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[ff-cvs] libvob/doc/pegboard/animation_api--mudyc peg.rst


From: Matti Katila
Subject: [ff-cvs] libvob/doc/pegboard/animation_api--mudyc peg.rst
Date: Sun, 26 Oct 2003 14:18:47 -0500

CVSROOT:        /cvsroot/libvob
Module name:    libvob
Branch:         
Changes by:     Matti Katila <address@hidden>   03/10/26 14:18:47

Modified files:
        doc/pegboard/animation_api--mudyc: peg.rst 

Log message:
        more

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/libvob/libvob/doc/pegboard/animation_api--mudyc/peg.rst.diff?tr1=1.18&tr2=1.19&r1=text&r2=text

Patches:
Index: libvob/doc/pegboard/animation_api--mudyc/peg.rst
diff -u libvob/doc/pegboard/animation_api--mudyc/peg.rst:1.18 
libvob/doc/pegboard/animation_api--mudyc/peg.rst:1.19
--- libvob/doc/pegboard/animation_api--mudyc/peg.rst:1.18       Sun Oct 26 
14:07:55 2003
+++ libvob/doc/pegboard/animation_api--mudyc/peg.rst    Sun Oct 26 14:18:46 2003
@@ -5,8 +5,8 @@
 
 :Authors:  mudyc
 :Date-Created: 2003-09-27
-:Last-Modified: $Date: 2003/10/26 19:07:55 $
-:Revision: $Revision: 1.18 $
+:Last-Modified: $Date: 2003/10/26 19:18:46 $
+:Revision: $Revision: 1.19 $
 :Status:   Current
 :Stakeholders: mudyc, tjl, benja
 :Scope:    Minor
@@ -334,10 +334,16 @@
          * this method. 
         * <p>
          * Implementation note:
-         * Even though new coordinate systems can be created, the current 
-         * coorder implementation uses finite range of coordinate systems. 
-        * Creating too many new coordinate systems leads to
-         * undefined behauviour.
+         * <ol><li>
+         *  Even though new coordinate systems can be created, the current 
+         *  coorder implementation uses finite range of coordinate systems. 
+        *  Creating too many new coordinate systems leads to
+         *  undefined behauviour.
+         * </li><li>
+         *  If there's a vob which needs to be removed,
+         *  it's usually faster to set coordinate system parameters 
+         *  to zero than generate a new scene without the accursed vob.
+         * </li></ol>
         * @see VobCoorder
          */
         void rerender();
@@ -354,15 +360,15 @@
 
 
        /** Returns true if there are pending methods that 
-         * create a new VobScene which has not yet been updated
-         * within window. The methods that create a new VobScene
-         * are <code>animate</code> and <code>switchVS</code>.
+         *  create a new VobScene which has not yet been updated
+         *  within window. The methods that create a new VobScene
+         *  are <code>animate</code> and <code>switchVS</code>.
          * <p>
          * Programming note:
-         * In some situations when handling the events the programmer 
-         * needs to know whether the VobScene is new or the still the old one,
-         * e.g., when waiting to move some new vob you
-         * you need to pass all events trough before the screen has updated.
+         *  In some situations when handling the events the programmer 
+         *  needs to know whether the VobScene is new or the still the old one,
+         *  e.g., when waiting to move some new vob you
+         *  you need to pass all events trough before the screen has updated.
         */
        boolean hasSceneReplacementPending();
     } 




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