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[Ffss-dev] caprice comforting


From: Ernest Byers
Subject: [Ffss-dev] caprice comforting
Date: Fri, 29 Sep 2006 21:24:02 +0900

In other words, good behavioral organization reflects human activity structure, not dictionary classification.
Part of this adaptation is a shift towards Designer as generalist, or one who can provide value regardless of the medium in which they are required to work.
The advances in neuro-science that keep showing us how emotion plays a crucial role in decision making.
And some even put beer next to the diapers, so that when a shopper makes a late night, emergency trip to get more diapers, why there is the beer, temptingly convenient. Part of this adaptation is a shift towards Designer as generalist, or one who can provide value regardless of the medium in which they are required to work.
There is no way to communicate with my car: all the communication is one way. Or at least makes them feel that it's their fault for not instantly getting it. Or rather, dumbed-down products. This post, however, is about the software, product, web site, service, itself.
In other words, good behavioral organization reflects human activity structure, not dictionary classification.
Sensible, well-organized logical design would not support this real behavior. This is changing the context of use. More usability testing? How about focusing on usability and the user experience? Let's review some of that research, a brief glimpse at the science behind what the poster is communicating. These kinds of connections are missing today.
But there our users sit, apparently content to hang out in the "competent" zone, happy they no longer suck, but unmotivated to push forward. And some even put beer next to the diapers, so that when a shopper makes a late night, emergency trip to get more diapers, why there is the beer, temptingly convenient. But there our users sit, apparently content to hang out in the "competent" zone, happy they no longer suck, but unmotivated to push forward.
So the Brennan Center study most certainly does not make this suggestion.
To support this approach,requirements were gathered from user interface designers,product managers, UI developers, and product developers. The seats straighten, the seat belts tighten, and then the dashboard starts beeping at me.
While Designers have always considered themselves Renaissance types, I see a very obvious convergence between the Graphic Designer, Industrial Designer, and the aforementioned Interaction Designer.
Human behavior seldom follows mathematical logic and reasoning. There is not a successful, established approach and framework for closely linking the real-world needs and desires of our potential customers into the DNA of product strategy and development. Thus, smart food stores put potato chips and pretzels next to the beer. Raise your hand if you felt intimidated and maybe even a bit humiliated that after upgrading you could no longer do some of the simplest things.
Hammers are in the hammer section where they are all logically arranged. Machines have less power than humans, so they have more power.
What Tufte did is that he improved the design dramatically by taking away content and clarifying what was left. What of the bottom left?
Thus a new wave of User Interface issues has occurred in the software development life cycle.

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