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[Gnash-commit] gnash/doc/C/refmanual main.xml
From: |
Rob Savoye |
Subject: |
[Gnash-commit] gnash/doc/C/refmanual main.xml |
Date: |
Sat, 01 Mar 2008 17:21:26 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Rob Savoye <rsavoye> 08/03/01 17:21:26
Removed files:
doc/C/refmanual: main.xml
Log message:
Merged into new_as_class.xml.
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/doc/C/refmanual/main.xml?cvsroot=gnash&r1=1.1&r2=0
Patches:
Index: main.xml
===================================================================
RCS file: main.xml
diff -N main.xml
--- main.xml 1 Mar 2008 15:15:30 -0000 1.1
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,29 +0,0 @@
- <sect1 id="introduction">
- <title>Introduction</title>
-
- <para>
- In this document, the term 'ActionScript class' refers to the
- C++ class which is instantiated by Gnash when some ActionScript
- code instantiates a corresponding class. The C++ class
- stores instance data and implements the methods which are
- called on the object in the ActionScript code.
- </para>
-
- <sect2 id="overview">
- <title>Object Creation Overview</title>
- <para>
- When Gnash starts, the <emphasis>class_init()</emphasis> method
- for each ActionScript class (listed in Global.cpp) is called.
- This method constructs a prototype, which is implemented as an
- <emphasis>as_object</emphasis>. In addition, the method
- registers the constructor to be used for future object creation,
- and attaches methods and properties to the prototype.
- </para>
-
- <para>
- When a new object is needed, instance data is added to
- the methods and properties inherited from the prototype.
- </para>
- </sect2>
- </sect1>
-
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