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Re: [fluid-dev] Fluidsynth Channels


From: David Henningsson
Subject: Re: [fluid-dev] Fluidsynth Channels
Date: Thu, 01 Dec 2011 10:26:11 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:8.0) Gecko/20111124 Thunderbird/8.0

On 11/30/2011 09:43 PM, Craig wrote:
Hi all,

Is it possible to write an app using the<fluidsynth.h>  library, that
unravels a midi file by each track, ignoring the channel of the 144 note
on event, allocating each track to one of the many fluidsynth channels
via some kind of callback, hence creating an application that makes
channels out of tracks?

I don't think so. Doing so requires changes to the fluidsynth library.

Would this cause polyphony problems?  Would this cause some other
problems?  CPU problems, thread problems...?

Not immediately from just doing so, but if you have a lot of voices, that start to reach your CPU's limit, you'll have to experiment with your polyphony settings (and other things) to avoid underruns.

// David



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