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[Gnash-commit] gnash/backend render_handler_agg_style.h


From: Udo Giacomozzi
Subject: [Gnash-commit] gnash/backend render_handler_agg_style.h
Date: Thu, 26 Oct 2006 16:34:02 +0000

CVSROOT:        /cvsroot/gnash
Module name:    gnash
Changes by:     Udo Giacomozzi <udog>   06/10/26 16:34:02

Modified files:
        backend        : render_handler_agg_style.h 

Log message:
        Fixed antialiasing at bitmap edges

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/render_handler_agg_style.h?cvsroot=gnash&r1=1.2&r2=1.3

Patches:
Index: render_handler_agg_style.h
===================================================================
RCS file: /cvsroot/gnash/gnash/backend/render_handler_agg_style.h,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -b -r1.2 -r1.3
--- render_handler_agg_style.h  26 Oct 2006 08:47:26 -0000      1.2
+++ render_handler_agg_style.h  26 Oct 2006 16:34:02 -0000      1.3
@@ -85,17 +85,27 @@
 
 // Simple hack to get rid of that additional parameter for the 
 // image_accessor_clip constructor which breaks template usage. 
+/*
 template <class PixelFormat>
 class image_accessor_clip_transp : public agg::image_accessor_clip<PixelFormat>
 {
 public:
   image_accessor_clip_transp(const PixelFormat& pixf) : 
     agg::image_accessor_clip<PixelFormat>::image_accessor_clip(pixf, 
-      agg::rgba_pre(0, 0, 0, 0))
+      agg::rgba8(255, 0, 0, 0))
   {
   }
 };
 
+The image_accessor_clip_transp above does not work correctly. The alpha value
+for the background color supplied to image_accessor_clip seems to be ignored
+(at least for agg::pixfmt_rgb24). Even if alpha=0 you can see that red color
+tone at the borders. So the current workaround is to use image_accessor_clone
+which repeats the pixels at the edges. This should be no problem as the clipped
+bitmap format is most probably only used for rectangular bitmaps anyway. 
+*/
+#define image_accessor_clip_transp agg::image_accessor_clone
+
 
 /// AGG bitmap fill style. There are quite a few combinations possible and so
 /// the class types are defined outside. The bitmap can be tiled or clipped.




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