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[Fmsystem-commits] [6641] API: add swfupload


From: Sigurd Nes
Subject: [Fmsystem-commits] [6641] API: add swfupload
Date: Thu, 25 Nov 2010 14:52:48 +0000

Revision: 6641
          http://svn.sv.gnu.org/viewvc/?view=rev&root=fmsystem&revision=6641
Author:   sigurdne
Date:     2010-11-25 14:52:47 +0000 (Thu, 25 Nov 2010)
Log Message:
-----------
API: add swfupload

Added Paths:
-----------
    trunk/phpgwapi/js/swfupload/
    trunk/phpgwapi/js/swfupload/default.css
    trunk/phpgwapi/js/swfupload/fileprogress.js
    trunk/phpgwapi/js/swfupload/handlers.js
    trunk/phpgwapi/js/swfupload/swfupload.cookies.js
    trunk/phpgwapi/js/swfupload/swfupload.js
    trunk/phpgwapi/js/swfupload/swfupload.proxy.js
    trunk/phpgwapi/js/swfupload/swfupload.queue.js
    trunk/phpgwapi/js/swfupload/swfupload.speed.js
    trunk/phpgwapi/js/swfupload/swfupload.swf
    trunk/phpgwapi/js/swfupload/swfupload_fp9.swf

Added: trunk/phpgwapi/js/swfupload/default.css
===================================================================
--- trunk/phpgwapi/js/swfupload/default.css                             (rev 0)
+++ trunk/phpgwapi/js/swfupload/default.css     2010-11-25 14:52:47 UTC (rev 
6641)
@@ -0,0 +1,334 @@
+/* -----------------------------------------------
+       www.swfupload.org
+       Description: Common Screen Stylesheet for SWFUpload Demos
+       Updated on:  May 1, 2008
+----------------------------------------------- */
+
+
+/* ----------------------------------------------- 
+       GLOBAL RESET 
+   ----------------------------------------------- */
+
+html, body, div, span, applet, object, iframe,
+h1, h2, h3, h4, h5, h6, p, blockquote, pre,
+a, abbr, acronym, address, big, cite, code,
+del, dfn, font, img, ins, kbd, q, s, samp,
+small, strike, strong, sub, sup, tt, var,
+dl, dt, dd, ol, ul, li,
+fieldset, form, label, legend,
+table, caption, tbody, tfoot, thead, tr, th, td {
+       margin: 0;
+       padding: 0;
+       border: 0;
+       outline: 0;
+       font-weight: inherit;
+       font-style: inherit;
+       font-size: 100%;
+       font-family: inherit;
+       vertical-align: baseline;
+}
+
+/* remember to define focus styles! */
+:focus { outline: 0; }
+body {
+       line-height: 1;
+       color: black;
+       background: white;
+}
+ol, ul { 
+       list-style: none; 
+}
+/* tables still need 'cellspacing="0"' in the markup */
+table {
+       border-collapse: separate;
+       border-spacing: 0;
+}
+caption, th, td {
+       text-align: left;
+       font-weight: normal;
+}
+blockquote:before, blockquote:after,
+q:before, q:after { 
+       content: "";
+}
+blockquote, q {
+       quotes: "" "";
+}
+
+
+/* ----------------------------------------------- 
+       BASIC ELEMENTS
+   ----------------------------------------------- */
+   
+   
+/* -- Text Styles ------------------------------- */
+html, 
+body {
+       margin: 0;
+       padding: 0;
+       width: 100%;
+       font: 12px/1.4em Helvetica, Arial, sans-serif;
+}
+
+a { 
+       color: #385ea2; 
+       text-decoration: none; 
+}
+a:hover { text-decoration: underline; }
+
+strong { font-weight: 700; }
+
+h1 {
+       font: 28px/1em  Arial, Helvetica, sans-serif;
+       padding: 60px 20px 20px;
+       margin-bottom: 15px;
+       color: #333;
+       text-decoration: none;
+}
+
+h1 a{
+       color: #fff;
+       text-decoration: none;
+}
+
+h2 { 
+       font-size: 22px; 
+       font-weight: 300;
+       padding-top: 1em;
+       padding-bottom: .25em;
+}
+
+
+p { 
+       margin-top: .25em;
+       margin-bottom: .5em;
+}
+
+ul { padding: 4px 5px; }
+ul li { 
+       padding: 4px 5px; 
+       margin: 0 20px;
+       list-style:square; 
+}
+
+code {
+       display: block;
+       background:#edffb8 none repeat scroll 0%;
+       border-color:#b2da3a;
+       border-style:solid;
+       border-width:1px 0;
+       font-size: 1em;
+       margin: 1em 0pt;
+       overflow:auto;
+       padding: 0.3em 0.4em;
+       white-space:pre;
+}
+
+/* -- Layout ------------------------------- */
+
+
+#header {
+       background: #313131 url(../images/header-bg.jpg) repeat-x top left;
+       height: 125px;
+       position: relative;
+}
+       #logo { 
+               padding: 0;
+               margin: 0;
+               background: url(../images/logo.gif) no-repeat 20px 20px;
+               height: 106px;
+               width: 272px;
+               text-indent: -5000px;
+               overflow: hidden;
+       }
+       /* hide link text */
+       #logo a {
+               display: block;
+               color: #fff;
+               text-indent: -5000px;
+               overflow: hidden;
+               height: 106px;
+               width: 272px;
+       }
+       
+       #version {
+               color: #fff;
+               position: absolute;
+               right: 20px;
+               top: 85px;
+       }
+
+
+#content { width: 680px;}
+#content { margin: 20px 90px; }
+
+
+
+
+/* -- Form Styles ------------------------------- */
+form { 
+       margin: 0;
+       padding: 0;
+}
+
+
+
+div.fieldset {
+       border:  1px solid #afe14c;
+       margin: 10px 0;
+       padding: 20px 10px;
+}
+div.fieldset span.legend {
+       position: relative;
+       background-color: #FFF;
+       padding: 3px;
+       top: -30px;
+       font: 700 14px Arial, Helvetica, sans-serif;
+       color: #73b304;
+}
+
+div.flash {
+       width: 375px;
+       margin: 10px 5px;
+       border-color: #D9E4FF;
+
+       -moz-border-radius-topleft : 5px;
+       -webkit-border-top-left-radius : 5px;
+    -moz-border-radius-topright : 5px;
+    -webkit-border-top-right-radius : 5px;
+    -moz-border-radius-bottomleft : 5px;
+    -webkit-border-bottom-left-radius : 5px;
+    -moz-border-radius-bottomright : 5px;
+    -webkit-border-bottom-right-radius : 5px;
+
+}
+
+button,
+input,
+select,
+textarea { 
+       border-width: 1px; 
+       margin-bottom: 10px;
+       padding: 2px 3px;
+}
+
+
+
+input[disabled]{ border: 1px solid #ccc } /* FF 2 Fix */
+
+
+label { 
+       width: 150px; 
+       text-align: right; 
+       display:block;
+       margin-right: 5px;
+}
+
+#btnSubmit { margin: 0 0 0 155px ; }
+
+/* -- Table Styles ------------------------------- */
+td {
+       font: 10pt Helvetica, Arial, sans-serif;
+       vertical-align: top;
+}
+
+.progressWrapper {
+       width: 357px;
+       overflow: hidden;
+}
+
+.progressContainer {
+       margin: 5px;
+       padding: 4px;
+       border: solid 1px #E8E8E8;
+       background-color: #F7F7F7;
+       overflow: hidden;
+}
+/* Message */
+.message {
+       margin: 1em 0;
+       padding: 10px 20px;
+       border: solid 1px #FFDD99;
+       background-color: #FFFFCC;
+       overflow: hidden;
+}
+/* Error */
+.red {
+       border: solid 1px #B50000;
+       background-color: #FFEBEB;
+}
+
+/* Current */
+.green {
+       border: solid 1px #DDF0DD;
+       background-color: #EBFFEB;
+}
+
+/* Complete */
+.blue {
+       border: solid 1px #CEE2F2;
+       background-color: #F0F5FF;
+}
+
+.progressName {
+       font-size: 8pt;
+       font-weight: 700;
+       color: #555;
+       width: 323px;
+       height: 14px;
+       text-align: left;
+       white-space: nowrap;
+       overflow: hidden;
+}
+
+.progressBarInProgress,
+.progressBarComplete,
+.progressBarError {
+       font-size: 0;
+       width: 0%;
+       height: 2px;
+       background-color: blue;
+       margin-top: 2px;
+}
+
+.progressBarComplete {
+       width: 100%;
+       background-color: green;
+       visibility: hidden;
+}
+
+.progressBarError {
+       width: 100%;
+       background-color: red;
+       visibility: hidden;
+}
+
+.progressBarStatus {
+       margin-top: 2px;
+       width: 337px;
+       font-size: 7pt;
+       font-family: Arial;
+       text-align: left;
+       white-space: nowrap;
+}
+
+a.progressCancel {
+       font-size: 0;
+       display: block;
+       height: 14px;
+       width: 14px;
+       background-image: url(../images/cancelbutton.gif);
+       background-repeat: no-repeat;
+       background-position: -14px 0px;
+       float: right;
+}
+
+a.progressCancel:hover {
+       background-position: 0px 0px;
+}
+
+
+/* -- SWFUpload Object Styles ------------------------------- */
+.swfupload {
+       vertical-align: top;
+}

