      {                                                                        
\
-       const unsigned char *p0 = (p);                                  \
-       const unsigned char *p_limit = max (limit, p0 - MAX_MULTIBYTE_LENGTH);\
+/* Check if X is a valid charset symbol.  If valid, set ATTR to the
+   attr vector of the charset.  Otherwise, signal an error. */
+#define CHECK_CHARSET_GET_ATTR(x, attr)                                \
        do {                                                            \
-         p0--;                                                         \
-       } while (p0 >= p_limit && ! CHAR_HEAD_P (*p0));                 \
-       /* If BBCH(*p0) > p-p0, it means we were not on a boundary.  */ \
-       (p) = (BYTES_BY_CHAR_HEAD (*p0) >= (p) - p0) ? p0 : (p) - 1;    \
-      }                                                                        
\
+    if (!SYMBOLP (x) || NILP (attr = CHARSET_SYMBOL_ATTRIBUTES (x)))   \
+      x = wrong_type_argument (Qcharsetp, (x));                                
\
   } while (0)
 
-#define AT_CHAR_BOUNDARY_P(result, p, limit)   \
-  do {                                         \
-    if (CHAR_HEAD_P (*(p)) || (p) <= limit)    \
-      /* Optimization for the common case. */  \
-      (result) = 1;                            \
-    else                                       \
-      {                                                \
-       const unsigned char *p_aux = (p)+1;     \
-       PREV_CHAR_BOUNDARY (p_aux, limit);      \
-       (result) = (p_aux == (p));              \
-      }                                                \
-} while (0)
-
-#ifdef emacs
-
-/* Increase the buffer byte position POS_BYTE of the current buffer to
-   the next character boundary.  This macro relies on the fact that
-   *GPT_ADDR and *Z_ADDR are always accessible and the values are
-   '\0'.  No range checking of POS.  */
 
-#ifdef BYTE_COMBINING_DEBUG
-
-#define INC_POS(pos_byte)                              \
+#define CHECK_CHARSET_GET_CHARSET(x, charset)  \
   do {                                                 \
-    unsigned char *p = BYTE_POS_ADDR (pos_byte);       \
-    if (BASE_LEADING_CODE_P (*p))                      \
-      {                                                        \
-       int len, bytes;                                 \
-       len = Z_BYTE - pos_byte;                        \
-       PARSE_MULTIBYTE_SEQ (p, len, bytes);            \
-       pos_byte += bytes;                              \
-      }                                                        \
-    else                                               \
-      pos_byte++;                                      \
+    int id;                                    \
+    CHECK_CHARSET_GET_ID (x, id);              \
+    charset = CHARSET_FROM_ID (id);            \
   } while (0)
 
-#else  /* not BYTE_COMBINING_DEBUG */
 
-#define INC_POS(pos_byte)                              \
-  do {                                                 \
-    unsigned char *p = BYTE_POS_ADDR (pos_byte);       \
-    pos_byte += BYTES_BY_CHAR_HEAD (*p);               \
-  } while (0)
+/* Lookup Vcharset_order_list and return the first charset that
+   contains the character C.  */
+#define CHAR_CHARSET(c)                                \
+  ((c) < 0x80 ? CHARSET_FROM_ID (charset_ascii)        \
+   : char_charset ((c), Qnil, NULL))
 
-#endif /* not BYTE_COMBINING_DEBUG */
+#if 0
+/* Char-table of charset-sets.  Each element is a bool vector indexed
+   by a charset ID.  */
+extern Lisp_Object Vchar_charset_set;
+
+/* Charset-bag of character C.  */
+#define CHAR_CHARSET_SET(c) \
+  CHAR_TABLE_REF (Vchar_charset_set, c)
 
