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[Freetype] de-blurring / sharpening / hardening
From: |
Brian Stell |
Subject: |
[Freetype] de-blurring / sharpening / hardening |
Date: |
Wed, 12 Feb 2003 11:07:54 -0800 |
I've see a lot of discussion about glyphs being blurry and I do not
recall much discussion about de-blurring / sharpening / hardening
so I thought I'd ask people to share their ideas and experiences.
Here is one of my experiences with glyph sharpening:
To improve the page layout for X11 Mozilla I added code to Anti
Alias Scale Bitmaps (AASB). See note (1) below for more detail.
AASB glyphs retain the original visual weighting and are
attractive but they also are blurry.
Noticing that simple scaled bitmap glyphs are very "sharp" but
unattractive and AASB glyphs are blurry and attractive I tried
modifying the AASB glyphs by "pushing" them toward the simple
scaled scaled bitmaps. I did this by applying a non-linear
weighting of the pixels after the AA scaling. This does not
make the glyphs perfectly sharp but it does visually reduce
the blurryness.
--
Brian Stell
Notes:
(1) X Window systems tend to very limited CJK font sizes and
most web pages are developed for windows where there
lots of sizes. The result was that X11 Mozilla was
forced to pick sizes different than requested which
often caused longer lines which gave a *much* less
attractive layout than win/mac. It can be argued that
the web designers should design for this but they do
not.
To make more sizes available I wrote code to scale
bitmaps. Simple bitmap scaling produces horrible
results but if the scaling is done with anti-aliasing
then the results can be surprisingly good in the range
of 2-3X smaller and 2X bigger. The Truetype spec.
actually mentions that small sized CJK anti-aliased
scaled bitmaps (AASB) often produce better results than
the outline scaling. I got very positive feedback for
web pages with AASB CJK fonts.
- [Freetype] de-blurring / sharpening / hardening,
Brian Stell <=