Added: trunk/phpgwapi/js/swfupload/fileprogress.js
===================================================================
--- trunk/phpgwapi/js/swfupload/fileprogress.js                         (rev 0)
+++ trunk/phpgwapi/js/swfupload/fileprogress.js 2010-11-25 14:52:47 UTC (rev 
6641)
@@ -0,0 +1,203 @@
+/*
+       A simple class for displaying file information and progress
+       Note: This is a demonstration only and not part of SWFUpload.
+       Note: Some have had problems adapting this class in IE7. It may not be 
suitable for your application.
+*/
+
+// Constructor
+// file is a SWFUpload file object
+// targetID is the HTML element id attribute that the FileProgress HTML 
structure will be added to.
+// Instantiating a new FileProgress object with an existing file will 
reuse/update the existing DOM elements
+function FileProgress(file, targetID) {
+       this.fileProgressID = file.id;
+
+       this.opacity = 100;
+       this.height = 0;
+       
+
+       this.fileProgressWrapper = document.getElementById(this.fileProgressID);
+       if (!this.fileProgressWrapper) {
+               this.fileProgressWrapper = document.createElement("div");
+               this.fileProgressWrapper.className = "progressWrapper";
+               this.fileProgressWrapper.id = this.fileProgressID;
+
+               this.fileProgressElement = document.createElement("div");
+               this.fileProgressElement.className = "progressContainer";
+
+               var progressCancel = document.createElement("a");
+               progressCancel.className = "progressCancel";
+               progressCancel.href = "#";
+               progressCancel.style.visibility = "hidden";
+               progressCancel.appendChild(document.createTextNode(" "));
+
+               var progressText = document.createElement("div");
+               progressText.className = "progressName";
+               progressText.appendChild(document.createTextNode(file.name));
+
+               var progressBar = document.createElement("div");
+               progressBar.className = "progressBarInProgress";
+
+               var progressStatus = document.createElement("div");
+               progressStatus.className = "progressBarStatus";
+               progressStatus.innerHTML = " ";
+
+               this.fileProgressElement.appendChild(progressCancel);
+               this.fileProgressElement.appendChild(progressText);
+               this.fileProgressElement.appendChild(progressStatus);
+               this.fileProgressElement.appendChild(progressBar);
+
+               this.fileProgressWrapper.appendChild(this.fileProgressElement);
+
+               
document.getElementById(targetID).appendChild(this.fileProgressWrapper);
+       } else {
+               this.fileProgressElement = this.fileProgressWrapper.firstChild;
+               this.reset();
+       }
+
+       this.height = this.fileProgressWrapper.offsetHeight;
+       this.setTimer(null);
+
+
+}
+
+FileProgress.prototype.setTimer = function (timer) {
+       this.fileProgressElement["FP_TIMER"] = timer;
+};
+FileProgress.prototype.getTimer = function (timer) {
+       return this.fileProgressElement["FP_TIMER"] || null;
+};
+
+FileProgress.prototype.reset = function () {
+       this.fileProgressElement.className = "progressContainer";
+
+       this.fileProgressElement.childNodes[2].innerHTML = " ";
+       this.fileProgressElement.childNodes[2].className = "progressBarStatus";
+       
+       this.fileProgressElement.childNodes[3].className = 
"progressBarInProgress";
+       this.fileProgressElement.childNodes[3].style.width = "0%";
+       
+       this.appear();  
+};
+
+FileProgress.prototype.setProgress = function (percentage) {
+       this.fileProgressElement.className = "progressContainer green";
+       this.fileProgressElement.childNodes[3].className = 
"progressBarInProgress";
+       this.fileProgressElement.childNodes[3].style.width = percentage + "%";
+
+       this.appear();  
+};
+FileProgress.prototype.setComplete = function () {
+       this.fileProgressElement.className = "progressContainer blue";
+       this.fileProgressElement.childNodes[3].className = 
"progressBarComplete";
+       this.fileProgressElement.childNodes[3].style.width = "";
+
+       var oSelf = this;
+       this.setTimer(setTimeout(function () {
+               oSelf.disappear();
+       }, 10000));
+};
+FileProgress.prototype.setError = function () {
+       this.fileProgressElement.className = "progressContainer red";
+       this.fileProgressElement.childNodes[3].className = "progressBarError";
+       this.fileProgressElement.childNodes[3].style.width = "";
+
+       var oSelf = this;
+       this.setTimer(setTimeout(function () {
+               oSelf.disappear();
+       }, 5000));
+};
+FileProgress.prototype.setCancelled = function () {
+       this.fileProgressElement.className = "progressContainer";
+       this.fileProgressElement.childNodes[3].className = "progressBarError";
+       this.fileProgressElement.childNodes[3].style.width = "";
+
+       var oSelf = this;
+       this.setTimer(setTimeout(function () {
+               oSelf.disappear();
+       }, 2000));
+};
+FileProgress.prototype.setStatus = function (status) {
+       this.fileProgressElement.childNodes[2].innerHTML = status;
+};
+
+// Show/Hide the cancel button
+FileProgress.prototype.toggleCancel = function (show, swfUploadInstance) {
+       this.fileProgressElement.childNodes[0].style.visibility = show ? 
"visible" : "hidden";
+       if (swfUploadInstance) {
+               var fileID = this.fileProgressID;
+               this.fileProgressElement.childNodes[0].onclick = function () {
+                       swfUploadInstance.cancelUpload(fileID);
+                       return false;
+               };
+       }
+};
+
+FileProgress.prototype.appear = function () {
+       if (this.getTimer() !== null) {
+               clearTimeout(this.getTimer());
+               this.setTimer(null);
+       }
+       
+       if (this.fileProgressWrapper.filters) {
+               try {
+                       
this.fileProgressWrapper.filters.item("DXImageTransform.Microsoft.Alpha").opacity
 = 100;
+               } catch (e) {
+                       // If it is not set initially, the browser will throw 
an error.  This will set it if it is not set yet.
+                       this.fileProgressWrapper.style.filter = 
"progid:DXImageTransform.Microsoft.Alpha(opacity=100)";
+               }
+       } else {
+               this.fileProgressWrapper.style.opacity = 1;
+       }
+               
+       this.fileProgressWrapper.style.height = "";
+       
+       this.height = this.fileProgressWrapper.offsetHeight;
+       this.opacity = 100;
+       this.fileProgressWrapper.style.display = "";
+       
+};
+
+// Fades out and clips away the FileProgress box.
+FileProgress.prototype.disappear = function () {
+
+       var reduceOpacityBy = 15;
+       var reduceHeightBy = 4;
+       var rate = 30;  // 15 fps
+
+       if (this.opacity > 0) {
+               this.opacity -= reduceOpacityBy;
+               if (this.opacity < 0) {
+                       this.opacity = 0;
+               }
+
+               if (this.fileProgressWrapper.filters) {
+                       try {
+                               
this.fileProgressWrapper.filters.item("DXImageTransform.Microsoft.Alpha").opacity
 = this.opacity;
+                       } catch (e) {
+                               // If it is not set initially, the browser will 
throw an error.  This will set it if it is not set yet.
+                               this.fileProgressWrapper.style.filter = 
"progid:DXImageTransform.Microsoft.Alpha(opacity=" + this.opacity + ")";
+                       }
+               } else {
+                       this.fileProgressWrapper.style.opacity = this.opacity / 
100;
+               }
+       }
+
+       if (this.height > 0) {
+               this.height -= reduceHeightBy;
+               if (this.height < 0) {
+                       this.height = 0;
+               }
+
+               this.fileProgressWrapper.style.height = this.height + "px";
+       }
+
+       if (this.height > 0 || this.opacity > 0) {
+               var oSelf = this;
+               this.setTimer(setTimeout(function () {
+                       oSelf.disappear();
+               }, rate));
+       } else {
+               this.fileProgressWrapper.style.display = "none";
+               this.setTimer(null);
+       }
+};
\ No newline at end of file

Added: trunk/phpgwapi/js/swfupload/handlers.js
===================================================================
--- trunk/phpgwapi/js/swfupload/handlers.js                             (rev 0)
+++ trunk/phpgwapi/js/swfupload/handlers.js     2010-11-25 14:52:47 UTC (rev 
6641)
@@ -0,0 +1,187 @@
+/* Demo Note:  This demo uses a FileProgress class that handles the UI for 
displaying the file name and percent complete.
+The FileProgress class is not part of SWFUpload.
+*/
+
+
+/* **********************
+   Event Handlers
+   These are my custom event handlers to make my
+   web application behave the way I went when SWFUpload
+   completes different tasks.  These aren't part of the SWFUpload
+   package.  They are part of my application.  Without these none
+   of the actions SWFUpload makes will show up in my application.
+   ********************** */
+function preLoad() {
+       if (!this.support.loading) {
+               alert("You need the Flash Player 9.028 or above to use 
SWFUpload.");
+               return false;
+       }
+}
+function loadFailed() {
+       alert("Something went wrong while loading SWFUpload. If this were a 
real application we'd clean up and then give you an alternative");
+}
+
+function fileQueued(file) {
+       try {
+               var progress = new FileProgress(file, 
this.customSettings.progressTarget);
+               progress.setStatus("Pending...");
+               progress.toggleCancel(true, this);
+
+       } catch (ex) {
+               this.debug(ex);
+       }
+
+}
+
+function fileQueueError(file, errorCode, message) {
+       try {
+               if (errorCode === SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED) {
+                       alert("You have attempted to queue too many files.\n" + 
(message === 0 ? "You have reached the upload limit." : "You may select " + 
(message > 1 ? "up to " + message + " files." : "one file.")));
+                       return;
+               }
+
+               var progress = new FileProgress(file, 
this.customSettings.progressTarget);
+               progress.setError();
+               progress.toggleCancel(false);
+
+               switch (errorCode) {
+               case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
+                       progress.setStatus("File is too big.");
+                       this.debug("Error Code: File too big, File name: " + 
file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
+                       progress.setStatus("Cannot upload Zero Byte files.");
+                       this.debug("Error Code: Zero byte file, File name: " + 
file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
+                       progress.setStatus("Invalid File Type.");
+                       this.debug("Error Code: Invalid File Type, File name: " 
+ file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               default:
+                       if (file !== null) {
+                               progress.setStatus("Unhandled Error");
+                       }
+                       this.debug("Error Code: " + errorCode + ", File name: " 
+ file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               }
+       } catch (ex) {
+        this.debug(ex);
+    }
+}
+
+function fileDialogComplete(numFilesSelected, numFilesQueued) {
+       try {
+               if (numFilesSelected > 0) {
+                       
document.getElementById(this.customSettings.cancelButtonId).disabled = false;
+               }
+               
+               /* I want auto start the upload and I can do that here */
+               this.startUpload();
+       } catch (ex)  {
+        this.debug(ex);
+       }
+}
+
+function uploadStart(file) {
+       try {
+               /* I don't want to do any file validation or anything,  I'll 
just update the UI and
+               return true to indicate that the upload should start.
+               It's important to update the UI here because in Linux no 
uploadProgress events are called. The best
+               we can do is say we are uploading.
+                */
+               var progress = new FileProgress(file, 
this.customSettings.progressTarget);
+               progress.setStatus("Uploading...");
+               progress.toggleCancel(true, this);
+       }
+       catch (ex) {}
+       
+       return true;
+}
+
+function uploadProgress(file, bytesLoaded, bytesTotal) {
+       try {
+               var percent = Math.ceil((bytesLoaded / bytesTotal) * 100);
+
+               var progress = new FileProgress(file, 
this.customSettings.progressTarget);
+               progress.setProgress(percent);
+               progress.setStatus("Uploading...");
+       } catch (ex) {
+               this.debug(ex);
+       }
+}
+
+function uploadSuccess(file, serverData) {
+       try {
+               var progress = new FileProgress(file, 
this.customSettings.progressTarget);
+               progress.setComplete();
+               progress.setStatus("Complete.");
+               progress.toggleCancel(false);
+
+       } catch (ex) {
+               this.debug(ex);
+       }
+}
+
+function uploadError(file, errorCode, message) {
+       try {
+               var progress = new FileProgress(file, 
this.customSettings.progressTarget);
+               progress.setError();
+               progress.toggleCancel(false);
+
+               switch (errorCode) {
+               case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
+                       progress.setStatus("Upload Error: " + message);
+                       this.debug("Error Code: HTTP Error, File name: " + 
file.name + ", Message: " + message);
+                       break;
+               case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
+                       progress.setStatus("Upload Failed.");
+                       this.debug("Error Code: Upload Failed, File name: " + 
file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               case SWFUpload.UPLOAD_ERROR.IO_ERROR:
+                       progress.setStatus("Server (IO) Error");
+                       this.debug("Error Code: IO Error, File name: " + 
file.name + ", Message: " + message);
+                       break;
+               case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
+                       progress.setStatus("Security Error");
+                       this.debug("Error Code: Security Error, File name: " + 
file.name + ", Message: " + message);
+                       break;
+               case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
+                       progress.setStatus("Upload limit exceeded.");
+                       this.debug("Error Code: Upload Limit Exceeded, File 
name: " + file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED:
+                       progress.setStatus("Failed Validation.  Upload 
skipped.");
+                       this.debug("Error Code: File Validation Failed, File 
name: " + file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
+                       // If there aren't any files left (they were all 
cancelled) disable the cancel button
+                       if (this.getStats().files_queued === 0) {
+                               
document.getElementById(this.customSettings.cancelButtonId).disabled = true;
+                       }
+                       progress.setStatus("Cancelled");
+                       progress.setCancelled();
+                       break;
+               case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
+                       progress.setStatus("Stopped");
+                       break;
+               default:
+                       progress.setStatus("Unhandled Error: " + errorCode);
+                       this.debug("Error Code: " + errorCode + ", File name: " 
+ file.name + ", File size: " + file.size + ", Message: " + message);
+                       break;
+               }
+       } catch (ex) {
+        this.debug(ex);
+    }
+}
+
+function uploadComplete(file) {
+       if (this.getStats().files_queued === 0) {
+               
document.getElementById(this.customSettings.cancelButtonId).disabled = true;
+       }
+}
+
+// This event comes from the Queue Plugin
+function queueComplete(numFilesUploaded) {
+       var status = document.getElementById("divStatus");
+       status.innerHTML = numFilesUploaded + " file" + (numFilesUploaded === 1 
? "" : "s") + " uploaded.";
+}

Added: trunk/phpgwapi/js/swfupload/swfupload.cookies.js
===================================================================
--- trunk/phpgwapi/js/swfupload/swfupload.cookies.js                            
(rev 0)
+++ trunk/phpgwapi/js/swfupload/swfupload.cookies.js    2010-11-25 14:52:47 UTC 
(rev 6641)
@@ -0,0 +1,53 @@
+/*
+       Cookie Plug-in
+       
+       This plug in automatically gets all the cookies for this site and adds 
them to the post_params.
+       Cookies are loaded only on initialization.  The refreshCookies function 
can be called to update the post_params.
+       The cookies will override any other post params with the same name.
+*/
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+       SWFUpload.prototype.initSettings = function (oldInitSettings) {
+               return function (userSettings) {
+                       if (typeof(oldInitSettings) === "function") {
+                               oldInitSettings.call(this, userSettings);
+                       }
+                       
+                       this.refreshCookies(false);     // The false parameter 
must be sent since SWFUpload has not initialzed at this point
+               };
+       }(SWFUpload.prototype.initSettings);
+       
+       // refreshes the post_params and updates SWFUpload.  The sendToFlash 
parameters is optional and defaults to True
+       SWFUpload.prototype.refreshCookies = function (sendToFlash) {
+               if (sendToFlash === undefined) {
+                       sendToFlash = true;
+               }
+               sendToFlash = !!sendToFlash;
+               
+               // Get the post_params object
+               var postParams = this.settings.post_params;
+               
+               // Get the cookies
+               var i, cookieArray = document.cookie.split(';'), caLength = 
cookieArray.length, c, eqIndex, name, value;
+               for (i = 0; i < caLength; i++) {
+                       c = cookieArray[i];
+                       
+                       // Left Trim spaces
+                       while (c.charAt(0) === " ") {
+                               c = c.substring(1, c.length);
+                       }
+                       eqIndex = c.indexOf("=");
+                       if (eqIndex > 0) {
+                               name = c.substring(0, eqIndex);
+                               value = c.substring(eqIndex + 1);
+                               postParams[name] = value;
+                       }
+               }
+               
+               if (sendToFlash) {
+                       this.setPostParams(postParams);
+               }
+       };
+
+}

