gnash-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gnash-commit] gnash/backend render_handler_ogl.cpp


From: Markus Gothe
Subject: [Gnash-commit] gnash/backend render_handler_ogl.cpp
Date: Tue, 31 Oct 2006 20:33:42 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Markus Gothe <nihilus>  06/10/31 20:33:42

Modified files:
        backend        : render_handler_ogl.cpp 

Log message:
        Code found on the Octane2 not commited... (Just some PoC-code from 
        Timo.)

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/render_handler_ogl.cpp?cvsroot=gnash&r1=1.42&r2=1.43

Patches:
Index: render_handler_ogl.cpp
===================================================================
RCS file: /sources/gnash/gnash/backend/render_handler_ogl.cpp,v
retrieving revision 1.42
retrieving revision 1.43
diff -u -b -r1.42 -r1.43
--- render_handler_ogl.cpp      29 Oct 2006 23:52:57 -0000      1.42
+++ render_handler_ogl.cpp      31 Oct 2006 20:33:42 -0000      1.43
@@ -6,7 +6,7 @@
 // A render_handler that uses SDL & OpenGL
 
 
-/* $Id: render_handler_ogl.cpp,v 1.42 2006/10/29 23:52:57 nihilus Exp $ */
+/* $Id: render_handler_ogl.cpp,v 1.43 2006/10/31 20:33:42 nihilus Exp $ */
 
 //#include "gnash.h"
 #include "render_handler.h"
@@ -657,6 +657,24 @@
 
            // Markus: Implement anti-aliasing here...
 #if 0
+/*
+Code from Timo Kanera...
+if (gl_antialias)
+  {
+    glShadeModel (GL_SMOOTH);
+    glEnable (GL_POLYGON_SMOOTH);
+    glEnable (GL_LINE_SMOOTH);
+    glEnable (GL_POINT_SMOOTH);
+    mp_msg(MSGT_VO, MSGL_INFO, "[sgi] antialiasing on\n");
+}
+else {
+    glShadeModel (GL_FLAT);
+    glDisable (GL_POLYGON_SMOOTH);
+    glDisable (GL_LINE_SMOOTH);
+    glDisable (GL_POINT_SMOOTH);
+    mp_msg(MSGT_VO, MSGL_INFO, "[sgi] antialiasing off\n");
+}
+*/
            // See if we want to, and can, use multitexture
            // antialiasing.
            s_multitexture_antialias = false;




reply via email to

[Prev in Thread] Current Thread [Next in Thread]