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Re: [Gnash] Extreme CPU usage


From: Rob Savoye
Subject: Re: [Gnash] Extreme CPU usage
Date: Mon, 08 May 2006 09:02:37 -0600
User-agent: Thunderbird 1.5 (X11/20051201)

Erik de Castro Lopo wrote:

> I'm running backend/gnash compiled from CVS and I'm noticing some extremely
> high Xorg CPU usage. For instance, running:

  It's a bug in DRI I think. I can run slow, but not at 99% utilization
just fine without DRI enabled at all. I've noticed that DRI
implementations vary heavily, and at least with Nvidia or ATI cards, you
 need the DRI library from the manufacturer. Some distributions include
this, some don't. I've had similar DRI issues in the past where it would
eat up all the free memory, or eat up the CPU.

  The other smaller related issue is Gnash uses a big polling loop right
now, which isn't the most efficient way to do thing. I'm currently
working on the GUI library some more, and plan to get rid of the polling
loop to make the "main loop" event driven and timer based. I've also
noticed using the GTK version of the Gnash GUI works more effectively
than SDL when using the player as a plugin.

        - rob -




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