-/* Decrease the buffer byte position POS_BYTE of the current buffer to
-   the previous character boundary.  No range checking of POS.  */
-#define DEC_POS(pos_byte)                                              \
-  do {                                                                 \
-    unsigned char *p, *p_min;                                          \
-                                                                       \
-    pos_byte--;                                                                
\
-    if (pos_byte < GPT_BYTE)                                           \
-      p = BEG_ADDR + pos_byte - BEG_BYTE, p_min = BEG_ADDR;            \
-    else                                                               \
-      p = BEG_ADDR + GAP_SIZE + pos_byte - BEG_BYTE, p_min = GAP_END_ADDR;\
-    if (p > p_min && !CHAR_HEAD_P (*p))                                        
\
-      {                                                                        
\
-       unsigned char *pend = p--;                                      \
-       int len, bytes;                                                 \
-        if (p_min < p - MAX_MULTIBYTE_LENGTH)                          \
-          p_min = p - MAX_MULTIBYTE_LENGTH;                            \
-       while (p > p_min && !CHAR_HEAD_P (*p)) p--;                     \
-       len = pend + 1 - p;                                             \
-       PARSE_MULTIBYTE_SEQ (p, len, bytes);                            \
-       if (bytes == len)                                               \
-         pos_byte -= len - 1;                                          \
-      }                                                                        
\
-  } while (0)
+/* Check if two characters C1 and C2 belong to the same charset.  */
+#define SAME_CHARSET_P(c1, c2) \
+  intersection_p (CHAR_CHARSET_SET (c1), CHAR_CHARSET_SET (c2))
 
-/* Increment both CHARPOS and BYTEPOS, each in the appropriate way.  */
+#endif
 
-#define INC_BOTH(charpos, bytepos)                             \
-do                                                             \
-  {                                                            \
-    (charpos)++;                                               \
-    if (NILP (current_buffer->enable_multibyte_characters))    \
-      (bytepos)++;                                             \
-    else                                                       \
-      INC_POS ((bytepos));                                     \
-  }                                                            \
-while (0)
-
-/* Decrement both CHARPOS and BYTEPOS, each in the appropriate way.  */
-
-#define DEC_BOTH(charpos, bytepos)                             \
-do                                                             \
-  {                                                            \
-    (charpos)--;                                               \
-    if (NILP (current_buffer->enable_multibyte_characters))    \
-      (bytepos)--;                                             \
-    else                                                       \
-      DEC_POS ((bytepos));                                     \
-  }                                                            \
-while (0)
-
-/* Increase the buffer byte position POS_BYTE of the current buffer to
-   the next character boundary.  This macro relies on the fact that
-   *GPT_ADDR and *Z_ADDR are always accessible and the values are
-   '\0'.  No range checking of POS_BYTE.  */
 
-#ifdef BYTE_COMBINING_DEBUG
+/* Return a character correponding to the code-point CODE of CHARSET.
+   Try some optimization before calling decode_char.  */
 
