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Re: [Gnash-commit] gnash ChangeLog libbase/URL.h server/sprite_ins...


From: strk
Subject: Re: [Gnash-commit] gnash ChangeLog libbase/URL.h server/sprite_ins...
Date: Sat, 12 Jan 2008 21:56:49 +0100

I haven't taken a closer look, but I remember
from my flash coding games that I used to compose
the query string "manually" and invoke
loadMovie with the full url (including query string)
and specifying a GET method.

Now, if we take the GET request  and use it to compose
the query string, we'd be destroying the manually-forged
one.

This is one of those things we can't easily automate
testing for w/out a running http server...

--strk;

On Sat, Jan 12, 2008 at 09:39:12PM +0100, strk wrote:
> On Sat, Jan 12, 2008 at 03:50:50PM +0000, Benjamin Wolsey wrote:
> > This movie:
> > 
> > http://service.tagesschau.de/infografik/deutschlandtrend/2008/flashcontainer08ts.swf
> > 
> > now fails with the messages
> 
> Argh... the orisinal game also fail now !!
> 
> http://www.ferryhalim.com/orisinal/g2/0chicken.swf
> 
> --strk;
> 
> 
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