Added: trunk/phpgwapi/js/swfupload/swfupload.js
===================================================================
--- trunk/phpgwapi/js/swfupload/swfupload.js                            (rev 0)
+++ trunk/phpgwapi/js/swfupload/swfupload.js    2010-11-25 14:52:47 UTC (rev 
6641)
@@ -0,0 +1,1132 @@
+/**
+ * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
+ *
+ * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/,  
http://www.vinterwebb.se/
+ *
+ * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz\xE9n and Mammon Media and 
is released under the MIT License:
+ * http://www.opensource.org/licenses/mit-license.php
+ *
+ * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT 
License:
+ * http://www.opensource.org/licenses/mit-license.php
+ *
+ * SWFObject v2.2 <http://code.google.com/p/swfobject/> 
+ *     is released under the MIT License 
<http://www.opensource.org/licenses/mit-license.php> 
+ */
+
+
+
+/* ******************* */
+/* Constructor & Init  */
+/* ******************* */
+var SWFUpload;
+var swfobject;
+
+if (SWFUpload == undefined) {
+       SWFUpload = function (settings) {
+               this.initSWFUpload(settings);
+       };
+}
+
+SWFUpload.prototype.initSWFUpload = function (userSettings) {
+       try {
+               this.customSettings = {};       // A container where developers 
can place their own settings associated with this instance.
+               this.settings = {};
+               this.eventQueue = [];
+               this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
+               this.movieElement = null;
+
+
+               // Setup global control tracking
+               SWFUpload.instances[this.movieName] = this;
+
+               // Load the settings.  Load the Flash movie.
+               this.initSettings(userSettings);
+               this.loadSupport();
+               if (this.swfuploadPreload()) {
+                       this.loadFlash();
+               }
+
+               this.displayDebugInfo();
+       } catch (ex) {
+               delete SWFUpload.instances[this.movieName];
+               throw ex;
+       }
+};
+
+/* *************** */
+/* Static Members  */
+/* *************** */
+SWFUpload.instances = {};
+SWFUpload.movieCount = 0;
+SWFUpload.version = "2.5.0 2010-01-15 Beta 2";
+SWFUpload.QUEUE_ERROR = {
+       QUEUE_LIMIT_EXCEEDED            : -100,
+       FILE_EXCEEDS_SIZE_LIMIT         : -110,
+       ZERO_BYTE_FILE                  : -120,
+       INVALID_FILETYPE                : -130
+};
+SWFUpload.UPLOAD_ERROR = {
+       HTTP_ERROR                      : -200,
+       MISSING_UPLOAD_URL              : -210,
+       IO_ERROR                        : -220,
+       SECURITY_ERROR                  : -230,
+       UPLOAD_LIMIT_EXCEEDED           : -240,
+       UPLOAD_FAILED                   : -250,
+       SPECIFIED_FILE_ID_NOT_FOUND     : -260,
+       FILE_VALIDATION_FAILED          : -270,
+       FILE_CANCELLED                  : -280,
+       UPLOAD_STOPPED                  : -290,
+       RESIZE                          : -300
+};
+SWFUpload.FILE_STATUS = {
+       QUEUED       : -1,
+       IN_PROGRESS  : -2,
+       ERROR        : -3,
+       COMPLETE     : -4,
+       CANCELLED    : -5
+};
+SWFUpload.UPLOAD_TYPE = {
+       NORMAL       : -1,
+       RESIZED      : -2
+};
+
+SWFUpload.BUTTON_ACTION = {
+       SELECT_FILE             : -100,
+       SELECT_FILES            : -110,
+       START_UPLOAD            : -120,
+       JAVASCRIPT              : -130, // DEPRECATED
+       NONE                    : -130
+};
+SWFUpload.CURSOR = {
+       ARROW : -1,
+       HAND  : -2
+};
+SWFUpload.WINDOW_MODE = {
+       WINDOW       : "window",
+       TRANSPARENT  : "transparent",
+       OPAQUE       : "opaque"
+};
+
+SWFUpload.RESIZE_ENCODING = {
+       JPEG  : -1,
+       PNG   : -2
+};
+
+// Private: takes a URL, determines if it is relative and converts to an 
absolute URL
+// using the current site. Only processes the URL if it can, otherwise returns 
the URL untouched
+SWFUpload.completeURL = function (url) {
+       try {
+               var path = "", indexSlash = -1;
+               if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || 
url.match(/^\//) || url === "") {
+                       return url;
+               }
+               
+               indexSlash = window.location.pathname.lastIndexOf("/");
+               if (indexSlash <= 0) {
+                       path = "/";
+               } else {
+                       path = window.location.pathname.substr(0, indexSlash) + 
"/";
+               }
+               
+               return path + url;
+       } catch (ex) {
+               return url;
+       }
+};
+
+// Public: assign a new function to onload to use swfobject's domLoad 
functionality
+SWFUpload.onload = function () {};
+
+
+/* ******************** */
+/* Instance Members  */
+/* ******************** */
+
+// Private: initSettings ensures that all the
+// settings are set, getting a default value if one was not assigned.
+SWFUpload.prototype.initSettings = function (userSettings) {
+       this.ensureDefault = function (settingName, defaultValue) {
+               var setting = userSettings[settingName];
+               if (setting != undefined) {
+                       this.settings[settingName] = setting;
+               } else {
+                       this.settings[settingName] = defaultValue;
+               }
+       };
+       
+       // Upload backend settings
+       this.ensureDefault("upload_url", "");
+       this.ensureDefault("preserve_relative_urls", false);
+       this.ensureDefault("file_post_name", "Filedata");
+       this.ensureDefault("post_params", {});
+       this.ensureDefault("use_query_string", false);
+       this.ensureDefault("requeue_on_error", false);
+       this.ensureDefault("http_success", []);
+       this.ensureDefault("assume_success_timeout", 0);
+       
+       // File Settings
+       this.ensureDefault("file_types", "*.*");
+       this.ensureDefault("file_types_description", "All Files");
+       this.ensureDefault("file_size_limit", 0);       // Default zero means 
"unlimited"
+       this.ensureDefault("file_upload_limit", 0);
+       this.ensureDefault("file_queue_limit", 0);
+
+       // Flash Settings
+       this.ensureDefault("flash_url", "swfupload.swf");
+       this.ensureDefault("flash9_url", "swfupload_fp9.swf");
+       this.ensureDefault("prevent_swf_caching", true);
+       
+       // Button Settings
+       this.ensureDefault("button_image_url", "");
+       this.ensureDefault("button_width", 1);
+       this.ensureDefault("button_height", 1);
+       this.ensureDefault("button_text", "");
+       this.ensureDefault("button_text_style", "color: #000000; font-size: 
16pt;");
+       this.ensureDefault("button_text_top_padding", 0);
+       this.ensureDefault("button_text_left_padding", 0);
+       this.ensureDefault("button_action", 
SWFUpload.BUTTON_ACTION.SELECT_FILES);
+       this.ensureDefault("button_disabled", false);
+       this.ensureDefault("button_placeholder_id", "");
+       this.ensureDefault("button_placeholder", null);
+       this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
+       this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
+       
+       // Debug Settings
+       this.ensureDefault("debug", false);
+       this.settings.debug_enabled = this.settings.debug;      // Here to 
maintain v2 API
+       
+       // Event Handlers
+       this.settings.return_upload_start_handler = this.returnUploadStart;
+       this.ensureDefault("swfupload_preload_handler", null);
+       this.ensureDefault("swfupload_load_failed_handler", null);
+       this.ensureDefault("swfupload_loaded_handler", null);
+       this.ensureDefault("file_dialog_start_handler", null);
+       this.ensureDefault("file_queued_handler", null);
+       this.ensureDefault("file_queue_error_handler", null);
+       this.ensureDefault("file_dialog_complete_handler", null);
+       
+       this.ensureDefault("upload_resize_start_handler", null);
+       this.ensureDefault("upload_start_handler", null);
+       this.ensureDefault("upload_progress_handler", null);
+       this.ensureDefault("upload_error_handler", null);
+       this.ensureDefault("upload_success_handler", null);
+       this.ensureDefault("upload_complete_handler", null);
+       
+       this.ensureDefault("mouse_click_handler", null);
+       this.ensureDefault("mouse_out_handler", null);
+       this.ensureDefault("mouse_over_handler", null);
+       
+       this.ensureDefault("debug_handler", this.debugMessage);
+
+       this.ensureDefault("custom_settings", {});
+
+       // Other settings
+       this.customSettings = this.settings.custom_settings;
+       
+       // Update the flash url if needed
+       if (!!this.settings.prevent_swf_caching) {
+               this.settings.flash_url = this.settings.flash_url + 
(this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + 
new Date().getTime();
+               this.settings.flash9_url = this.settings.flash9_url + 
(this.settings.flash9_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" 
+ new Date().getTime();
+       }
+       
+       if (!this.settings.preserve_relative_urls) {
+               this.settings.upload_url = 
SWFUpload.completeURL(this.settings.upload_url);
+               this.settings.button_image_url = 
SWFUpload.completeURL(this.settings.button_image_url);
+       }
+       
+       delete this.ensureDefault;
+};
+
+// Initializes the supported functionality based the Flash Player version, 
state, and event that occur during initialization
+SWFUpload.prototype.loadSupport = function () {
+       this.support = {
+               loading : swfobject.hasFlashPlayerVersion("9.0.28"),
+               imageResize : swfobject.hasFlashPlayerVersion("10.0.0")
+       };
+       
+};
+
+// Private: loadFlash replaces the button_placeholder element with the flash 
movie.
+SWFUpload.prototype.loadFlash = function () {
+       var targetElement, tempParent, wrapperType, flashHTML, els;
+
+       if (!this.support.loading) {
+               this.queueEvent("swfupload_load_failed_handler", ["Flash Player 
doesn't support SWFUpload"]);
+               return;
+       }
+       
+       // Make sure an element with the ID we are going to use doesn't already 
exist
+       if (document.getElementById(this.movieName) !== null) {
+               this.support.loading = false;
+               this.queueEvent("swfupload_load_failed_handler", ["Element ID 
already in use"]);
+               return;
+       }
+
+       // Get the element where we will be placing the flash movie
+       targetElement = 
document.getElementById(this.settings.button_placeholder_id) || 
this.settings.button_placeholder;
+
+       if (targetElement == undefined) {
+               this.support.loading = false;
+               this.queueEvent("swfupload_load_failed_handler", ["button place 
holder not found"]);
+               return;
+       }
+
+       wrapperType = (targetElement.currentStyle && 
targetElement.currentStyle["display"] || window.getComputedStyle && 
document.defaultView.getComputedStyle(targetElement, 
null).getPropertyValue("display")) !== "block" ? "span" : "div";
+       
+       // Append the container and load the flash
+       tempParent = document.createElement(wrapperType);
+
+       flashHTML = this.getFlashHTML();
+
+       try {
+               tempParent.innerHTML = flashHTML;       // Using innerHTML is 
non-standard but the only sensible way to dynamically add Flash in IE (and 
maybe other browsers)
+       } catch (ex) {
+               this.support.loading = false;
+               this.queueEvent("swfupload_load_failed_handler", ["Exception 
loading Flash HTML into placeholder"]);
+               return;
+       }
+
+       // Try to get the movie element immediately
+       els = tempParent.getElementsByTagName("object");
+       if (!els || els.length > 1 || els.length === 0) {
+               this.support.loading = false;
+               this.queueEvent("swfupload_load_failed_handler", ["Unable to 
find movie after adding to DOM"]);
+               return;
+       } else if (els.length === 1) {
+               this.movieElement = els[0];
+       }
+       
+       targetElement.parentNode.replaceChild(tempParent.firstChild, 
targetElement);
+
+       // Fix IE Flash/Form bug
+       if (window[this.movieName] == undefined) {
+               window[this.movieName] = this.getMovieElement();
+       }
+};
+
+// Private: getFlashHTML generates the object tag needed to embed the flash in 
to the document
+SWFUpload.prototype.getFlashHTML = function (flashVersion) {
+       // Flash Satay object syntax: 
http://www.alistapart.com/articles/flashsatay
+       return ['<object id="', this.movieName, '" 
type="application/x-shockwave-flash" data="', (this.support.imageResize ? 
this.settings.flash_url : this.settings.flash9_url), '" width="', 
this.settings.button_width, '" height="', this.settings.button_height, '" 
class="swfupload">',
+                               '<param name="wmode" value="', 
this.settings.button_window_mode, '" />',
+                               '<param name="movie" value="', 
(this.support.imageResize ? this.settings.flash_url : 
this.settings.flash9_url), '" />',
+                               '<param name="quality" value="high" />',
+                               '<param name="allowScriptAccess" value="always" 
/>',
+                               '<param name="flashvars" value="' + 
this.getFlashVars() + '" />',
+                               '</object>'].join("");
+};
+
+// Private: getFlashVars builds the parameter string that will be passed
+// to flash in the flashvars param.
+SWFUpload.prototype.getFlashVars = function () {
+       // Build a string from the post param object
+       var httpSuccessString, paramString;
+       
+       paramString = this.buildParamString();
+       httpSuccessString = this.settings.http_success.join(",");
+       
+       // Build the parameter string
+       return ["movieName=", encodeURIComponent(this.movieName),
+                       "&amp;uploadURL=", 
encodeURIComponent(this.settings.upload_url),
+                       "&amp;useQueryString=", 
encodeURIComponent(this.settings.use_query_string),
+                       "&amp;requeueOnError=", 
encodeURIComponent(this.settings.requeue_on_error),
+                       "&amp;httpSuccess=", 
encodeURIComponent(httpSuccessString),
+                       "&amp;assumeSuccessTimeout=", 
encodeURIComponent(this.settings.assume_success_timeout),
+                       "&amp;params=", encodeURIComponent(paramString),
+                       "&amp;filePostName=", 
encodeURIComponent(this.settings.file_post_name),
+                       "&amp;fileTypes=", 
encodeURIComponent(this.settings.file_types),
+                       "&amp;fileTypesDescription=", 
encodeURIComponent(this.settings.file_types_description),
+                       "&amp;fileSizeLimit=", 
encodeURIComponent(this.settings.file_size_limit),
+                       "&amp;fileUploadLimit=", 
encodeURIComponent(this.settings.file_upload_limit),
+                       "&amp;fileQueueLimit=", 
encodeURIComponent(this.settings.file_queue_limit),
+                       "&amp;debugEnabled=", 
encodeURIComponent(this.settings.debug_enabled),
+                       "&amp;buttonImageURL=", 
encodeURIComponent(this.settings.button_image_url),
+                       "&amp;buttonWidth=", 
encodeURIComponent(this.settings.button_width),
+                       "&amp;buttonHeight=", 
encodeURIComponent(this.settings.button_height),
+                       "&amp;buttonText=", 
encodeURIComponent(this.settings.button_text),
+                       "&amp;buttonTextTopPadding=", 
encodeURIComponent(this.settings.button_text_top_padding),
+                       "&amp;buttonTextLeftPadding=", 
encodeURIComponent(this.settings.button_text_left_padding),
+                       "&amp;buttonTextStyle=", 
encodeURIComponent(this.settings.button_text_style),
+                       "&amp;buttonAction=", 
encodeURIComponent(this.settings.button_action),
+                       "&amp;buttonDisabled=", 
encodeURIComponent(this.settings.button_disabled),
+                       "&amp;buttonCursor=", 
encodeURIComponent(this.settings.button_cursor)
+               ].join("");
+};
+
+// Public: get retrieves the DOM reference to the Flash element added by 
SWFUpload
+// The element is cached after the first lookup
+SWFUpload.prototype.getMovieElement = function () {
+       if (this.movieElement == undefined) {
+               this.movieElement = document.getElementById(this.movieName);
+       }
+
+       if (this.movieElement === null) {
+               throw "Could not find Flash element";
+       }
+       
+       return this.movieElement;
+};
+
+// Private: buildParamString takes the name/value pairs in the post_params 
setting object
+// and joins them up in to a string formatted "name=value&amp;name=value"
+SWFUpload.prototype.buildParamString = function () {
+       var name, postParams, paramStringPairs = [];
+       
+       postParams = this.settings.post_params; 
+
+       if (typeof(postParams) === "object") {
+               for (name in postParams) {
+                       if (postParams.hasOwnProperty(name)) {
+                               
paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + 
