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[Enigma-cvs] enigma/doc/refman enigma-ref.texi,1.9,1.10
From: |
Ralf Westram <address@hidden> |
Subject: |
[Enigma-cvs] enigma/doc/refman enigma-ref.texi,1.9,1.10 |
Date: |
Sun, 09 Nov 2003 11:43:49 +0000 |
Update of /cvsroot/enigma/enigma/doc/refman
In directory subversions:/tmp/cvs-serv30194/doc/refman
Modified Files:
enigma-ref.texi
Log Message:
- added st-yinyang, it-floppy, it-ring
Index: enigma-ref.texi
===================================================================
RCS file: /cvsroot/enigma/enigma/doc/refman/enigma-ref.texi,v
retrieving revision 1.9
retrieving revision 1.10
diff -C2 -d -r1.9 -r1.10
*** enigma-ref.texi 6 Nov 2003 07:22:00 -0000 1.9
--- enigma-ref.texi 9 Nov 2003 11:43:46 -0000 1.10
***************
*** 342,349 ****
@menu
* it-documents::
* it-hollow::
@end menu
! @node it-documents, it-hollow, Items, Items
@subsection it-document: Scrolls of Paper
--- 342,351 ----
@menu
* it-documents::
+ * it-floppy::
* it-hollow::
+ * it-ring::
@end menu
! @node it-documents, it-floppy, Items, Items
@subsection it-document: Scrolls of Paper
***************
*** 365,369 ****
@end example
! @node it-hollow, , it-documents, Items
@subsection it-hollow: Hollows in the floor
--- 367,376 ----
@end example
! @node it-floppy, it-hollow, it-documents, Items
! @subsection it-floppy: Floppy Disk
!
! The floppy disk is needed to activate the Floppy switch (see @ref{st-floppy}).
!
! @node it-hollow, it-ring, it-floppy, Items
@subsection it-hollow: Hollows in the floor
***************
*** 387,390 ****
--- 394,412 ----
@end table
+ @node it-ring, , it-hollow, Items
+ @subsection it-ring: Ring
+
+ When a player drops this item, the marble is teleported.
+ The destination depends on game mode:
+
+ @table
+ @item Single player levels:
+
+ The marble is transported to its starting position or
+ to the drop position of the last dropped @ref{it-flag}.
+ @item Multi player levels:
+
+ Both marbles exchange their positions.
+ @end table
@node Stones, Actors, Items, Objects
***************
*** 412,415 ****
--- 434,438 ----
* st-window:: Breakable Window
* st-wood:: Wooden Stones
+ * st-yinyang::
@end menu
***************
*** 509,513 ****
@subsection st-floppy: Floppy Switch
! A switch that is activated by inserting a floppy disk.
@subsubsection Attributes
--- 532,536 ----
@subsection st-floppy: Floppy Switch
! A switch that is activated by inserting a floppy disk (see @ref{it-floppy}).
@subsubsection Attributes
***************
*** 724,728 ****
Hit this window heavily with your marble to blast it into smithereens.
! @node st-wood, , st-window, Stones
@subsection st-wood: Wooden Stone
--- 747,751 ----
Hit this window heavily with your marble to blast it into smithereens.
! @node st-wood, st-yinyang, st-window, Stones
@subsection st-wood: Wooden Stone
***************
*** 732,735 ****
--- 755,780 ----
Note: There are two flavors of @code{st-wood} which may be specified
by using @code{st-wood1} or @code{st-wood2}.
+
+ @node st-yinyang, , st-wood, Stones
+ @subsection st-yinyang: Yin-Yang Stones
+
+ Yin-Yang stones change into @ref{st-white} or @ref{st-black}
+ if you touch them.
+
+ There are several flavors of this stone:
+
+ @table @code
+ @item st-yinyang1
+ If touched it changes it's color to the opposite color of your marble.
+ @item st-yinyang2
+ If touched it changes it's color to the same color as your marble.
+ @item st-yinyang3
+ The Per.Oxyd compatible: You must hold @ref{it-magicwand} or @ref{it-brush}
to change the color
+ to the opposite color of your marble.
+ @end table
+
+ Actors get stuck inside the Yin-Yang Stone if they are starting
+ there or when they warp there. They can be freed by changing the
+ color of the Yin-Yang Stone to their color.
@node Actors, General object attributes, Stones, Objects
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