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Re: [fluid-dev] Non-existing file patch.
From: |
Josh Green |
Subject: |
Re: [fluid-dev] Non-existing file patch. |
Date: |
Thu, 30 Nov 2006 18:09:31 +0000 |
Hello Nick.
Thanks for the patch and making FluidSynth that much more user
friendly :) Cheers.
Josh
On Wed, 2006-11-29 at 21:42 -0500, Nick Daly wrote:
> I've been using Fluidsynth for a few months now (with Rosegarden, as I
> don't have a midi card, but still like music editing), but recently
> noticed something strange.
>
> While Fluidsynth does allow users to specify a sf2 file when starting
> the program, Fluidsynth does not complain when that file doesn't
> exist. For a few days, I've been trying to play my midi files with my
> standard startup script, until I realized that my soundfont file was
> deleted (after a harddrive crash). Fluidsynth never complained about
> the fact that the file didn't exist at all, and if it had, it would've
> made diagnosing the problem much easier (I was looking at routing and
> all sorts of other things before I thought to check if the file existed
> or not).
>
> To correct this error (not reporting non-existing files), I've attached
> a patch, which seems to apply correctly against
> fluidsynth/src/fluidsynth.c and Works For Me(tm).
>
> Thanks for your great work,
> Nick
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