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Re: [glob2-devel] Nicowar questions
From: |
Bradley Arsenault |
Subject: |
Re: [glob2-devel] Nicowar questions |
Date: |
Fri, 6 Jan 2006 15:29:55 -0800 |
On 1/6/06, Joey Marshall <address@hidden> wrote:
> On Fri, 06 Jan 2006 14:51:36 +0100, "Leo Wandersleb"
> <address@hidden> said:
> > there was this discussion about stunning when got hit. how
> > about makeing workers forget about their job when got hit
> > and make them run pointless for some time?
> even less if the globs can run really fast.
> What if it was made so that workers are just a lot weaker against
> towers?
I like that idea. Workers, but not warriors, become really weak
against towers, which would give the tower a purpose of guarding a
resource(temporarily) untill your enemies warriors arrive and combat
engages over a particular tree. It would certainly be effective, a new
strategy ellement: rush in towers to guard key ressources.
Re: [glob2-devel] Nicowar questions, Stéphane Magnenat, 2006/01/05