encodeURIComponent(postParams[name].toString()));
+                       }
+               }
+       }
+
+       return paramStringPairs.join("&amp;");
+};
+
+// Public: Used to remove a SWFUpload instance from the page. This method 
strives to remove
+// all references to the SWF, and other objects so memory is properly freed.
+// Returns true if everything was destroyed. Returns a false if a failure 
occurs leaving SWFUpload in an inconsistant state.
+// Credits: Major improvements provided by steffen
+SWFUpload.prototype.destroy = function () {
+       var movieElement;
+       
+       try {
+               // Make sure Flash is done before we try to remove it
+               this.cancelUpload(null, false);
+               
+               movieElement = this.cleanUp();
+
+               // Remove the SWFUpload DOM nodes
+               if (movieElement) {
+                       // Remove the Movie Element from the page
+                       try {
+                               
movieElement.parentNode.removeChild(movieElement);
+                       } catch (ex) {}
+               }
+
+               // Remove IE form fix reference
+               window[this.movieName] = null;
+
+               // Destroy other references
+               SWFUpload.instances[this.movieName] = null;
+               delete SWFUpload.instances[this.movieName];
+
+               this.movieElement = null;
+               this.settings = null;
+               this.customSettings = null;
+               this.eventQueue = null;
+               this.movieName = null;
+               
+               
+               return true;
+       } catch (ex2) {
+               return false;
+       }
+};
+
+
+// Public: displayDebugInfo prints out settings and configuration
+// information about this SWFUpload instance.
+// This function (and any references to it) can be deleted when placing
+// SWFUpload in production.
+SWFUpload.prototype.displayDebugInfo = function () {
+       this.debug(
+               [
+                       "---SWFUpload Instance Info---\n",
+                       "Version: ", SWFUpload.version, "\n",
+                       "Movie Name: ", this.movieName, "\n",
+                       "Settings:\n",
+                       "\t", "upload_url:               ", 
this.settings.upload_url, "\n",
+                       "\t", "flash_url:                ", 
this.settings.flash_url, "\n",
+                       "\t", "flash9_url:                ", 
this.settings.flash9_url, "\n",
+                       "\t", "use_query_string:         ", 
this.settings.use_query_string.toString(), "\n",
+                       "\t", "requeue_on_error:         ", 
this.settings.requeue_on_error.toString(), "\n",
+                       "\t", "http_success:             ", 
this.settings.http_success.join(", "), "\n",
+                       "\t", "assume_success_timeout:   ", 
this.settings.assume_success_timeout, "\n",
+                       "\t", "file_post_name:           ", 
this.settings.file_post_name, "\n",
+                       "\t", "post_params:              ", 
this.settings.post_params.toString(), "\n",
+                       "\t", "file_types:               ", 
this.settings.file_types, "\n",
+                       "\t", "file_types_description:   ", 
this.settings.file_types_description, "\n",
+                       "\t", "file_size_limit:          ", 
this.settings.file_size_limit, "\n",
+                       "\t", "file_upload_limit:        ", 
this.settings.file_upload_limit, "\n",
+                       "\t", "file_queue_limit:         ", 
this.settings.file_queue_limit, "\n",
+                       "\t", "debug:                    ", 
this.settings.debug.toString(), "\n",
+
+                       "\t", "prevent_swf_caching:      ", 
this.settings.prevent_swf_caching.toString(), "\n",
+
+                       "\t", "button_placeholder_id:    ", 
this.settings.button_placeholder_id.toString(), "\n",
+                       "\t", "button_placeholder:       ", 
(this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
+                       "\t", "button_image_url:         ", 
this.settings.button_image_url.toString(), "\n",
+                       "\t", "button_width:             ", 
this.settings.button_width.toString(), "\n",
+                       "\t", "button_height:            ", 
this.settings.button_height.toString(), "\n",
+                       "\t", "button_text:              ", 
this.settings.button_text.toString(), "\n",
+                       "\t", "button_text_style:        ", 
this.settings.button_text_style.toString(), "\n",
+                       "\t", "button_text_top_padding:  ", 
this.settings.button_text_top_padding.toString(), "\n",
+                       "\t", "button_text_left_padding: ", 
this.settings.button_text_left_padding.toString(), "\n",
+                       "\t", "button_action:            ", 
this.settings.button_action.toString(), "\n",
+                       "\t", "button_cursor:            ", 
this.settings.button_cursor.toString(), "\n",
+                       "\t", "button_disabled:          ", 
this.settings.button_disabled.toString(), "\n",
+
+                       "\t", "custom_settings:          ", 
this.settings.custom_settings.toString(), "\n",
+                       "Event Handlers:\n",
+                       "\t", "swfupload_preload_handler assigned:  ", (typeof 
this.settings.swfupload_preload_handler === "function").toString(), "\n",
+                       "\t", "swfupload_load_failed_handler assigned:  ", 
(typeof this.settings.swfupload_load_failed_handler === "function").toString(), 
"\n",
+                       "\t", "swfupload_loaded_handler assigned:  ", (typeof 
this.settings.swfupload_loaded_handler === "function").toString(), "\n",
+                       "\t", "mouse_click_handler assigned:       ", (typeof 
this.settings.mouse_click_handler === "function").toString(), "\n",
+                       "\t", "mouse_over_handler assigned:        ", (typeof 
this.settings.mouse_over_handler === "function").toString(), "\n",
+                       "\t", "mouse_out_handler assigned:         ", (typeof 
this.settings.mouse_out_handler === "function").toString(), "\n",
+                       "\t", "file_dialog_start_handler assigned: ", (typeof 
this.settings.file_dialog_start_handler === "function").toString(), "\n",
+                       "\t", "file_queued_handler assigned:       ", (typeof 
this.settings.file_queued_handler === "function").toString(), "\n",
+                       "\t", "file_queue_error_handler assigned:  ", (typeof 
this.settings.file_queue_error_handler === "function").toString(), "\n",
+                       "\t", "upload_resize_start_handler assigned:      ", 
(typeof this.settings.upload_resize_start_handler === "function").toString(), 
"\n",
+                       "\t", "upload_start_handler assigned:      ", (typeof 
this.settings.upload_start_handler === "function").toString(), "\n",
+                       "\t", "upload_progress_handler assigned:   ", (typeof 
this.settings.upload_progress_handler === "function").toString(), "\n",
+                       "\t", "upload_error_handler assigned:      ", (typeof 
this.settings.upload_error_handler === "function").toString(), "\n",
+                       "\t", "upload_success_handler assigned:    ", (typeof 
this.settings.upload_success_handler === "function").toString(), "\n",
+                       "\t", "upload_complete_handler assigned:   ", (typeof 
this.settings.upload_complete_handler === "function").toString(), "\n",
+                       "\t", "debug_handler assigned:             ", (typeof 
this.settings.debug_handler === "function").toString(), "\n",
+
+                       "Support:\n",
+                       "\t", "Load:                     ", 
(this.support.loading ? "Yes" : "No"), "\n",
+                       "\t", "Image Resize:             ", 
(this.support.imageResize ? "Yes" : "No"), "\n"
+
+               ].join("")
+       );
+};
+
+/* Note: addSetting and getSetting are no longer used by SWFUpload but are 
included
+       the maintain v2 API compatibility
+*/
+// Public: (Deprecated) addSetting adds a setting value. If the value given is 
undefined or null then the default_value is used.
+SWFUpload.prototype.addSetting = function (name, value, default_value) {
+    if (value == undefined) {
+        return (this.settings[name] = default_value);
+    } else {
+        return (this.settings[name] = value);
+       }
+};
+
+// Public: (Deprecated) getSetting gets a setting. Returns an empty string if 
the setting was not found.
+SWFUpload.prototype.getSetting = function (name) {
+    if (this.settings[name] != undefined) {
+        return this.settings[name];
+       }
+
+    return "";
+};
+
+
+
+// Private: callFlash handles function calls made to the Flash element.
+// Calls are made with a setTimeout for some functions to work around
+// bugs in the ExternalInterface library.
+SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
+       var movieElement, returnValue, returnString;
+       
+       argumentArray = argumentArray || [];
+       movieElement = this.getMovieElement();
+
+       // Flash's method if calling ExternalInterface methods (code adapted 
from MooTools).
+       try {
+               if (movieElement != undefined) {
+                       returnString = movieElement.CallFunction('<invoke 
name="' + functionName + '" returntype="javascript">' + 
__flash__argumentsToXML(argumentArray, 0) + '</invoke>');
+                       returnValue = eval(returnString);
+               } else {
+                       this.debug("Can't call flash because the movie wasn't 
found.");
+               }
+       } catch (ex) {
+               this.debug("Exception calling flash function '" + functionName 
+ "': " + ex.message);
+       }
+       
+       // Unescape file post param values
+       if (returnValue != undefined && typeof returnValue.post === "object") {
+               returnValue = this.unescapeFilePostParams(returnValue);
+       }
+
+       return returnValue;
+};
+
+/* *****************************
+       -- Flash control methods --
+       Your UI should use these
+       to operate SWFUpload
+   ***************************** */
+
+// WARNING: this function does not work in Flash Player 10
+// Public: selectFile causes a File Selection Dialog window to appear.  This
+// dialog only allows 1 file to be selected.
+SWFUpload.prototype.selectFile = function () {
+       this.callFlash("SelectFile");
+};
+
+// WARNING: this function does not work in Flash Player 10
+// Public: selectFiles causes a File Selection Dialog window to appear/ This
+// dialog allows the user to select any number of files
+// Flash Bug Warning: Flash limits the number of selectable files based on the 
combined length of the file names.
+// If the selection name length is too long the dialog will fail in an 
unpredictable manner.  There is no work-around
+// for this bug.
+SWFUpload.prototype.selectFiles = function () {
+       this.callFlash("SelectFiles");
+};
+
+
+// Public: startUpload starts uploading the first file in the queue unless
+// the optional parameter 'fileID' specifies the ID 
+SWFUpload.prototype.startUpload = function (fileID) {
+       this.callFlash("StartUpload", [fileID]);
+};
+
+// Public: startUpload starts uploading the first file in the queue unless
+// the optional parameter 'fileID' specifies the ID 
+SWFUpload.prototype.startResizedUpload = function (fileID, width, height, 
encoding, quality, allowEnlarging) {
+       this.callFlash("StartUpload", [fileID, { "width": width, "height" : 
height, "encoding" : encoding, "quality" : quality, "allowEnlarging" : 
allowEnlarging }]);
+};
+
+// Public: cancelUpload cancels any queued file.  The fileID parameter may be 
the file ID or index.
+// If you do not specify a fileID the current uploading file or first file in 
the queue is cancelled.
+// If you do not want the uploadError event to trigger you can specify false 
for the triggerErrorEvent parameter.
+SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
+       if (triggerErrorEvent !== false) {
+               triggerErrorEvent = true;
+       }
+       this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
+};
+
+// Public: stopUpload stops the current upload and requeues the file at the 
beginning of the queue.
+// If nothing is currently uploading then nothing happens.
+SWFUpload.prototype.stopUpload = function () {
+       this.callFlash("StopUpload");
+};
+
+
+// Public: requeueUpload requeues any file. If the file is requeued or already 
queued true is returned.
+// If the file is not found or is currently uploading false is returned.  
Requeuing a file bypasses the
+// file size, queue size, upload limit and other queue checks.  Certain files 
can't be requeued (e.g, invalid or zero bytes files).
+SWFUpload.prototype.requeueUpload = function (indexOrFileID) {
+       return this.callFlash("RequeueUpload", [indexOrFileID]);
+};
+
+
+/* ************************
+ * Settings methods
+ *   These methods change the SWFUpload settings.
+ *   SWFUpload settings should not be changed directly on the settings object
+ *   since many of the settings need to be passed to Flash in order to take
+ *   effect.
+ * *********************** */
+
+// Public: getStats gets the file statistics object.
+SWFUpload.prototype.getStats = function () {
+       return this.callFlash("GetStats");
+};
+
+// Public: setStats changes the SWFUpload statistics.  You shouldn't need to 
+// change the statistics but you can.  Changing the statistics does not
+// affect SWFUpload accept for the successful_uploads count which is used
+// by the upload_limit setting to determine how many files the user may upload.
+SWFUpload.prototype.setStats = function (statsObject) {
+       this.callFlash("SetStats", [statsObject]);
+};
+
+// Public: getFile retrieves a File object by ID or Index.  If the file is
+// not found then 'null' is returned.
+SWFUpload.prototype.getFile = function (fileID) {
+       if (typeof(fileID) === "number") {
+               return this.callFlash("GetFileByIndex", [fileID]);
+       } else {
+               return this.callFlash("GetFile", [fileID]);
+       }
+};
+
+// Public: getFileFromQueue retrieves a File object by ID or Index.  If the 
file is
+// not found then 'null' is returned.
+SWFUpload.prototype.getQueueFile = function (fileID) {
+       if (typeof(fileID) === "number") {
+               return this.callFlash("GetFileByQueueIndex", [fileID]);
+       } else {
+               return this.callFlash("GetFile", [fileID]);
+       }
+};
+
+
+// Public: addFileParam sets a name/value pair that will be posted with the
+// file specified by the Files ID.  If the name already exists then the
+// exiting value will be overwritten.
+SWFUpload.prototype.addFileParam = function (fileID, name, value) {
+       return this.callFlash("AddFileParam", [fileID, name, value]);
+};
+
+// Public: removeFileParam removes a previously set (by addFileParam) 
name/value
+// pair from the specified file.
+SWFUpload.prototype.removeFileParam = function (fileID, name) {
+       this.callFlash("RemoveFileParam", [fileID, name]);
+};
+
+// Public: setUploadUrl changes the upload_url setting.
+SWFUpload.prototype.setUploadURL = function (url) {
+       this.settings.upload_url = url.toString();
+       this.callFlash("SetUploadURL", [url]);
+};
+
+// Public: setPostParams changes the post_params setting
+SWFUpload.prototype.setPostParams = function (paramsObject) {
+       this.settings.post_params = paramsObject;
+       this.callFlash("SetPostParams", [paramsObject]);
+};
+
+// Public: addPostParam adds post name/value pair.  Each name can have only 
one value.
+SWFUpload.prototype.addPostParam = function (name, value) {
+       this.settings.post_params[name] = value;
+       this.callFlash("SetPostParams", [this.settings.post_params]);
+};
+
+// Public: removePostParam deletes post name/value pair.
+SWFUpload.prototype.removePostParam = function (name) {
+       delete this.settings.post_params[name];
+       this.callFlash("SetPostParams", [this.settings.post_params]);
+};
+
+// Public: setFileTypes changes the file_types setting and the 
file_types_description setting
+SWFUpload.prototype.setFileTypes = function (types, description) {
+       this.settings.file_types = types;
+       this.settings.file_types_description = description;
+       this.callFlash("SetFileTypes", [types, description]);
+};
+
+// Public: setFileSizeLimit changes the file_size_limit setting
+SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
+       this.settings.file_size_limit = fileSizeLimit;
+       this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
+};
+
+// Public: setFileUploadLimit changes the file_upload_limit setting
+SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
+       this.settings.file_upload_limit = fileUploadLimit;
+       this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
+};
+
+// Public: setFileQueueLimit changes the file_queue_limit setting
+SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
+       this.settings.file_queue_limit = fileQueueLimit;
+       this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
+};
+
+// Public: setFilePostName changes the file_post_name setting
+SWFUpload.prototype.setFilePostName = function (filePostName) {
+       this.settings.file_post_name = filePostName;
+       this.callFlash("SetFilePostName", [filePostName]);