-#define BUF_INC_POS(buf, pos_byte)                             \
-  do {                                                         \
-    unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte);       \
-    if (BASE_LEADING_CODE_P (*p))                              \
-      {                                                                \
-       int len, bytes;                                         \
-       len = BUF_Z_BYTE (buf) - pos_byte;                      \
-       PARSE_MULTIBYTE_SEQ (p, len, bytes);                    \
-       pos_byte += bytes;                                      \
-      }                                                                \
-    else                                                       \
-      pos_byte++;                                              \
-  } while (0)
+#define DECODE_CHAR(charset, code)                                     \
+  ((ASCII_BYTE_P (code) && (charset)->ascii_compatible_p)              \
+   ? (code)                                                            \
+   : ((code) < (charset)->min_code || (code) > (charset)->max_code)    \
+   ? -1                                                                        
\
+   : (charset)->unified_p                                              \
+   ? decode_char ((charset), (code))                                   \
+   : (charset)->method == CHARSET_METHOD_OFFSET                                
\
+   ? ((charset)->code_linear_p                                         \
+      ? (code) - (charset)->min_code + (charset)->code_offset          \
+      : decode_char ((charset), (code)))                               \
+   : (charset)->method == CHARSET_METHOD_MAP                           \
+   ? ((charset)->code_linear_p                                         \
+      ? XINT (AREF (CHARSET_DECODER (charset),                         \
+                       (code) - (charset)->min_code))                  \
+      : decode_char ((charset), (code)))                               \
+   : decode_char ((charset), (code)))
+
+
+/* If CHARSET is a simple offset base charset, return it's offset,
+   otherwise return -1.  */
+#define CHARSET_OFFSET(charset)                                \
+  (((charset)->method == CHARSET_METHOD_OFFSET         \
+    && (charset)->code_linear_p                                \
+    && ! (charset)->unified_p)                         \
+   ? (charset)->code_offset - (charset)->min_code      \
+   : -1)
+
+extern Lisp_Object charset_work;
+
+/* Return a code point of CHAR in CHARSET.
+   Try some optimization before calling encode_char.  */
+
+#define ENCODE_CHAR(charset, c)                                                
 \
+  ((ASCII_CHAR_P (c) && (charset)->ascii_compatible_p)                  \
+   ? (c)                                                                \
+   : ((charset)->unified_p                                              \
+      || (charset)->method == CHARSET_METHOD_SUBSET                     \
+      || (charset)->method == CHARSET_METHOD_SUPERSET)                  \
+   ? encode_char ((charset), (c))                                       \
+   : ((c) < (charset)->min_char || (c) > (charset)->max_char)           \
+   ? (charset)->invalid_code                                            \
+   : (charset)->method == CHARSET_METHOD_OFFSET                                
 \
+   ? ((charset)->code_linear_p                                          \
+      ? (c) - (charset)->code_offset + (charset)->min_code              \
+      : encode_char ((charset), (c)))                                   \
+   : (charset)->method == CHARSET_METHOD_MAP                            \
+   ? ((charset)->compact_codes_p                                        \
+      ? (charset_work = CHAR_TABLE_REF (CHARSET_ENCODER (charset), (c)), \
+        (NILP (charset_work)                                            \
+         ? (charset)->invalid_code                                      \
+         : XFASTINT (charset_work)))                                    \
+      : encode_char ((charset), (c)))                                   \
+   : encode_char ((charset), (c)))
+
+
+/* Set to 1 when a charset map is loaded to warn that a buffer text
+   and a string data may be relocated.  */
+extern int charset_map_loaded;
+
+
+/* Set CHARSET to the charset highest priority of C, CODE to the
+   code-point of C in CHARSET.  */
+#define SPLIT_CHAR(c, charset, code)   \
+  ((charset) = char_charset ((c), Qnil, &(code)))
+
+
+#define ISO_MAX_DIMENSION 3
+#define ISO_MAX_CHARS 2
+#define ISO_MAX_FINAL 0x80     /* only 0x30..0xFF are used */
 
-#else  /* not BYTE_COMBINING_DEBUG */
-
-#define BUF_INC_POS(buf, pos_byte)                             \
-  do {                                                         \
-    unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte);       \
-    pos_byte += BYTES_BY_CHAR_HEAD (*p);                       \
-  } while (0)
+/* Mapping table from ISO2022's charset (specified by DIMENSION,
+   CHARS, and FINAL_CHAR) to Emacs' charset ID.  Should be accessed by
+   macro ISO_CHARSET_TABLE (DIMENSION, CHARS, FINAL_CHAR).  */
+extern int iso_charset_table[ISO_MAX_DIMENSION][ISO_MAX_CHARS][ISO_MAX_FINAL];
 
