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Re: [gnugo-devel] Fuseki strategy discussion


From: Gunnar Farnebäck
Subject: Re: [gnugo-devel] Fuseki strategy discussion
Date: Fri, 11 Jun 2004 03:10:06 +0200
User-agent: EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/21.3 (sparc-sun-solaris2.9) MULE/5.0 (SAKAKI)

> Apparently the upper left three black stone is weak and J17 is
> relatively safe. I would consider positions like H15, J15, E18 or E15,
> even F18. However, gnugo played tenuki and went to some other area. From
> the top moves we could also see all gnugo likes is the place which seem
> to have big influence but does not have real big value.

Yes, this is one of GNU Go's main weaknesses.

> I'm not sure if the attacking of the three stones is overlooked by
> gnugo, or the virtual influence points are overvalued in gnugo. It seems
> to me that gnugo doesn't spend much time in this kind of situation and
> we might add some strategies without triggering performance issue.

Spending more time here would be perfectly okay, if we just can find
something useful to spend it on. :-)

> I had a feeling that I could use the weakness calculations here to
> find a good move, but I'm not sure. I'll be grateful if anyone can
> make some comments about it.

I'm unsure to what extent the weakness calculations can be expected to
be useful in early and open positions like this, maybe Arend can
comment. Otherwise potentially useful information includes surrounding
moyo size, territorial value of the surrounding moyo, escape
potential, and surroundedness data.

/Gunnar




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