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Re: [Enigma-devel] Enigma on iPhone
From: |
Sparr |
Subject: |
Re: [Enigma-devel] Enigma on iPhone |
Date: |
Mon, 23 Mar 2009 15:54:25 -0400 |
On Mon, Mar 23, 2009 at 4:39 AM, kurt hofmann <address@hidden> wrote:
> What are your thought about Enigma for iPhone?
Enigma compiles for ARM just fine. The low res screen is a problem,
and you would have to write code for the tilt input (see discussion on
this topic from last(?) year, regarding a gyro attached to a gp2x or
nokia tablet). The biggest problem is that developing for the iphone
requires a lack or setting aside of certain principles that are quite
prevalent here.
- Re: [Enigma-devel] Enigma on iPhone, (continued)
- Re: [Enigma-devel] Enigma on iPhone, kurt hofmann, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, Alexandros Tasos, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, Erich Schubert, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, Erich Schubert, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, Andreas Lochmann, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, Sparr, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, kurt hofmann, 2009/03/24
- Re: [Enigma-devel] Enigma on iPhone, Sparr, 2009/03/24
Re: [Enigma-devel] Enigma on iPhone,
Sparr <=