-#endif /* not BYTE_COMBINING_DEBUG */
+/* A charset of type iso2022 who has DIMENSION, CHARS, and FINAL
+   (final character).  */
+#define ISO_CHARSET_TABLE(dimension, chars_96, final)  \
+  iso_charset_table[(dimension) - 1][(chars_96)][(final)]
+
+/* Nonzero if the charset who has FAST_MAP may contain C.  */
+#define CHARSET_FAST_MAP_REF(c, fast_map)              \
+  ((c) < 0x10000                                       \
+   ? fast_map[(c) >> 10] & (1 << (((c) >> 7) & 7))     \
+   : fast_map[((c) >> 15) + 62] & (1 << (((c) >> 12) & 7)))
 
-/* Decrease the buffer byte position POS_BYTE of the current buffer to
-   the previous character boundary.  No range checking of POS_BYTE.  */
-#define BUF_DEC_POS(buf, pos_byte)                                     \
+#define CHARSET_FAST_MAP_SET(c, fast_map)                      \
   do {                                                                 \
-    unsigned char *p, *p_min;                                          \
-    pos_byte--;                                                                
\
-    if (pos_byte < BUF_GPT_BYTE (buf))                                 \
-      {                                                                        
\
-       p = BUF_BEG_ADDR (buf) + pos_byte - BEG_BYTE;                   \
-       p_min = BUF_BEG_ADDR (buf);                                     \
-      }                                                                        
\
+    if ((c) < 0x10000)                                         \
+      (fast_map)[(c) >> 10] |= 1 << (((c) >> 7) & 7);          \
     else                                                               \
-      {                                                                        
\
-       p = BUF_BEG_ADDR (buf) + BUF_GAP_SIZE (buf) + pos_byte - BEG_BYTE;\
-       p_min = BUF_GAP_END_ADDR (buf);                                 \
-      }                                                                        
\
-    if (p > p_min && !CHAR_HEAD_P (*p))                                        
\
-      {                                                                        
\
-       unsigned char *pend = p--;                                      \
-       int len, bytes;                                                 \
-        if (p_min < p - MAX_MULTIBYTE_LENGTH)                          \
-          p_min = p - MAX_MULTIBYTE_LENGTH;                            \
-       while (p > p_min && !CHAR_HEAD_P (*p)) p--;                     \
-       len = pend + 1 - p;                                             \
-       PARSE_MULTIBYTE_SEQ (p, len, bytes);                            \
-       if (bytes == len)                                               \
-         pos_byte -= len - 1;                                          \
-      }                                                                        
\
+      (fast_map)[((c) >> 15) + 62] |= 1 << (((c) >> 12) & 7);  \
   } while (0)
 
-#endif /* emacs */
 
-/* This is the maximum byte length of multi-byte sequence.  */
-#define MAX_MULTIBYTE_LENGTH 4
 
-extern void invalid_character P_ ((int)) NO_RETURN;
+/* 1 if CHARSET may contain the character C.  */
+#define CHAR_CHARSET_P(c, charset)                                      \
+  ((ASCII_CHAR_P (c) && (charset)->ascii_compatible_p)                  \
+   || ((CHARSET_UNIFIED_P (charset)                                     \
+       || (charset)->method == CHARSET_METHOD_SUBSET                    \
+       || (charset)->method == CHARSET_METHOD_SUPERSET)                 \
+       ? encode_char ((charset), (c)) != (charset)->invalid_code        \
+       : (CHARSET_FAST_MAP_REF ((c), (charset)->fast_map)               \
+         && ((charset)->method == CHARSET_METHOD_OFFSET                 \
+             ? (c) >= (charset)->min_char && (c) <= (charset)->max_char \
+             : ((charset)->method == CHARSET_METHOD_MAP                 \
+                && (charset)->compact_codes_p)                          \
+             ? ! NILP (CHAR_TABLE_REF (CHARSET_ENCODER (charset), (c))) \
+             : encode_char ((charset), (c)) != (charset)->invalid_code))))
+
+
+/* Special macros for emacs-mule encoding.  */
+
+/* Leading-code followed by extended leading-code.    DIMENSION/COLUMN */
+#define EMACS_MULE_LEADING_CODE_PRIVATE_11     0x9A /* 1/1 */
+#define EMACS_MULE_LEADING_CODE_PRIVATE_12     0x9B /* 1/2 */
+#define EMACS_MULE_LEADING_CODE_PRIVATE_21     0x9C /* 2/2 */
+#define EMACS_MULE_LEADING_CODE_PRIVATE_22     0x9D /* 2/2 */
+
+extern struct charset *emacs_mule_charset[256];
 
