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[Emacs-diffs] Changes to src/nsimage.m


From: Adrian Robert
Subject: [Emacs-diffs] Changes to src/nsimage.m
Date: Tue, 15 Jul 2008 18:16:06 +0000

CVSROOT:        /sources/emacs
Module name:    emacs
Changes by:     Adrian Robert <arobert> 08/07/15 18:15:19

Index: src/nsimage.m
===================================================================
RCS file: src/nsimage.m
diff -N src/nsimage.m
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ src/nsimage.m       15 Jul 2008 18:15:15 -0000      1.1
@@ -0,0 +1,480 @@
+/* Image support for the NeXT/Open/GNUstep and MacOSX window system.
+   Copyright (C) 1989, 1992, 1993, 1994, 2005, 2006, 2008,
+   Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA.
+
+Originally by Carl Edman
+Updated by Christian Limpach (address@hidden)
+OpenStep/Rhapsody port by Scott Bender (address@hidden)
+MacOSX/Aqua port by Christophe de Dinechin (address@hidden)
+GNUstep port and post-20 update by Adrian Robert (address@hidden)
+
+*/
+
+#include "config.h"
+#include "lisp.h"
+#include "dispextern.h"
+#include "nsterm.h"
+#include "frame.h"
+
+extern Lisp_Object QCfile, QCdata;
+
+/* call tracing */
+#if 0
+int image_trace_num = 0;
+#define NSTRACE(x)        fprintf (stderr, "%s:%d: [%d] " #x "\n",         \
+                                __FILE__, __LINE__, ++image_trace_num)
+#else
+#define NSTRACE(x)
+#endif
+
+
+/* ==========================================================================
+
+   C interface.  This allows easy calling from C files.  We could just
+   compile everything as Objective-C, but that might mean slower
+   compilation and possible difficulties on some platforms..
+
+   ========================================================================== 
*/
+
+void *
+ns_image_from_XBM (unsigned char *bits, int width, int height)
+{
+  NSTRACE (ns_image_from_XBM);
+  return [[EmacsImage alloc] initFromXBM: bits
+                                   width: width height: height
+                                    flip: YES];
+}
+
+void *
+ns_image_for_XPM (int width, int height, int depth)
+{
+  NSTRACE (ns_image_for_XPM);
+  return [[EmacsImage alloc] initForXPMWithDepth: depth
+                                           width: width height: height];
+}
+
+void *
+ns_image_from_file (Lisp_Object file)
+{
+  NSTRACE (ns_image_from_bitmap_file);
+  return [EmacsImage allocInitFromFile: file];
+}
+
+int
+ns_load_image (struct frame *f, struct image *img,
+               Lisp_Object spec_file, Lisp_Object spec_data)
+{
+  NSTRACE (ns_load_image);
+
+  EmacsImage *eImg;
+  NSSize size;
+
+  if (NILP (spec_data))
+    {
+      eImg = [EmacsImage allocInitFromFile: spec_file];
+    }
+  else
+    {
+      NSData *data = [NSData dataWithBytes: XSTRING (spec_data)->data
+                                    length: SBYTES (spec_data)];
+      eImg = [[EmacsImage alloc] initWithData: data];
+      [eImg setPixmapData];
+    }
+
+  if (eImg == nil)
+    {
+      add_to_log ("Unable to load image %s", img->spec, Qnil);
+      return 0;
+    }
+
+  size = [eImg size];
+  img->width = size.width;
+  img->height = size.height;
+
+  /* 4) set img->pixmap = emacsimage */
+  img->pixmap = eImg;
+  return 1;
+}
+
+
+int
+ns_image_width (void *img)
+{
+  return [(id)img size].width;
+}
+
+int
+ns_image_height (void *img)
+{
+  return [(id)img size].height;
+}
+
+unsigned long
+ns_get_pixel (void *img, int x, int y)
+{
+  return [(EmacsImage *)img getPixelAtX: x Y: y];
+}
+
+void
+ns_put_pixel (void *img, int x, int y, unsigned long argb)
+{
+  unsigned char alpha = (argb >> 24) & 0xFF;
+  if (alpha == 0)
+    alpha = 0xFF;
+  [(EmacsImage *)img setPixelAtX: x Y: y toRed: (argb >> 16) & 0xFF
+   green: (argb >> 8) & 0xFF blue: (argb & 0xFF) alpha: alpha];
+}
+
+void
+ns_set_alpha (void *img, int x, int y, unsigned char a)
+{
+  [(EmacsImage *)img setAlphaAtX: x Y: y to: a];
+}
+
+
+/* ==========================================================================
+
+   Class supporting bitmaps and images of various sorts.
