[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gnash-commit] gnash ChangeLog libmedia/ffmpeg/sound_handler_s...
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash ChangeLog libmedia/ffmpeg/sound_handler_s... |
Date: |
Thu, 19 Jun 2008 21:53:50 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Sandro Santilli <strk> 08/06/19 21:53:50
Modified files:
. : ChangeLog
libmedia/ffmpeg: sound_handler_sdl.cpp
Log message:
* libmedia/ffmpeg/sound_handler_sdl.cpp: fix mute() and
unmute().
Have fun with the gtk menu control of it.
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.6988&r2=1.6989
http://cvs.savannah.gnu.org/viewcvs/gnash/libmedia/ffmpeg/sound_handler_sdl.cpp?cvsroot=gnash&r1=1.16&r2=1.17
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.6988
retrieving revision 1.6989
diff -u -b -r1.6988 -r1.6989
--- ChangeLog 19 Jun 2008 21:33:22 -0000 1.6988
+++ ChangeLog 19 Jun 2008 21:53:49 -0000 1.6989
@@ -1,5 +1,10 @@
2008-06-19 Sandro Santilli <address@hidden>
+ * libmedia/ffmpeg/sound_handler_sdl.cpp: fix mute() and unmute().
+ Have fun with the gtk menu control of it.
+
+2008-06-19 Sandro Santilli <address@hidden>
+
* testsuite/swfdec/PASSING: sound-target-reference-5.swf pass.
2008-06-19 Sandro Santilli <address@hidden>
Index: libmedia/ffmpeg/sound_handler_sdl.cpp
===================================================================
RCS file: /sources/gnash/gnash/libmedia/ffmpeg/sound_handler_sdl.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -b -r1.16 -r1.17
--- libmedia/ffmpeg/sound_handler_sdl.cpp 17 Jun 2008 13:04:19 -0000
1.16
+++ libmedia/ffmpeg/sound_handler_sdl.cpp 19 Jun 2008 21:53:50 -0000
1.17
@@ -455,18 +455,25 @@
}
// gnash calls this to mute audio
-void SDL_sound_handler::mute() {
- stop_all_sounds();
+void
+SDL_sound_handler::mute()
+{
+ //stop_all_sounds();
+ boost::mutex::scoped_lock lock(_mutex);
muted = true;
}
// gnash calls this to unmute audio
-void SDL_sound_handler::unmute() {
+void
+SDL_sound_handler::unmute()
+{
+ boost::mutex::scoped_lock lock(_mutex);
muted = false;
}
bool SDL_sound_handler::is_muted()
{
+ boost::mutex::scoped_lock lock(_mutex);
return muted;
}
@@ -821,6 +828,13 @@
memset ((void*) stream, 0, buffer_length_in);
}
+ // Now, after having "consumed" all sounds, blank out
+ // the buffer if muted..
+ if ( handler->muted )
+ {
+ memset ((void*) stream, 0, buffer_length_in);
+ }
+
}