-extern int translate_char P_ ((Lisp_Object, int, int, int, int));
-extern int split_string P_ ((const unsigned char *, int, int *,
-                                      unsigned char *, unsigned char *));
-extern int char_to_string P_ ((int, unsigned char *));
-extern int char_to_string_1 P_ ((int, unsigned char *));
-extern int string_to_char P_ ((const unsigned char *, int, int *));
-extern int char_printable_p P_ ((int c));
-extern int multibyte_form_length P_ ((const unsigned char *, int));
-extern void parse_str_as_multibyte P_ ((const unsigned char *, int, int *,
-                                       int *));
-extern int str_as_multibyte P_ ((unsigned char *, int, int, int *));
-extern int parse_str_to_multibyte P_ ((unsigned char *, int));
-extern int str_to_multibyte P_ ((unsigned char *, int, int));
-extern int str_as_unibyte P_ ((unsigned char *, int));
-extern int get_charset_id P_ ((Lisp_Object));
-extern int find_charset_in_text P_ ((const unsigned char *, int, int, int *,
-                                   Lisp_Object));
-extern int strwidth P_ ((unsigned char *, int));
-extern int c_string_width P_ ((const unsigned char *, int, int, int *, int *));
-extern int lisp_string_width P_ ((Lisp_Object, int, int *, int *));
-extern int char_bytes P_ ((int));
-extern int char_valid_p P_ ((int, int));
-
-EXFUN (Funibyte_char_to_multibyte, 1);
-
-extern Lisp_Object Vtranslation_table_vector;
-
-/* Return a translation table of id number ID.  */
-#define GET_TRANSLATION_TABLE(id) \
-  (XCDR(XVECTOR(Vtranslation_table_vector)->contents[(id)]))
-
-/* A char-table for characters which may invoke auto-filling.  */
-extern Lisp_Object Vauto_fill_chars;
-
-/* Copy LEN bytes from FROM to TO.  This macro should be used only
-   when a caller knows that LEN is short and the obvious copy loop is
-   faster than calling bcopy which has some overhead.  Copying a
-   multibyte sequence of a multibyte character is the typical case.  */
 
-#define BCOPY_SHORT(from, to, len)             \
-  do {                                         \
-    int i = len;                               \
-    const unsigned char *from_p = from;                \
-    unsigned char *to_p = to;                  \
-    while (i--) *to_p++ = *from_p++;           \
-  } while (0)
+
+extern Lisp_Object Qcharsetp;
+
+extern Lisp_Object Qascii, Qunicode;
+extern int charset_ascii, charset_eight_bit;
+extern int charset_iso_8859_1;
+extern int charset_unicode;
+extern int charset_jisx0201_roman;
+extern int charset_jisx0208_1978;
+extern int charset_jisx0208;
+
+extern int charset_unibyte;
+
+extern struct charset *char_charset P_ ((int, Lisp_Object, unsigned *));
+extern Lisp_Object charset_attributes P_ ((int));
+
+extern int decode_char P_ ((struct charset *, unsigned));
+extern unsigned encode_char P_ ((struct charset *, int));
+extern int string_xstring_p P_ ((Lisp_Object));
+
+extern void map_charset_chars P_ ((void (*) (Lisp_Object, Lisp_Object),
+                                  Lisp_Object, Lisp_Object,
+                                  struct charset *, unsigned, unsigned));
+
+EXFUN (Funify_charset, 3);
 
 #endif /* EMACS_CHARSET_H */
 




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