+
+   ========================================================================== 
*/
+
address@hidden EmacsImage
+
+static EmacsImage *ImageList = nil;
+
++ allocInitFromFile: (Lisp_Object)file
+{
+  EmacsImage *image = ImageList;
+  Lisp_Object found;
+
+  /* look for an existing image of the same name */
+  while (image != nil &&
+         [[image name] compare: [NSString stringWithUTF8String: SDATA (file)]]
+             != NSOrderedSame)
+    image = [image imageListNext];
+
+  if (image != nil)
+    {
+      [image reference];
+      return image;
+    }
+
+  /* Search bitmap-file-path for the file, if appropriate.  */
+  found = x_find_image_file (file);
+  if (!STRINGP (found))
+    return nil;
+
+  image = [[EmacsImage alloc] initByReferencingFile:
+                     [NSString stringWithUTF8String: SDATA (found)]];
+
+  if ([image bestRepresentationForDevice: nil] == nil)
+    {
+      [image release];
+      return nil;
+    }
+
+  [image setName: [NSString stringWithUTF8String: SDATA (file)]];
+  [image reference];
+  ImageList = [image imageListSetNext: ImageList];
+
+  return image;
+}
+
+
+- reference
+{
+  refCount++;
+  return self;
+}
+
+
+- imageListSetNext: (id)arg
+{
+  imageListNext = arg;
+  return self;
+}
+
+
+- imageListNext
+{
+  return imageListNext;
+}
+
+
+- (void)dealloc
+{
+  id list = ImageList;
+
+  if (refCount > 1)
+    {
+      refCount--;
+      return;
+    }
+
+  [stippleMask release];
+
+  if (list == self)
+    ImageList = imageListNext;
+  else
+    {
+      while (list != nil && [list imageListNext] != self)
+        list = [list imageListNext];
+      [list imageListSetNext: imageListNext];
+    }
+
+  [super dealloc];
+}
+
+
+- initFromXBM: (unsigned char *)bits width: (int)w height: (int)h
+         flip: (BOOL)flip
+{
+  return [self initFromSkipXBM: bits width: w height: h flip: flip length: 0];
+}
+
+
+- initFromSkipXBM: (unsigned char *)bits width: (int)w height: (int)h
+             flip: (BOOL)flip length: (int)length;
+{
+  int bpr = (w + 7) / 8;
+  unsigned char *planes[5];
+
+  [self initWithSize: NSMakeSize (w, h)];
+
+  bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
+                                    pixelsWide: w pixelsHigh: h
+                                    bitsPerSample: 8 samplesPerPixel: 4
+                                    hasAlpha: YES isPlanar: YES
+                                    colorSpaceName: NSCalibratedRGBColorSpace
+                                    bytesPerRow: w bitsPerPixel: 0];
+
+  [bmRep getBitmapDataPlanes: planes];
+  {
+    /* pull bits out to set the (bytewise) alpha mask */
+    int i, j, k;
+    unsigned char *s = bits;
+    unsigned char *alpha = planes[3];
+    unsigned char swt[16] = {0, 8, 4, 12, 2, 10, 6, 14, 1, 9, 5, 13,
+                             3, 11, 7, 15};
+    unsigned char c, bitPat;
+
+    for (j = 0; j < h; j++)
+      for (i = 0; i < bpr; i++)
+        {
+          if (length)
+            {
+              unsigned char s1, s2;
+              while (*s++ != 'x' && s < bits + length);
+              if (s >= bits + length)
+                {
+                  [bmRep release];
+                  return nil;
+                }
+#define hexchar(x) (isdigit (x) ? x - '0' : x - 'a' + 10)
+              s1 = *s++;
+              s2 = *s++;
+              c = hexchar (s1) * 0x10 + hexchar (s2);
+            }
+          else
+            c = *s++;
+
+          bitPat = flip ? swt[c >> 4] | (swt[c & 0xf] << 4) : c ^ 255;
+          for (k =0; k<8; k++)
+            {
+              *alpha++ = (bitPat & 0x80) ? 0xff : 0;
+              bitPat <<= 1;
+            }
+        }
+  }
+
+  [self addRepresentation: bmRep];
+
+  bzero (planes[0], w*h);
+  bzero (planes[1], w*h);
+  bzero (planes[2], w*h);
+  [self setXBMColor: [NSColor blackColor]];
+  return self;
+}
+
+
+/* Set color for a bitmap image (see initFromSkipXBM).  Note that the alpha
+   is used as a mask, so we just memset the entire array. */
+- setXBMColor: (NSColor *)color
+{
+  NSSize s = [self size];
+  int len = (int) s.width * s.height;
+  unsigned char *planes[5];
+  float r, g, b, a;
+  NSColor *rgbColor;
+
+  if (bmRep == nil || color == nil)
+    return;
+
+  if ([color colorSpaceName] != NSCalibratedRGBColorSpace)