+};
+
+// Public: setUseQueryString changes the use_query_string setting
+SWFUpload.prototype.setUseQueryString = function (useQueryString) {
+       this.settings.use_query_string = useQueryString;
+       this.callFlash("SetUseQueryString", [useQueryString]);
+};
+
+// Public: setRequeueOnError changes the requeue_on_error setting
+SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
+       this.settings.requeue_on_error = requeueOnError;
+       this.callFlash("SetRequeueOnError", [requeueOnError]);
+};
+
+// Public: setHTTPSuccess changes the http_success setting
+SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
+       if (typeof http_status_codes === "string") {
+               http_status_codes = http_status_codes.replace(" ", 
"").split(",");
+       }
+       
+       this.settings.http_success = http_status_codes;
+       this.callFlash("SetHTTPSuccess", [http_status_codes]);
+};
+
+// Public: setHTTPSuccess changes the http_success setting
+SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
+       this.settings.assume_success_timeout = timeout_seconds;
+       this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
+};
+
+// Public: setDebugEnabled changes the debug_enabled setting
+SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
+       this.settings.debug_enabled = debugEnabled;
+       this.callFlash("SetDebugEnabled", [debugEnabled]);
+};
+
+// Public: setButtonImageURL loads a button image sprite
+SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
+       if (buttonImageURL == undefined) {
+               buttonImageURL = "";
+       }
+       
+       this.settings.button_image_url = buttonImageURL;
+       this.callFlash("SetButtonImageURL", [buttonImageURL]);
+};
+
+// Public: setButtonDimensions resizes the Flash Movie and button
+SWFUpload.prototype.setButtonDimensions = function (width, height) {
+       this.settings.button_width = width;
+       this.settings.button_height = height;
+       
+       var movie = this.getMovieElement();
+       if (movie != undefined) {
+               movie.style.width = width + "px";
+               movie.style.height = height + "px";
+       }
+       
+       this.callFlash("SetButtonDimensions", [width, height]);
+};
+// Public: setButtonText Changes the text overlaid on the button
+SWFUpload.prototype.setButtonText = function (html) {
+       this.settings.button_text = html;
+       this.callFlash("SetButtonText", [html]);
+};
+// Public: setButtonTextPadding changes the top and left padding of the text 
overlay
+SWFUpload.prototype.setButtonTextPadding = function (left, top) {
+       this.settings.button_text_top_padding = top;
+       this.settings.button_text_left_padding = left;
+       this.callFlash("SetButtonTextPadding", [left, top]);
+};
+
+// Public: setButtonTextStyle changes the CSS used to style the HTML/Text 
overlaid on the button
+SWFUpload.prototype.setButtonTextStyle = function (css) {
+       this.settings.button_text_style = css;
+       this.callFlash("SetButtonTextStyle", [css]);
+};
+// Public: setButtonDisabled disables/enables the button
+SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
+       this.settings.button_disabled = isDisabled;
+       this.callFlash("SetButtonDisabled", [isDisabled]);
+};
+// Public: setButtonAction sets the action that occurs when the button is 
clicked
+SWFUpload.prototype.setButtonAction = function (buttonAction) {
+       this.settings.button_action = buttonAction;
+       this.callFlash("SetButtonAction", [buttonAction]);
+};
+
+// Public: setButtonCursor changes the mouse cursor displayed when hovering 
over the button
+SWFUpload.prototype.setButtonCursor = function (cursor) {
+       this.settings.button_cursor = cursor;
+       this.callFlash("SetButtonCursor", [cursor]);
+};
+
+/* *******************************
+       Flash Event Interfaces
+       These functions are used by Flash to trigger the various
+       events.
+       
+       All these functions a Private.
+       
+       Because the ExternalInterface library is buggy the event calls
+       are added to a queue and the queue then executed by a setTimeout.
+       This ensures that events are executed in a determinate order and that
+       the ExternalInterface bugs are avoided.
+******************************* */
+
+SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
+       // Warning: Don't call this.debug inside here or you'll create an 
infinite loop
+       var self = this;
+       
+       if (argumentArray == undefined) {
+               argumentArray = [];
+       } else if (!(argumentArray instanceof Array)) {
+               argumentArray = [argumentArray];
+       }
+       
+       if (typeof this.settings[handlerName] === "function") {
+               // Queue the event
+               this.eventQueue.push(function () {
+                       this.settings[handlerName].apply(this, argumentArray);
+               });
+               
+               // Execute the next queued event
+               setTimeout(function () {
+                       self.executeNextEvent();
+               }, 0);
+               
+       } else if (this.settings[handlerName] !== null) {
+               throw "Event handler " + handlerName + " is unknown or is not a 
function";
+       }
+};
+
+// Private: Causes the next event in the queue to be executed.  Since events 
are queued using a setTimeout
+// we must queue them in order to garentee that they are executed in order.
+SWFUpload.prototype.executeNextEvent = function () {
+       // Warning: Don't call this.debug inside here or you'll create an 
infinite loop
+
+       var  f = this.eventQueue ? this.eventQueue.shift() : null;
+       if (typeof(f) === "function") {
+               f.apply(this);
+       }
+};
+
+// Private: unescapeFileParams is part of a workaround for a flash bug where 
objects passed through ExternalInterface cannot have
+// properties that contain characters that are not valid for JavaScript 
identifiers. To work around this
+// the Flash Component escapes the parameter names and we must unescape again 
before passing them along.
+SWFUpload.prototype.unescapeFilePostParams = function (file) {
+       var reg = /[$]([0-9a-f]{4})/i, unescapedPost = {}, uk, k, match;
+
+       if (file != undefined) {
+               for (k in file.post) {
+                       if (file.post.hasOwnProperty(k)) {
+                               uk = k;
+                               while ((match = reg.exec(uk)) !== null) {
+                                       uk = uk.replace(match[0], 
String.fromCharCode(parseInt("0x" + match[1], 16)));
+                               }
+                               unescapedPost[uk] = file.post[k];
+                       }
+               }
+
+               file.post = unescapedPost;
+       }
+
+       return file;
+};
+
+// Private: This event is called by SWFUpload Init after we've determined what 
the user's Flash Player supports.
+// Use the swfupload_preload_handler event setting to execute custom code when 
SWFUpload has loaded.
+// Return false to prevent SWFUpload from loading and allow your script to do 
something else if your required feature is
+// not supported
+SWFUpload.prototype.swfuploadPreload = function () {
+       var returnValue;
+       if (typeof this.settings.swfupload_preload_handler === "function") {
+               returnValue = 
this.settings.swfupload_preload_handler.call(this);
+       } else if (this.settings.swfupload_preload_handler != undefined) {
+               throw "upload_start_handler must be a function";
+       }
+
+       // Convert undefined to true so if nothing is returned from the 
upload_start_handler it is
+       // interpretted as 'true'.
+       if (returnValue === undefined) {
+               returnValue = true;
+       }
+       
+       return !!returnValue;
+}
+
+// Private: This event is called by Flash when it has finished loading. Don't 
modify this.
+// Use the swfupload_loaded_handler event setting to execute custom code when 
SWFUpload has loaded.
+SWFUpload.prototype.flashReady = function () {
+       // Check that the movie element is loaded correctly with its 
ExternalInterface methods defined
+       var movieElement =      this.cleanUp();
+
+       if (!movieElement) {
+               this.debug("Flash called back ready but the flash movie can't 
be found.");
+               return;
+       }
+
+       this.queueEvent("swfupload_loaded_handler");
+};
+
+// Private: removes Flash added fuctions to the DOM node to prevent memory 
leaks in IE.
+// This function is called by Flash each time the ExternalInterface functions 
are created.
+SWFUpload.prototype.cleanUp = function () {
+       var key, movieElement = this.getMovieElement();
+       
+       // Pro-actively unhook all the Flash functions
+       try {
+               if (movieElement && typeof(movieElement.CallFunction) === 
"unknown") { // We only want to do this in IE
+                       this.debug("Removing Flash functions hooks (this should 
only run in IE and should prevent memory leaks)");
+                       for (key in movieElement) {
+                               try {
+                                       if (typeof(movieElement[key]) === 
"function") {
+                                               movieElement[key] = null;
+                                       }
+                               } catch (ex) {
+                               }
+                       }
+               }
+       } catch (ex1) {
+       
+       }
+
+       // Fix Flashes own cleanup code so if the SWF Movie was removed from 
the page
+       // it doesn't display errors.
+       window["__flash__removeCallback"] = function (instance, name) {
+               try {
+                       if (instance) {
+                               instance[name] = null;
+                       }
+               } catch (flashEx) {
+               
+               }
+       };
+       
+       return movieElement;
+};
+
+/* When the button_action is set to None this event gets fired and executes 
the mouse_click_handler */
+SWFUpload.prototype.mouseClick = function () {
+       this.queueEvent("mouse_click_handler");
+};
+SWFUpload.prototype.mouseOver = function () {
+       this.queueEvent("mouse_over_handler");
+};
+SWFUpload.prototype.mouseOut = function () {
+       this.queueEvent("mouse_out_handler");
+};
+
+/* This is a chance to do something before the browse window opens */
+SWFUpload.prototype.fileDialogStart = function () {
+       this.queueEvent("file_dialog_start_handler");
+};
+
+
+/* Called when a file is successfully added to the queue. */
+SWFUpload.prototype.fileQueued = function (file) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("file_queued_handler", file);
+};
+
+
+/* Handle errors that occur when an attempt to queue a file fails. */
+SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
+};
+
+/* Called after the file dialog has closed and the selected files have been 
queued.
+       You could call startUpload here if you want the queued files to begin 
uploading immediately. */
+SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, 
numFilesQueued, numFilesInQueue) {
+       this.queueEvent("file_dialog_complete_handler", [numFilesSelected, 
numFilesQueued, numFilesInQueue]);
+};
+
+SWFUpload.prototype.uploadResizeStart = function (file, resizeSettings) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("upload_resize_start_handler", [file, 
resizeSettings.width, resizeSettings.height, resizeSettings.encoding, 
resizeSettings.quality]);
+};
+
+SWFUpload.prototype.uploadStart = function (file) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("return_upload_start_handler", file);
+};
+
+SWFUpload.prototype.returnUploadStart = function (file) {
+       var returnValue;
+       if (typeof this.settings.upload_start_handler === "function") {
+               file = this.unescapeFilePostParams(file);
+               returnValue = this.settings.upload_start_handler.call(this, 
file);
+       } else if (this.settings.upload_start_handler != undefined) {
+               throw "upload_start_handler must be a function";
+       }
+
+       // Convert undefined to true so if nothing is returned from the 
upload_start_handler it is
+       // interpretted as 'true'.
+       if (returnValue === undefined) {
+               returnValue = true;
+       }
+       
+       returnValue = !!returnValue;
+       
+       this.callFlash("ReturnUploadStart", [returnValue]);
+};
+
+
+
+SWFUpload.prototype.uploadProgress = function (file, bytesComplete, 
bytesTotal) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("upload_progress_handler", [file, bytesComplete, 
bytesTotal]);
+};
+
+SWFUpload.prototype.uploadError = function (file, errorCode, message) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("upload_error_handler", [file, errorCode, message]);
+};
+
+SWFUpload.prototype.uploadSuccess = function (file, serverData, 
responseReceived) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("upload_success_handler", [file, serverData, 
responseReceived]);
+};
+
+SWFUpload.prototype.uploadComplete = function (file) {
+       file = this.unescapeFilePostParams(file);
+       this.queueEvent("upload_complete_handler", file);
+};
+
+/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. 
By default it writes messages to the
+   internal debug console.  You can override this event and have messages 
written where you want. */
+SWFUpload.prototype.debug = function (message) {
+       this.queueEvent("debug_handler", message);
+};
+
+
+/* **********************************
+       Debug Console
+       The debug console is a self contained, in page location
+       for debug message to be sent.  The Debug Console adds
+       itself to the body if necessary.
+
+       The console is automatically scrolled as messages appear.
+       
+       If you are using your own debug handler or when you deploy to 
production and
+       have debug disabled you can remove these functions to reduce the file 
size
+       and complexity.
+********************************** */
+   
+// Private: debugMessage is the default debug_handler.  If you want to print 
debug messages
+// call the debug() function.  When overriding the function your own function 
should
+// check to see if the debug setting is true before outputting debug 
information.
+SWFUpload.prototype.debugMessage = function (message) {
+       var exceptionMessage, exceptionValues, key;
+
+       if (this.settings.debug) {
+               exceptionValues = [];
+
+               // Check for an exception object and print it nicely
+               if (typeof message === "object" && typeof message.name === 
"string" && typeof message.message === "string") {
+                       for (key in message) {
+                               if (message.hasOwnProperty(key)) {
+                                       exceptionValues.push(key + ": " + 
message[key]);
+                               }
+                       }
+                       exceptionMessage = exceptionValues.join("\n") || "";
+                       exceptionValues = exceptionMessage.split("\n");
+                       exceptionMessage = "EXCEPTION: " + 
exceptionValues.join("\nEXCEPTION: ");
+                       SWFUpload.Console.writeLine(exceptionMessage);
+               } else {
+                       SWFUpload.Console.writeLine(message);
+               }
+       }
+};
+
+SWFUpload.Console = {};
+SWFUpload.Console.writeLine = function (message) {
+       var console, documentForm;
+
+       try {
+               console = document.getElementById("SWFUpload_Console");
+
+               if (!console) {
+                       documentForm = document.createElement("form");
+                       
document.getElementsByTagName("body")[0].appendChild(documentForm);
+
+                       console = document.createElement("textarea");
+                       console.id = "SWFUpload_Console";
+                       console.style.fontFamily = "monospace";
+                       console.setAttribute("wrap", "off");
+                       console.wrap = "off";
+                       console.style.overflow = "auto";
+                       console.style.width = "700px";
+                       console.style.height = "350px";
+                       console.style.margin = "5px";
+                       documentForm.appendChild(console);
+               }
+
+               console.value += message + "\n";
+
+               console.scrollTop = console.scrollHeight - console.clientHeight;
+       } catch (ex) {
+               alert("Exception: " + ex.name + " Message: " + ex.message);
+       }
+};
+
+
+/*     SWFObject v2.2 <http://code.google.com/p/swfobject/> 
+       is released under the MIT License 
<http://www.opensource.org/licenses/mit-license.php> 
+*/
+swfobject = function(){var D="undefined",r="object",S="Shockwave 
Flash",W="ShockwaveFlash.ShockwaveFlash",q="application/x-shockwave-flash",R="SWFObjectExprInst",x="onreadystatechange",O=window,j=document,t=navigator,T=false,U=[h],o=[],N=[],I=[],l,Q,E,B,J=false,a=false,n,G,m=true,M=function(){var
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X=j.getElementsByTagName("body")[0];var aa=C(r);aa.setAttribute("type",q);var 
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ae=c(X);if(ae){if(ae.nodeName=="OBJECT"){l=g(ae);Q=null}else{l=ae;Q=X}aa.id=R;if(typeof
 
