fluid-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [fluid-dev] chorus module


From: BCA
Subject: Re: [fluid-dev] chorus module
Date: Mon, 25 Feb 2013 09:38:43 +0100

Hello David,

"The parameters are set independently of CC93"

is it possible to make them accessable via controllers? Yes, I can set CC93 (as 
you say, effects as a whole), but apparently I cannot operate the parametres 
via a controller.
The effects are very good!

Many thanks
Bernd Casper.


----- Folgende Nachricht wurde empfangen -----  

Absender:  David Henningsson  
Empfänger:  FluidSynth mailing list  
Zeit: 2013-02-25, 06:49:59 
Betreff: Re: [fluid-dev] chorus module 

>On 02/22/2013 12:56 PM, BCA wrote: 
>> Hello , 
>> 
>> the documentation about the chorus effects module says: 
>> 
>> synth.chorus.active 
>> String. ['yes', 'no']. When set to "yes" the chorus effects module is 
>> activated. 
>> Otherwise, no chorus will be added to the output signal. 
>> Note that when the reverb module is active, the amount of signal send to the 
>> chorus module depends on the "chorus send" generator defined in the 
>> SoundFont. 
>> Default value: 'yes'. 
>> 
>> Does "synth.chorus.active" represent CC93? 
>> Which controllers can operate the different FluidSynth chorus elements 
>> parametres? 
> 
>The parameters are set independently of CC93 - they both affect chorus  
>level. See the final chorus level as a sum of CC93, the FluidSynth  
>parameters, and what's set per voice in the sf2 file. (An sf2 file can  
>also override the default behaviour of CC93.) 
> 
>// David 
>



reply via email to

[Prev in Thread] Current Thread [Next in Thread]