+    rgbColor = [color colorUsingColorSpaceName: NSCalibratedRGBColorSpace];
+  else
+    rgbColor = color;
+
+  [rgbColor getRed: &r green: &g blue: &b alpha: &a];
+
+  [bmRep getBitmapDataPlanes: planes];
+
+  /* we used to just do this, but Cocoa seems to have a bug when rendering
+     an alpha-masked image onto a dark background where it bloats the mask */
+   /* memset (planes[0..2], r, g, b*0xff, len); */
+  {
+    int i, len = s.width*s.height;
+    int rr = r * 0xff, gg = g * 0xff, bb = b * 0xff;
+    for (i =0; i<len; i++)
+      if (planes[3][i] != 0)
+        {
+          planes[0][i] = rr;
+          planes[1][i] = gg;
+          planes[2][i] = bb;
+        }
+  }
+}
+
+
+- initForXPMWithDepth: (int)depth width: (int)width height: (int)height
+{
+  NSSize s = {width, height};
+  int i;
+
+  [self initWithSize: s];
+
+  bmRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL
+                                  pixelsWide: width pixelsHigh: height
+                                  /* keep things simple for now */
+                                  bitsPerSample: 8 samplesPerPixel: 4 /*RGB+A*/
+                                  hasAlpha: YES isPlanar: YES
+                                  colorSpaceName: NSCalibratedRGBColorSpace
+                                  bytesPerRow: width bitsPerPixel: 0];
+
+  [bmRep getBitmapDataPlanes: pixmapData];
+  for (i =0; i<4; i++)
+    bzero (pixmapData[i], width*height);
+  [self addRepresentation: bmRep];
+  return self;
+}
+
+
+/* attempt to pull out pixmap data from a BitmapImageRep; returns NO if fails 
*/
+- (void) setPixmapData
+{
+  NSEnumerator *reps;
+  NSImageRep *rep;
+
+  reps = [[self representations] objectEnumerator];
+  while (rep = (NSImageRep *) [reps nextObject])
+    {
+      if ([rep respondsToSelector: @selector (getBitmapDataPlanes:)])
+        {
+          bmRep = (NSBitmapImageRep *) rep;
+          onTiger = [bmRep respondsToSelector: @selector (colorAtX:y:)];
+
+          if ([bmRep numberOfPlanes] >= 3)
+              [bmRep getBitmapDataPlanes: pixmapData];
+          break;
+        }
+    }
+}
+
+
+/* note; this and next work only for image created with initForXPMWithDepth,
+         initFromSkipXBM, or where setPixmapData was called successfully */
+/* return ARGB */
+- (unsigned long) getPixelAtX: (int)x Y: (int)y
+{
+  if (bmRep == nil)
+    return 0;
+
+  /* this method is faster but won't work for bitmaps */
+  if (pixmapData[0] != NULL)
+    {
+      int loc = x + y * [self size].width;
+      return (pixmapData[3][loc] << 24) /* alpha */
+       | (pixmapData[0][loc] << 16) | (pixmapData[1][loc] << 8)
+       | (pixmapData[2][loc]);
+    }
+  else if (onTiger)
+    {
+      NSColor *color = [bmRep colorAtX: x y: y];
+      float r, g, b, a;
+      [color getRed: &r green: &g blue: &b alpha: &a];
+      return ((int)(a * 255.0) << 24)
+        | ((int)(r * 255.0) << 16) | ((int)(g * 255.0) << 8)
+        | ((int)(b * 255.0));
+
+    }
+  return 0;
+}
+
+- (void) setPixelAtX: (int)x Y: (int)y toRed: (unsigned char)r
+               green: (unsigned char)g blue: (unsigned char)b
+               alpha:(unsigned char)a;
+{
+  if (bmRep == nil)
+    return;
+
+  if (pixmapData[0] != NULL)
+    {
+      int loc = x + y * [self size].width;
+      pixmapData[0][loc] = r;
+      pixmapData[1][loc] = g;
+      pixmapData[2][loc] = b;
+      pixmapData[3][loc] = a;
+    }
+  else if (onTiger)
+    {
+      [bmRep setColor:
+               [NSColor colorWithCalibratedRed: r green: g blue: b alpha: a]
+                  atX: x y: y];
+    }
+}
+
+- (void) setAlphaAtX: (int) x Y: (int) y to: (unsigned char) a
+{
+  if (bmRep == nil)
+    return;
+
+  if (pixmapData[0] != NULL)
+    {
+      int loc = x + y * [self size].width;
+
+      pixmapData[3][loc] = a;
+    }
+  else if (onTiger)
+    {
+      NSColor *color = [bmRep colorAtX: x y: y];
+      color = [color colorWithAlphaComponent: (a / 255.0)];
+      [bmRep setColor: color atX: x y: y];
+    }
+}
+
+/* returns a pattern color, which is cached here */
+- (NSColor *)stippleMask
+{
+  if (stippleMask == nil)
+      stippleMask = [[NSColor colorWithPatternImage: self] retain];
+  return stippleMask;
+}
+
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