aa.width==D||(!/%$/.test(aa.width)&&parseInt(aa.width,10)<310)){aa.width="310"}if(typeof
 
aa.height==D||(!/%$/.test(aa.height)&&parseInt(aa.height,10)<137)){aa.height="137"}j.title=j.title.slice(0,47)+"
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ab.flashvars!=D){ab.flashvars+="&"+ac}else{ab.flashvars=ac}if(M.ie&&M.win&&ae.readyState!=4){var
 
Y=C("div");X+="SWFObjectNew";Y.setAttribute("id",X);ae.parentNode.insertBefore(Y,ae);ae.style.display="none";(function(){if(ae.readyState==4){ae.parentNode.removeChild(ae)}else{setTimeout(arguments.callee,10)}})()}u(aa,ab,X)}}function
 p(Y){if(M.ie&&M.win&&Y.readyState!=4){var 
X=C("div");Y.parentNode.insertBefore(X,Y);X.parentNode.replaceChild(g(Y),X);Y.style.display="none";(function(){if(Y.readyState==4){Y.parentNode.removeChild(Y)}else{setTimeout(arguments.callee,10)}})()}else{Y.parentNode.replaceChild(g(Y),Y)}}function
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Y=ab.getElementsByTagName(r)[0];if(Y){var ad=Y.childNodes;if(ad){var 
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"+ae+'="'+ai[ae]+'"'}}}}}var af="";for(var ad in 
ag){if(ag[ad]!=Object.prototype[ad]){af+='<param name="'+ad+'" 
value="'+ag[ad]+'" />'}}aa.outerHTML='<object 
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ag){if(ag[ab]!=Object.prototype[ab]&&ab.toLowerCase()!="movie"){e(Z,ab,ag[ab])}}aa.parentNode.replaceChild(Z,aa);X=Z}}return
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aa=C("param");aa.setAttribute("name",X);aa.setAttribute("value",Y);Z.appendChild(aa)}function
 y(Y){var 
X=c(Y);if(X&&X.nodeName=="OBJECT"){if(M.ie&&M.win){X.style.display="none";(function(){if(X.readyState==4){b(Y)}else{setTimeout(arguments.callee,10)}})()}else{X.parentNode.removeChild(X)}}}function
 b(Z){var Y=c(Z);if(Y){for(var X in Y){if(typeof 
Y[X]=="function"){Y[X]=null}}Y.parentNode.removeChild(Y)}}function c(Z){var 
X=null;try{X=j.getElementById(Z)}catch(Y){}return X}function C(X){return 
j.createElement(X)}function 
i(Z,X,Y){Z.attachEvent(X,Y);I[I.length]=[Z,X,Y]}function F(Z){var 
Y=M.pv,X=Z.split(".");X[0]=parseInt(X[0],10);X[1]=parseInt(X[1],10)||0;X[2]=parseInt(X[2],10)||0;return(Y[0]>X[0]||(Y[0]==X[0]&&Y[1]>X[1])||(Y[0]==X[0]&&Y[1]==X[1]&&Y[2]>=X[2]))?true:false}function
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aa=j.getElementsByTagName("head")[0];if(!aa){return}var X=(ad&&typeof 
ad=="string")?ad:"screen";if(ab){n=null;G=null}if(!n||G!=X){var 
Z=C("style");Z.setAttribute("type","text/css");Z.setAttribute("media",X);n=aa.appendChild(Z);if(M.ie&&M.win&&typeof
 
j.styleSheets!=D&&j.styleSheets.length>0){n=j.styleSheets[j.styleSheets.length-1]}G=X}if(M.ie&&M.win){if(n&&typeof
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j.createTextNode!=D){n.appendChild(j.createTextNode(ac+" {"+Y+"}"))}}}function 
w(Z,X){if(!m){return}var 
Y=X?"visible":"hidden";if(J&&c(Z)){c(Z).style.visibility=Y}else{v("#"+Z,"visibility:"+Y)}}function
 L(Y){var Z=/[\\\"<>\.;]/;var X=Z.exec(Y)!=null;return X&&typeof 
encodeURIComponent!=D?encodeURIComponent(Y):Y}var 
d=function(){if(M.ie&&M.win){window.attachEvent("onunload",function(){var 
ac=I.length;for(var 
ab=0;ab<ac;ab++){I[ab][0].detachEvent(I[ab][1],I[ab][2])}var Z=N.length;for(var 
aa=0;aa<Z;aa++){y(N[aa])}for(var Y in M){M[Y]=null}M=null;for(var X in 
swfobject){swfobject[X]=null}swfobject=null})}}();return{registerObject:function(ab,X,aa,Z){if(M.w3&&ab&&X){var
 
Y={};Y.id=ab;Y.swfVersion=X;Y.expressInstall=aa;Y.callbackFn=Z;o[o.length]=Y;w(ab,false)}else{if(Z){Z({success:false,id:ab})}}},getObjectById:function(X){if(M.w3){return
 z(X)}},embedSWF:function(ab,ah,ae,ag,Y,aa,Z,ad,af,ac){var 
X={success:false,id:ah};if(M.w3&&!(M.wk&&M.wk<312)&&ab&&ah&&ae&&ag&&Y){w(ah,false);K(function(){ae+="";ag+="";var
 aj={};if(af&&typeof af===r){for(var al in 
af){aj[al]=af[al]}}aj.data=ab;aj.width=ae;aj.height=ag;var am={};if(ad&&typeof 
ad===r){for(var ak in ad){am[ak]=ad[ak]}}if(Z&&typeof Z===r){for(var ai in 
Z){if(typeof 
am.flashvars!=D){am.flashvars+="&"+ai+"="+Z[ai]}else{am.flashvars=ai+"="+Z[ai]}}}if(F(Y)){var
 
an=u(aj,am,ah);if(aj.id==ah){w(ah,true)}X.success=true;X.ref=an}else{if(aa&&A()){aj.data=aa;P(aj,am,ah,ac);return}else{w(ah,true)}}if(ac){ac(X)}})}else{if(ac){ac(X)}}},switchOffAutoHideShow:function(){m=false},ua:M,getFlashPlayerVersion:function(){return{major:M.pv[0],minor:M.pv[1],release:M.pv[2]}},hasFlashPlayerVersion:F,createSWF:function(Z,Y,X){if(M.w3){return
 u(Z,Y,X)}else{return 
undefined}},showExpressInstall:function(Z,aa,X,Y){if(M.w3&&A()){P(Z,aa,X,Y)}},removeSWF:function(X){if(M.w3){y(X)}},createCSS:function(aa,Z,Y,X){if(M.w3){v(aa,Z,Y,X)}},addDomLoadEvent:K,addLoadEvent:s,getQueryParamValue:function(aa){var
 
