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Re: [gnugo-devel] Aya


From: Evan Daniel
Subject: Re: [gnugo-devel] Aya
Date: Fri, 30 Apr 2004 04:18:28 -0400
User-agent: Mozilla Thunderbird 0.5 (X11/20040306)

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Gunnar FarnebXck wrote:

> The results of the 70 9x9 games I've tried so far are 31 to Aya and 39
> to GNU Go (Aya white, komi 5.5). Although the number of games is still
> somewhat small we can at least say that Aya is not substantially
> weaker than GNU Go at 9x9 and a useful opponent to test against. I'm
> pretty certain that Aya is significantly weaker at 19x19 though. I
> played a game myself with 13 handicap stones and won without
> difficulty by more than 200 points. It's very unlikely that I could do
> that against GNU Go.

On a similar note, I ran a small series of games between my metamachine
(with some feature updates as compared to the last time I wrote about
it) and Aya.  The first three games were played while I still had some
(rather severe) bugs in my code; Aya won two, my metamachine one.  The
first game, (own by the metamachine), Aya crashed after making a very
bad play (breaking a seki).  After fixing it, I ran another 10 games (6
with my metamachine as W, 4 as B), with my metamachine winning 7-3 (4-2
as W, 3-1 as B).  All games were played with komi 6.5. Aya crashed
partway through the last of the games, though black (the metamachine)
had a decisive lead.  I can post SGF files if anyone is interested.

Evan Daniel
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