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[Gnash] Re: Flash using Gnash for KDE = Klash


From: Kevin Krammer
Subject: [Gnash] Re: Flash using Gnash for KDE = Klash
Date: Sun, 12 Mar 2006 22:38:08 +0100
User-agent: KMail/1.9.1

On Wednesday 01 March 2006 14:14, Koos Vriezen wrote:
> Hi,
>
> AFAICS there isn't a plugin for konqueror using Gnash for flash, so I
> created one. It's now located at
> www.xs4all.nl/~jjvrieze/klash-0.0.1.tar.bz2 with even a debian
> directory. Read the README for building the gnash thing.
>
> Please give some comments (hopefully not that it's already there).
> It should be rather stable, though plain and simple. Please note that
> Gnash uses openGL and hardly works w/ remote X clients.

It seems to be in gnash's CVS now as well. Is this the latest version?

Using the attached patch should make it compilable with --disable-plugin 
--enable-klash

For testing I removed the Adobe/Macromedia plugin completely and used the 
userfriendly.org animation archive as a source for flash.

Klash plugin gets loaded flawlessly but playback flickers a lot. In the second 
animation, where Steff is fighting gladiator-like in an arena, I can see him 
being drawn with white shirt and tie before the armor is drawn over it on 
every move he makes.

(gnash standalone works visually but has no sound)

Cheers,
Kevin

-- 
Kevin Krammer <address@hidden>
Qt/KDE Developer, Debian User
Moderator: www.mrunix.de (German), www.qtcentre.org

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