Z=j.location.search||j.location.hash;if(Z){if(/\?/.test(Z)){Z=Z.split("?")[1]}if(aa==null){return
 L(Z)}var Y=Z.split("&");for(var 
X=0;X<Y.length;X++){if(Y[X].substring(0,Y[X].indexOf("="))==aa){return 
L(Y[X].substring((Y[X].indexOf("=")+1)))}}}return""},expressInstallCallback:function(){if(a){var
 
X=c(R);if(X&&l){X.parentNode.replaceChild(l,X);if(Q){w(Q,true);if(M.ie&&M.win){l.style.display="block"}}if(E){E(B)}}a=false}}}}();
+swfobject.addDomLoadEvent(function () {
+       if (typeof(SWFUpload.onload) === "function") {
+               SWFUpload.onload.call(window);
+       }
+});

Added: trunk/phpgwapi/js/swfupload/swfupload.proxy.js
===================================================================
--- trunk/phpgwapi/js/swfupload/swfupload.proxy.js                              
(rev 0)
+++ trunk/phpgwapi/js/swfupload/swfupload.proxy.js      2010-11-25 14:52:47 UTC 
(rev 6641)
@@ -0,0 +1,96 @@
+/*
+       Proxy Plug-in
+       
+       Features:
+               Times an upload to see if it appear suspiciously fast which 
might indicate a proxy server or anti-virus suite intercepting the upload. 
+               If the upload seems too fast an uploadError event is fired with 
PROXY error code after the final uploadProgress event.
+               
+               Adds a SWFUpload setting allowing you to tweak the bytes/s for 
triggering the error:
+                       proxy_detect_threshold : 256000
+                       
+               Adds an UPLOAD_ERROR entry called PROXY:
+                       function uploadError(file, errorCode, message) {
+                               if (errorCode === SWFUpload.UPLOAD_ERROR.PROXY) 
{
+                                       alert("You might have a proxy!");
+                               }
+                       }
+       */
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+       SWFUpload.proxyDetect = {};
+       SWFUpload.UPLOAD_ERROR.PROXY = -30300;
+       
+       SWFUpload.prototype.initSettings = (function (oldInitSettings) {
+               return function (userSettings) {
+                       if (typeof(oldInitSettings) === "function") {
+                               oldInitSettings.call(this, userSettings);
+                       }
+                       
+                       this.ensureDefault = function (settingName, 
defaultValue) {
+                               this.settings[settingName] = 
(userSettings[settingName] == undefined) ? defaultValue : 
userSettings[settingName];
+                       };
+
+                       // List used to keep the speed stats for the files we 
are tracking
+                       this.proxyDetectFileStartTimes = {};
+                       this.proxyDetectSettings = {};
+
+                       this.ensureDefault("proxy_detect_threshold", 256000); 
// Default is 250 KB per second
+                       
+                       this.proxyDetectSettings.user_upload_progress_handler = 
this.settings.upload_progress_handler;
+                       this.proxyDetectSettings.user_upload_complete_handler = 
this.settings.upload_complete_handler;
+                       
+                       this.settings.upload_progress_handler = 
SWFUpload.proxyDetect.uploadProgressHandler;
+                       this.settings.upload_complete_handler = 
SWFUpload.proxyDetect.uploadCompleteHandler;
+                       
+                       
+                       delete this.ensureDefault;
+               };
+       }(SWFUpload.prototype.initSettings));
+
+       SWFUpload.proxyDetect.uploadProgressHandler = function (file, 
bytesComplete, bytesTotal) {
+               var ex1 = null, time, differenceMS, bps;
+               try {
+                       if (typeof 
this.proxyDetectSettings.user_upload_progress_handler === "function") {
+                               
this.proxyDetectSettings.user_upload_progress_handler.call(this, file, 
bytesComplete, bytesTotal);
+                       }
+               } catch (ex1) { }
+                       
+               
+               if (bytesComplete === 0) {
+                       this.proxyDetectFileStartTimes[file.ID] = new Date();
+
+               } else if (bytesComplete === bytesTotal) {
+                       try {
+                               // Calculate the Bps and decide if we should 
trigger the error
+                               time = new Date();
+                               differenceMS = time.getTime() - 
this.proxyDetectFileStartTimes[file.ID].getTime();
+                               
+                               if (differenceMS === 0) {
+                                       differenceMS = 1;
+                               }
+                               
+                               bps = bytesTotal / (differenceMS * 1000);
+                               if (bps > 
parseInt(this.settings.proxy_detect_threshold, 10)) {
+                                       this.queueEvent("upload_error_handler", 
[file, SWFUpload.UPLOAD_ERROR.PROXY, bps]);
+                               }                                       
+                       } catch (ex) {
+                       }
+               }
+               
+               if (ex1 !== null) {
+                       throw(ex1);
+               }
+       };
+       
+       SWFUpload.proxyDetect.uploadCompleteHandler = function (file) {
+               try {
+                       delete this.proxyDetectFileStartTimes[file.ID];
+               } catch (ex) {
+               }
+               
+               if (typeof 
this.proxyDetectSettings.user_upload_progress_handler === "function") {
+                       return 
this.proxyDetectSettings.user_upload_progress_handler.call(this, file);
+               }
+       };      
+}
\ No newline at end of file

Added: trunk/phpgwapi/js/swfupload/swfupload.queue.js
===================================================================
--- trunk/phpgwapi/js/swfupload/swfupload.queue.js                              
(rev 0)
+++ trunk/phpgwapi/js/swfupload/swfupload.queue.js      2010-11-25 14:52:47 UTC 
(rev 6641)
@@ -0,0 +1,98 @@
+/*
+       Queue Plug-in
+       
+       Features:
+               *Adds a cancelQueue() method for cancelling the entire queue.
+               *All queued files are uploaded when startUpload() is called.
+               *If false is returned from uploadComplete then the queue upload 
is stopped.
+                If false is not returned (strict comparison) then the queue 
upload is continued.
+               *Adds a QueueComplete event that is fired when all the queued 
files have finished uploading.
+                Set the event handler with the queue_complete_handler setting.
+               
+       */
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+       SWFUpload.queue = {};
+       
+       SWFUpload.prototype.initSettings = (function (oldInitSettings) {
+               return function (userSettings) {
+                       if (typeof(oldInitSettings) === "function") {
+                               oldInitSettings.call(this, userSettings);
+                       }
+                       
+                       this.queueSettings = {};
+                       
+                       this.queueSettings.queue_cancelled_flag = false;
+                       this.queueSettings.queue_upload_count = 0;
+                       
+                       this.queueSettings.user_upload_complete_handler = 
this.settings.upload_complete_handler;
+                       this.queueSettings.user_upload_start_handler = 
this.settings.upload_start_handler;
+                       this.settings.upload_complete_handler = 
SWFUpload.queue.uploadCompleteHandler;
+                       this.settings.upload_start_handler = 
SWFUpload.queue.uploadStartHandler;
+                       
+                       this.settings.queue_complete_handler = 
userSettings.queue_complete_handler || null;
+               };
+       })(SWFUpload.prototype.initSettings);
+
+       SWFUpload.prototype.startUpload = function (fileID) {
+               this.queueSettings.queue_cancelled_flag = false;
+               this.callFlash("StartUpload", [fileID]);
+       };
+
+       SWFUpload.prototype.cancelQueue = function () {
+               this.queueSettings.queue_cancelled_flag = true;
+               this.stopUpload();
+               
+               var stats = this.getStats();
+               while (stats.files_queued > 0) {
+                       this.cancelUpload();
+                       stats = this.getStats();
+               }
+       };
+       
+       SWFUpload.queue.uploadStartHandler = function (file) {
+               var returnValue;
+               if (typeof(this.queueSettings.user_upload_start_handler) === 
"function") {
+                       returnValue = 
this.queueSettings.user_upload_start_handler.call(this, file);
+               }
+               
+               // To prevent upload a real "FALSE" value must be returned, 
otherwise default to a real "TRUE" value.
+               returnValue = (returnValue === false) ? false : true;
+               
+               this.queueSettings.queue_cancelled_flag = !returnValue;
+
+               return returnValue;
+       };
+       
+       SWFUpload.queue.uploadCompleteHandler = function (file) {
+               var user_upload_complete_handler = 
this.queueSettings.user_upload_complete_handler;
+               var continueUpload;
+               
+               if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
+                       this.queueSettings.queue_upload_count++;
+               }
+
+               if (typeof(user_upload_complete_handler) === "function") {
+                       continueUpload = 
(user_upload_complete_handler.call(this, file) === false) ? false : true;
+               } else if (file.filestatus === SWFUpload.FILE_STATUS.QUEUED) {
+                       // If the file was stopped and re-queued don't restart 
the upload
+                       continueUpload = false;
+               } else {
+                       continueUpload = true;
+               }
+               
+               if (continueUpload) {
+                       var stats = this.getStats();
+                       if (stats.files_queued > 0 && 
this.queueSettings.queue_cancelled_flag === false) {
+                               this.startUpload();
+                       } else if (this.queueSettings.queue_cancelled_flag === 
false) {
+                               this.queueEvent("queue_complete_handler", 
[this.queueSettings.queue_upload_count]);
+                               this.queueSettings.queue_upload_count = 0;
+                       } else {
+                               this.queueSettings.queue_cancelled_flag = false;
+                               this.queueSettings.queue_upload_count = 0;
+                       }
+               }
+       };
+}
\ No newline at end of file

