On Tue, Jan 22, 2008 at 10:28:54PM +0100, Bastiaan Jacques wrote:
On Tue, 22 Jan 2008, Sandro Santilli wrote:
+ // By setting the soundhandler to NULL we avoid it being used
+ // after it's been de-referenced
+ set_sound_handler(NULL);
+
+ // By setting the render handler to NULL we avoid it being used
+ // after it's been de-referenced (fixes bug #21310)
+ set_render_handler(NULL);
Why have the same call twice, with only marginally different comments?
Ehm, nope.
One is a *sound* handler, the other is a *render* handler.
--strk;