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[Fenfire-dev] Re: gl loom


From: Benja Fallenstein
Subject: [Fenfire-dev] Re: gl loom
Date: Wed, 18 Feb 2004 00:25:04 +0200
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Matti Katila wrote:
| Hi,
|
| I tested shortly loom with GL and vobscene creation time was from 200
| to 500 milliseconds. I don't think that we should try to put our
| energy to optimize anything from c++'s side. Yeah, it's not fast enough
| but that might take too much time even try to figure out the
| bottlenecks.

If we can get it to be always below 100 ms by optimizing the Java side
only I guess that's ok. Do you have an idea how?

- - Benja
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