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Re: crash when using local display but not remote
From: |
Fred Kiefer |
Subject: |
Re: crash when using local display but not remote |
Date: |
Mon, 3 Feb 2020 07:59:20 +0100 |
> Am 03.02.2020 um 00:53 schrieb Sergii Stoian <address@hidden>:
>
> On Mon, Feb 3, 2020 at 1:05 AM Fred Kiefer <address@hidden> wrote:
>
> I just ran a quick scan with valgrind and this did not detect any obvious
> wrong memory access. Looking at the code once again I see that line 4276 may
> be wrong for certain bytesPerRow values. Here the old code that copied over
> line by line is safer. Maybe we could check bytesPerRow versus pixelsWide*4
> and use the old code if they are not the same?
>
> Line 4276 looks like this: "xcursorImage->yhot = hotp.y;" Do you mean memcpy
> call at 4279?
Yes, it was line 4276 in the original merge commit, but has changed since then.
- Re: crash when using local display but not remote, Riccardo Mottola, 2020/02/02
- Re: crash when using local display but not remote, Riccardo Mottola, 2020/02/02
- Re: crash when using local display but not remote, Fred Kiefer, 2020/02/02
- Re: crash when using local display but not remote, Sergii Stoian, 2020/02/02
- Re: crash when using local display but not remote,
Fred Kiefer <=
- Re: crash when using local display but not remote, Sergii Stoian, 2020/02/04
- Re: crash when using local display but not remote, Fred Kiefer, 2020/02/04
- Re: crash when using local display but not remote, Sergii Stoian, 2020/02/04
- Re: crash when using local display but not remote, Fred Kiefer, 2020/02/07
- Re: crash when using local display but not remote, Riccardo Mottola, 2020/02/08
- Re: crash when using local display but not remote, Fred Kiefer, 2020/02/08
- Re: crash when using local display but not remote, Riccardo Mottola, 2020/02/17
- Re: crash when using local display but not remote, Fred Kiefer, 2020/02/18
- Re: crash when using local display but not remote, Riccardo Mottola, 2020/02/18
- Re: crash when using local display but not remote, Fred Kiefer, 2020/02/18