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Re: GUILE_WARN_DEPRECATED
From: |
David Pirotte |
Subject: |
Re: GUILE_WARN_DEPRECATED |
Date: |
Mon, 27 Dec 2004 17:27:43 +0100 |
On 27 Dec 2004 16:19:33 +0100
Marius Vollmer <address@hidden> wrote:
> The reason is actually quite simple: guile only looks once at the
> environment variable, during initialization. After that, you can not
> change the deprecation mode, which could be called a bug.
the funny thing is that it prints the deprecated messages only
when we quit the application, which is why i was wondering ...
> I think I will add a debug option (to be set with 'debug-enable', say)
> that controls the deprecation mode. Opinions?
sounds good to me, but really isn't a priority, i was more curious
then bothered and can write as suggested, veriable setting at the
beginning ... then guile code comes in action ..
thanks a lot
david
- GUILE_WARN_DEPRECATED, David Pirotte, 2004/12/26
- Re: GUILE_WARN_DEPRECATED, Neil Jerram, 2004/12/26
- Re: GUILE_WARN_DEPRECATED, David Pirotte, 2004/12/26
- Re: GUILE_WARN_DEPRECATED, Neil Jerram, 2004/12/26
- Re: GUILE_WARN_DEPRECATED, David Pirotte, 2004/12/27
- Re: GUILE_WARN_DEPRECATED, Thien-Thi Nguyen, 2004/12/27
- Re: GUILE_WARN_DEPRECATED, David Pirotte, 2004/12/27
- Re: GUILE_WARN_DEPRECATED, Marius Vollmer, 2004/12/27
- Re: GUILE_WARN_DEPRECATED,
David Pirotte <=
- Re: GUILE_WARN_DEPRECATED, Steve Tell, 2004/12/27
- Re: GUILE_WARN_DEPRECATED, Thien-Thi Nguyen, 2004/12/27