Added: trunk/phpgwapi/js/swfupload/swfupload.speed.js
===================================================================
--- trunk/phpgwapi/js/swfupload/swfupload.speed.js                              
(rev 0)
+++ trunk/phpgwapi/js/swfupload/swfupload.speed.js      2010-11-25 14:52:47 UTC 
(rev 6641)
@@ -0,0 +1,346 @@
+/*
+       Speed Plug-in
+       
+       Features:
+               *Adds several properties to the 'file' object indicated upload 
speed, time left, upload time, etc.
+                       - currentSpeed -- String indicating the upload speed, 
bits per second
+                       - averageSpeed -- Overall average upload speed, bits 
per second
+                       - movingAverageSpeed -- Speed over averaged over the 
last several measurements, bits per second
+                       - timeRemaining -- Estimated remaining upload time in 
seconds
+                       - timeElapsed -- Number of seconds passed for this 
upload
+                       - percentUploaded -- Percentage of the file uploaded (0 
to 100)
+                       - sizeUploaded -- Formatted size uploaded so far, bytes
+               
+               *Adds setting 'moving_average_history_size' for defining the 
window size used to calculate the moving average speed.
+               
+               *Adds several Formatting functions for formatting that values 
provided on the file object.
+                       - SWFUpload.speed.formatBPS(bps) -- outputs string 
formatted in the best units (Gbps, Mbps, Kbps, bps)
+                       - SWFUpload.speed.formatTime(seconds) -- outputs string 
formatted in the best units (x Hr y M z S)
+                       - SWFUpload.speed.formatSize(bytes) -- outputs string 
formatted in the best units (w GB x MB y KB z B )
+                       - SWFUpload.speed.formatPercent(percent) -- outputs 
string formatted with a percent sign (x.xx %)
+                       - SWFUpload.speed.formatUnits(baseNumber, 
divisionArray, unitLabelArray, fractionalBoolean)
+                               - Formats a number using the division array to 
determine how to apply the labels in the Label Array
+                               - factionalBoolean indicates whether the number 
should be returned as a single fractional number with a unit (speed)
+                                   or as several numbers labeled with units 
(time)
+       */
+
+var SWFUpload;
+if (typeof(SWFUpload) === "function") {
+       SWFUpload.speed = {};
+       
+       SWFUpload.prototype.initSettings = (function (oldInitSettings) {
+               return function (userSettings) {
+                       if (typeof(oldInitSettings) === "function") {
+                               oldInitSettings.call(this, userSettings);
+                       }
+                       
+                       this.ensureDefault = function (settingName, 
defaultValue) {
+                               this.settings[settingName] = 
(userSettings[settingName] == undefined) ? defaultValue : 
userSettings[settingName];
+                       };
+
+                       // List used to keep the speed stats for the files we 
are tracking
+                       this.fileSpeedStats = {};
+                       this.speedSettings = {};
+
+                       this.ensureDefault("moving_average_history_size", "10");
+                       
+                       this.speedSettings.user_file_queued_handler = 
this.settings.file_queued_handler;
+                       this.speedSettings.user_file_queue_error_handler = 
this.settings.file_queue_error_handler;
+                       this.speedSettings.user_upload_start_handler = 
this.settings.upload_start_handler;
+                       this.speedSettings.user_upload_error_handler = 
this.settings.upload_error_handler;
+                       this.speedSettings.user_upload_progress_handler = 
this.settings.upload_progress_handler;
+                       this.speedSettings.user_upload_success_handler = 
this.settings.upload_success_handler;
+                       this.speedSettings.user_upload_complete_handler = 
this.settings.upload_complete_handler;
+                       
+                       this.settings.file_queued_handler = 
SWFUpload.speed.fileQueuedHandler;
+                       this.settings.file_queue_error_handler = 
SWFUpload.speed.fileQueueErrorHandler;
+                       this.settings.upload_start_handler = 
SWFUpload.speed.uploadStartHandler;
+                       this.settings.upload_error_handler = 
SWFUpload.speed.uploadErrorHandler;
+                       this.settings.upload_progress_handler = 
SWFUpload.speed.uploadProgressHandler;
+                       this.settings.upload_success_handler = 
SWFUpload.speed.uploadSuccessHandler;
+                       this.settings.upload_complete_handler = 
SWFUpload.speed.uploadCompleteHandler;
+                       
+                       delete this.ensureDefault;
+               };
+       })(SWFUpload.prototype.initSettings);
+
+       
+       SWFUpload.speed.fileQueuedHandler = function (file) {
+               if (typeof this.speedSettings.user_file_queued_handler === 
"function") {
+                       file = SWFUpload.speed.extendFile(file);
+                       
+                       return 
this.speedSettings.user_file_queued_handler.call(this, file);
+               }
+       };
+       
+       SWFUpload.speed.fileQueueErrorHandler = function (file, errorCode, 
message) {
+               if (typeof this.speedSettings.user_file_queue_error_handler === 
"function") {
+                       file = SWFUpload.speed.extendFile(file);
+                       
+                       return 
this.speedSettings.user_file_queue_error_handler.call(this, file, errorCode, 
message);
+               }
+       };
+
+       SWFUpload.speed.uploadStartHandler = function (file) {
+               if (typeof this.speedSettings.user_upload_start_handler === 
"function") {
+                       file = SWFUpload.speed.extendFile(file, 
this.fileSpeedStats);
+                       return 
this.speedSettings.user_upload_start_handler.call(this, file);
+               }
+       };
+       
+       SWFUpload.speed.uploadErrorHandler = function (file, errorCode, 
message) {
+               file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+               SWFUpload.speed.removeTracking(file, this.fileSpeedStats);
+
+               if (typeof this.speedSettings.user_upload_error_handler === 
"function") {
+                       return 
this.speedSettings.user_upload_error_handler.call(this, file, errorCode, 
message);
+               }
+       };
+       SWFUpload.speed.uploadProgressHandler = function (file, bytesComplete, 
bytesTotal) {
+               this.updateTracking(file, bytesComplete);
+               file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+
+               if (typeof this.speedSettings.user_upload_progress_handler === 
"function") {
+                       return 
this.speedSettings.user_upload_progress_handler.call(this, file, bytesComplete, 
bytesTotal);
+               }
+       };
+       
+       SWFUpload.speed.uploadSuccessHandler = function (file, serverData) {
+               if (typeof this.speedSettings.user_upload_success_handler === 
"function") {
+                       file = SWFUpload.speed.extendFile(file, 
this.fileSpeedStats);
+                       return 
this.speedSettings.user_upload_success_handler.call(this, file, serverData);
+               }
+       };
+       SWFUpload.speed.uploadCompleteHandler = function (file) {
+               file = SWFUpload.speed.extendFile(file, this.fileSpeedStats);
+               SWFUpload.speed.removeTracking(file, this.fileSpeedStats);
+
+               if (typeof this.speedSettings.user_upload_complete_handler === 
"function") {
+                       return 
this.speedSettings.user_upload_complete_handler.call(this, file);
+               }
+       };
+       
+       // Private: extends the file object with the speed plugin values
+       SWFUpload.speed.extendFile = function (file, trackingList) {
+               var tracking;
+               
+               if (!file) {
+                       return file;
+               }
+               
+               if (trackingList) {
+                       tracking = trackingList[file.id];
+               }
+               
+               if (tracking) {
+                       file.currentSpeed = tracking.currentSpeed;
+                       file.averageSpeed = tracking.averageSpeed;
+                       file.movingAverageSpeed = tracking.movingAverageSpeed;
+                       file.timeRemaining = tracking.timeRemaining;
+                       file.timeElapsed = tracking.timeElapsed;
+                       file.percentUploaded = tracking.percentUploaded;
+                       file.sizeUploaded = tracking.bytesUploaded;
+
+               } else {
+                       file.currentSpeed = 0;
+                       file.averageSpeed = 0;
+                       file.movingAverageSpeed = 0;
+                       file.timeRemaining = 0;
+                       file.timeElapsed = 0;
+                       file.percentUploaded = 0;
+                       file.sizeUploaded = 0;
+               }
+               
+               return file;
+       };
+       
+       // Private: Updates the speed tracking object, or creates it if 
necessary
+       SWFUpload.prototype.updateTracking = function (file, bytesUploaded) {
+               var tracking = this.fileSpeedStats[file.id];
+               if (!tracking) {
+                       this.fileSpeedStats[file.id] = tracking = {};
+               }
+               
+               // Sanity check inputs
+               bytesUploaded = bytesUploaded || tracking.bytesUploaded || 0;
+               if (bytesUploaded < 0) {
+                       bytesUploaded = 0;
+               }
+               if (bytesUploaded > file.size) {
+                       bytesUploaded = file.size;
+               }
+               
+               var tickTime = (new Date()).getTime();
+               if (!tracking.startTime) {
+                       tracking.startTime = (new Date()).getTime();
+                       tracking.lastTime = tracking.startTime;
+                       tracking.currentSpeed = 0;
+                       tracking.averageSpeed = 0;
+                       tracking.movingAverageSpeed = 0;
+                       tracking.movingAverageHistory = [];
+                       tracking.timeRemaining = 0;
+                       tracking.timeElapsed = 0;
+                       tracking.percentUploaded = bytesUploaded / file.size;
+                       tracking.bytesUploaded = bytesUploaded;
+               } else if (tracking.startTime > tickTime) {
+                       this.debug("When backwards in time");
+               } else {
+                       // Get time and deltas
+                       var now = (new Date()).getTime();
+                       var lastTime = tracking.lastTime;
+                       var deltaTime = now - lastTime;
+                       var deltaBytes = bytesUploaded - tracking.bytesUploaded;
+                       
+                       if (deltaBytes === 0 || deltaTime === 0) {
+                               return tracking;
+                       }
+                       
+                       // Update tracking object
+                       tracking.lastTime = now;
+                       tracking.bytesUploaded = bytesUploaded;
+                       
+                       // Calculate speeds
+                       tracking.currentSpeed = (deltaBytes * 8 ) / (deltaTime 
/ 1000);
+                       tracking.averageSpeed = (tracking.bytesUploaded * 8) / 
((now - tracking.startTime) / 1000);
+
+                       // Calculate moving average
+                       
tracking.movingAverageHistory.push(tracking.currentSpeed);
+                       if (tracking.movingAverageHistory.length > 
this.settings.moving_average_history_size) {
+                               tracking.movingAverageHistory.shift();
+                       }
+                       
+                       tracking.movingAverageSpeed = 
SWFUpload.speed.calculateMovingAverage(tracking.movingAverageHistory);
+                       
+                       // Update times
+                       tracking.timeRemaining = (file.size - 
tracking.bytesUploaded) * 8 / tracking.movingAverageSpeed;
+                       tracking.timeElapsed = (now - tracking.startTime) / 
1000;
+                       
+                       // Update percent
+                       tracking.percentUploaded = (tracking.bytesUploaded / 
file.size * 100);
+               }
+               
+               return tracking;
+       };
+       SWFUpload.speed.removeTracking = function (file, trackingList) {
+               try {
+                       trackingList[file.id] = null;
+                       delete trackingList[file.id];
+               } catch (ex) {
+               }
+       };
+       
+       SWFUpload.speed.formatUnits = function (baseNumber, unitDivisors, 
unitLabels, singleFractional) {
+               var i, unit, unitDivisor, unitLabel;
+
+               if (baseNumber === 0) {
+                       return "0 " + unitLabels[unitLabels.length - 1];
+               }
+               
+               if (singleFractional) {
+                       unit = baseNumber;
+                       unitLabel = unitLabels.length >= unitDivisors.length ? 
unitLabels[unitDivisors.length - 1] : "";
+                       for (i = 0; i < unitDivisors.length; i++) {
+                               if (baseNumber >= unitDivisors[i]) {
+                                       unit = (baseNumber / 
unitDivisors[i]).toFixed(2);
+                                       unitLabel = unitLabels.length >= i ? " 
" + unitLabels[i] : "";
+                                       break;
+                               }
+                       }
+                       
+                       return unit + unitLabel;
+               } else {
+                       var formattedStrings = [];
+                       var remainder = baseNumber;
+                       
+                       for (i = 0; i < unitDivisors.length; i++) {
+                               unitDivisor = unitDivisors[i];
+                               unitLabel = unitLabels.length > i ? " " + 
unitLabels[i] : "";
+                               
+                               unit = remainder / unitDivisor;
+                               if (i < unitDivisors.length -1) {
+                                       unit = Math.floor(unit);
+                               } else {
+                                       unit = unit.toFixed(2);
+                               }
+                               if (unit > 0) {
+                                       remainder = remainder % unitDivisor;
+                                       
+                                       formattedStrings.push(unit + unitLabel);
+                               }
+                       }
+                       
+                       return formattedStrings.join(" ");
+               }
+       };
+       
+       SWFUpload.speed.formatBPS = function (baseNumber) {
+               var bpsUnits = [1073741824, 1048576, 1024, 1], bpsUnitLabels = 
["Gbps", "Mbps", "Kbps", "bps"];
+               return SWFUpload.speed.formatUnits(baseNumber, bpsUnits, 
bpsUnitLabels, true);
+       
+       };
+       SWFUpload.speed.formatTime = function (baseNumber) {
+               var timeUnits = [86400, 3600, 60, 1], timeUnitLabels = ["d", 
"h", "m", "s"];
+               return SWFUpload.speed.formatUnits(baseNumber, timeUnits, 
timeUnitLabels, false);
+       
+       };
+       SWFUpload.speed.formatBytes = function (baseNumber) {
+               var sizeUnits = [1073741824, 1048576, 1024, 1], sizeUnitLabels 
= ["GB", "MB", "KB", "bytes"];
+               return SWFUpload.speed.formatUnits(baseNumber, sizeUnits, 
sizeUnitLabels, true);
+       
+       };
+       SWFUpload.speed.formatPercent = function (baseNumber) {
+               return baseNumber.toFixed(2) + " %";
+       };
+       
+       SWFUpload.speed.calculateMovingAverage = function (history) {
+               var vals = [], size, sum = 0.0, mean = 0.0, varianceTemp = 0.0, 
variance = 0.0, standardDev = 0.0;
+               var i;
+               var mSum = 0, mCount = 0;
+               
+               size = history.length;
+               
+               // Check for sufficient data
+               if (size >= 8) {
+                       // Clone the array and Calculate sum of the values 
+                       for (i = 0; i < size; i++) {
+                               vals[i] = history[i];
+                               sum += vals[i];
+                       }
+
+                       mean = sum / size;
+
+                       // Calculate variance for the set
+                       for (i = 0; i < size; i++) {
+                               varianceTemp += Math.pow((vals[i] - mean), 2);
+                       }
+
+                       variance = varianceTemp / size;
+                       standardDev = Math.sqrt(variance);
+                       
+                       //Standardize the Data
+                       for (i = 0; i < size; i++) {
+                               vals[i] = (vals[i] - mean) / standardDev;
+                       }
+
+                       // Calculate the average excluding outliers
+                       var deviationRange = 2.0;
+                       for (i = 0; i < size; i++) {
+                               
+                               if (vals[i] <= deviationRange && vals[i] >= 
-deviationRange) {
+                                       mCount++;
+                                       mSum += history[i];
+                               }
+                       }
+                       
+               } else {
+                       // Calculate the average (not enough data points to 
remove outliers)
+                       mCount = size;
+                       for (i = 0; i < size; i++) {
+                               mSum += history[i];
+                       }
+               }
+
+               return mSum / mCount;
+       };
+       
+}
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Added: trunk/phpgwapi/js/swfupload/swfupload.swf
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Added: trunk/phpgwapi/js/swfupload/swfupload_fp9.swf
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Property changes on: trunk/phpgwapi/js/swfupload/swfupload_fp9.swf
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Added: svn:mime-type
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