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Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash
From: |
Udo Giacomozzi |
Subject: |
Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash |
Date: |
Wed, 9 May 2007 17:38:12 +0200 |
Hello strk,
Wednesday, May 9, 2007, 5:36:25 PM, you wrote:
s> I'm talking about a gotoAndPlay(6) for your above example.
s> Is mc._x reset ?
No.
But removing the pointer won't clear the instance when jumping back to
frame 3. Or it is because of depth?
*confused*
Udo
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash (was: Serious Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash (was: Serious performance problem), zou lunkai, 2007/05/09
- [Gnash-dev] Re: gotoAndPlay bug in Gnash, Sandro Santilli, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Martin Guy, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Martin Guy, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Martin Guy, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, strk, 2007/05/09
- Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Udo Giacomozzi, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, strk, 2007/05/09
- Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash,
Udo Giacomozzi <=
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, strk, 2007/05/09
- Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Udo Giacomozzi, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, strk, 2007/05/09
- Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Udo Giacomozzi, 2007/05/09
Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Martin Guy, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, strk, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Martin Guy, 2007/05/09
- Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash, strk, 2007/05/09
- Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Udo Giacomozzi, 2007/05/09
- Re: Re[2]: [Gnash-dev] Re: gotoAndPlay bug in Gnash, Martin Guy, 2007/05/09