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[gnugo-devel] RE: gnugo-devel Digest, Vol 89, Issue 1
From: |
tk424 |
Subject: |
[gnugo-devel] RE: gnugo-devel Digest, Vol 89, Issue 1 |
Date: |
Thu, 3 Jun 2010 16:46:22 +0000 |
Hello,
Here goes the answers to your questions.
> Working on a mac, I can't save my games in a readable format.
> What's the format of the input (moves, board configurations) ?
I suggest you to use a GUI program such as cgoban and GoGui.
I use GoGui. The website explains how to hook it up with Go engines, e.g. GNU
Go.
http://gogui.sourceforge.net/
A brief description how it works.
These two programs talk via either GMP (Go Model Protocol) or GTP (Go Text
Protocol).
GTP is more recent.
You don't have to spend much time to study GTP because they are meant to be
transparent to a user.
A game is saved in several different formats.
What GoGui uses is SGF (Smart Game Format) and it saves a file with extension
".sgf".
For example, agame.sgf.
A SGF file is merely a text file with a set of predetermined formats.
> That is, how are the coordinates of each stone coded ?
Once you install GoGui, it will become obvious.
> Also, I have some prerecorded data of games in .olf format.
> Would I be able to read them with GNU Go ?
To my knowledge, no.
> Finally, in which language is written GNU Go ? C++?
The last time I worked with GNU Go, it's written in C.
My website contains some information.
http://computergo.tkim.org/
It's not well-organized and not updated, but it should include some pointers
for you.
I have a plan to update the website over the summer, but don't know how my
schedule will be like, so let's see what's gonna happen.
Good luck!
Tae-Hyung "T" Kim
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Subject: gnugo-devel Digest, Vol 89, Issue 1
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Today's Topics:
1. using GNU Go to visualize games (frederic broccard)
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Message: 1
Date: Wed, 2 Jun 2010 10:39:03 -0700 (PDT)
From: frederic broccard <address@hidden>
Subject: [gnugo-devel] using GNU Go to visualize games
To: address@hidden
Message-ID: <address@hidden>
Content-Type: text/plain; charset="iso-8859-1"
Hi,
I recently initiated working on computer Go and would be interested in using
GNU Go for visualizing moves and games.??
Being not so familiar with Linux, I'd have some questions regarding GNU Go.
Working on a mac, I can't save my games in a readable format. What's the format
of the input (moves, board configurations) ? That is, how are the coordinates
of each stone coded ?
?
Also, I have some prerecorded data of games in .olf format. Would I be able to
read them
with GNU Go ?
Finally, in which language is written GNU Go ? C++?
Thanks in anticipation.
Nice work guys !
fred
-----------------------
Fr?d?ric Broccard, PhD
Department of Bioengineering, UCSD
Institute for Neural Computation (INC)
Powell-Focht Bioengineering Hall - Room 303
9500 Gilman Drive
La Jolla, CA 92093-0523
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