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Re: [glob2-devel] Back from holidays + huge updaet
From: |
Matthew Marshall |
Subject: |
Re: [glob2-devel] Back from holidays + huge updaet |
Date: |
Sat, 31 Jul 2004 08:27:41 -0600 |
Cool! I am recompiling it now with opengl support. I'll set you know if it
doesn't work well.
Has the Alliance screen bug been fixed? That has become really troublesome.
Thanks!
MWM
-----Original Message-----
From: Stephane Magnenat <address@hidden>
To: Globulation2 development mailing list <address@hidden>
Date: Sat, 31 Jul 2004 12:34:18 +0200
Subject: [glob2-devel] Back from holidays + huge updaet
Hello,
I'm back from holidays ( I came back yesterday). Since then I've worked on
glob2. I've rearchitectured most of the libgag low level backend. Now it's
cleaner, simpler, faster. I also added glSDL (updated with some custom
functions) so that we have a GL backend. For now the backend is still buggy,
and I need to find why. If you are motivated to test on your machine, you are
very welcome.
Cyrille also colored two buildings from Emanuel.
Have fun,
Steph
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