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Same frame-positioning bug as before: negative top/left values on Window
From: |
Drew Adams |
Subject: |
Same frame-positioning bug as before: negative top/left values on Windows |
Date: |
Mon, 17 Jul 2006 23:49:50 -0700 |
This is an old bug. I thought this was going to be fixed by Fran's bug
fix, but I see that it is not. See my bug report of May 3, 2005, below.
emacs -q
In scratch buffer evaluate: (make-frame '((top . -1) (left . -1)))
The new frame does not have its bottom at the display bottom. The
frame bottom is below the frame bottom.
I've been waiting for this fix for a year and a half. I use a
standalone minibuffer frame, and I have code that positions it at the
display bottom, no matter the size of the display. The code works
perfectly in Emacs 20, but this bug causes the frame to be too low on
the display in Emacs 22(and since the frame is only two rows high,
it is essentially off the bottom of the display).
Can someone please fix this bug? Emacs should be able to correctly handle
negative `top' frame parameter values.
Thanks.
-----Original Message-----
From: address@hidden
[mailto:address@hidden
Behalf Of Francis Litterio
Sent: Friday, July 08, 2005 5:30 PM
To: address@hidden
Cc: address@hidden
Subject: [h-e-w] Re: Patch to fix frame positioning with negative
top/leftvalues on Windows
I wrote:
> This patch to the CVS Emacs sources fixes the way that function
> x_calc_absolute_position() accounts for the Windows-drawn
borders around
> a frame when converting a negative 'top or 'left parameter into the
> equivalent positive value.
I should have said what the symptom of the malfunction is that, on
Windows, when you evaluate this Elisp code:
(make-frame '((top . -1) (left . -1)))
the new frame will not be positioned with its bottom-right corner in the
bottom-right of the display.
My patch fixes this, even in the case where the use configures
non-standard vertical or horizontal frame border sizes.
Sorry for the confusion.
--
Francis Litterio
franl <at> world . std . com
-----Original Message-----
From: Drew Adams [mailto:address@hidden
Sent: Tuesday, May 03, 2005 1:50 PM
To: Francis Litterio; address@hidden
Subject: RE: Patch to fix frame positioning bug on Windows with
(make-frame '((left . -1)))
I'm not sure if this is related to the thread below, but, in
GNU Emacs 21.3.50.1 (i386-mingw-nt5.1.2600) of 2005-01-30 on
NONIQPC, the positioning of a frame with `top' parameter = -14
places the frame about 4 character-heights too low on the
display. Instead of the bottom of the frame being 14 pixels
above the display bottom, it appears to be about 28 pixels
below the display bottom. My (frame-char-height) is 14. I'm on
Windows XP.
Thanks,
Drew
-----Original Message-----
From: address@hidden
[mailto:address@hidden Behalf Of
Francis Litterio
Sent: Wednesday, January 12, 2005 12:46 PM
To: address@hidden
Cc: address@hidden
Subject: Re: Patch to fix frame positioning bug on Windows with
(make-frame '((left . -1)))
Jan D. wrote:
>> Using Emacs built from CVS source code on Windows XP, the
frame created
>> using the following Emacs-Lisp code is positioned such that the
>> rightmost 7 pixels of the frame are off the right edge
of the screen:
>>
>> (make-frame '((width . 80) (height . 20) (top . 0)
(left . -1)))
...
>> The below patch solves the problem but it may not be optimal
because it
>> simply subtracts 7 from the computed value of f->left_pos.
>
> Can you verify if your change has any impact on this bug:
>
>
http://lists.gnu.org/archive/html/emacs-pretest-bug/2004-11/msg0
0519.html
>
> This was the reason a change was made. It may be
impossible to get
> Emacs to work correctly on W32. Just [subtracting] 7 is
no good, as
> you self pointed out, a more general solution must be found.
My change breaks the fix for that bug, so I'm going to investigate
further.
In my testing, I noticed that (make-frame '((top . -1))) on Windows
suffers an even worse positioning error -- about 30 pixels
at the bottom
of the frame fall off the bottom of the screen!
I would think that when a frame is positioned so that it is
completely
visible, we have the following variables and relations:
OUTER-LEFT: The number of pixels between the left screen edge
and the left border drawn by Windows of the frame.
This can be 0.
LEFT-BORDER: The width of the left border drawn by Windows
(in pixels).
FRAME-CONTENT-WIDTH: The width of the frame content, including
the fringes but not including the left and
right borders drawn by Windows.
RIGHT-BORDER: The width of the right border drawn by Windows (in
pixels).
OUTER-RIGHT: The number of pixels between the right screen edge
and the right border drawn by Windows of the frame.
This can be 0.
DISPLAY-WIDTH: The width of the display (in pixels).
and finally this relation should hold:
DISPLAY-WIDTH = OUTER-LEFT + LEFT-BORDER + FRAME-CONTENT-WIDTH +
RIGHT-BORDER + OUTER-RIGHT
A similar relation can be constructed for the vertical screen
dimension.
Given this model, we should be able to make w32term.c
position frames
consistently, regardless of whether the 'top or 'left frame
parameter
was positive or negative (modulo the issue with the user
being able to
change the width of the border drawn by Windows -- but it
should work
with Windows' default border sizes).
-------------------------
In GNU Emacs 22.0.50.1 (i386-mingw-nt5.1.2600)
of 2006-06-29 on LE-DELLLAP
X server distributor `Microsoft Corp.', version 5.1.2600
configured using `configure --with-gcc (3.2)'
Important settings:
value of $LC_ALL: nil
value of $LC_COLLATE: nil
value of $LC_CTYPE: nil
value of $LC_MESSAGES: nil
value of $LC_MONETARY: nil
value of $LC_NUMERIC: nil
value of $LC_TIME: nil
value of $LANG: ENU
locale-coding-system: cp1252
default-enable-multibyte-characters: t
Major mode: Lisp Interaction
Minor modes in effect:
encoded-kbd-mode: t
tooltip-mode: t
tool-bar-mode: t
mouse-wheel-mode: t
menu-bar-mode: t
file-name-shadow-mode: t
global-font-lock-mode: t
font-lock-mode: t
blink-cursor-mode: t
unify-8859-on-encoding-mode: t
utf-translate-cjk-mode: t
auto-compression-mode: t
line-number-mode: t
Recent input:
<down-mouse-1> <mouse-1> <help-echo> C-x b <return>
<down-mouse-1> <mouse-1> <down-mouse-2> <mouse-2> <help-echo>
<down-mouse-1> <mouse-1> C-x C-e <switch-frame> <switch-frame>
<switch-frame> <switch-frame> <switch-frame> <switch-frame>
<switch-frame> <switch-frame> <switch-frame> <switch-frame>
<switch-frame> <switch-frame> <switch-frame> <switch-frame>
<down-mouse-1> <mouse-1> <down-mouse-1> <mouse-1> <return>
<return> C-y <down-mouse-1> <mouse-1> C-x C-e <switch-frame>
<help-echo> <return> <return> C-y <down-mouse-1> <mouse-1>
C-x C-e <switch-frame> <switch-frame> <down-mouse-1>
<mouse-movement> <mouse-1> <help-echo> <help-echo>
<help-echo> <help-echo> <help-echo> <help-echo> <help-echo>
<menu-bar> <help-menu> <report-emacs-bug>
Recent messages:
Loading dired...
Loading regexp-opt...done
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Mark set
nil
Mark set
#<frame address@hidden 0x1b62800>
Mark set
#<frame address@hidden 0x299fa00>
Loading emacsbug...done
- Same frame-positioning bug as before: negative top/left values on Windows,
Drew Adams <=