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From: | Kyle Lutze |
Subject: | Re: [glob2-devel] Blender 2.40 => Introduction cinematic |
Date: | Fri, 23 Dec 2005 23:21:28 -0800 |
User-agent: | Mozilla Thunderbird 1.0.7 (X11/20051022) |
Bradley Arsenault wrote:
Honestly, I love all these ideas, and I would love to implement them, but first I want to see our priorities taken care of.I also wonder how hard it would be to turn glob2 into a 3d game if we have the models of all the buildings. Most of the existing engine can remain intact, but the gui could change. Say as something expiremental for 1.2 ?
To start (should probably start a new thread on this) what is going to be our highest priority change right now for how we have the backend work? have we decided on gtk++ yet? and how we're going to do map generation, the rewrite, etc?
Kyle
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