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02/09: gnu: hyperrogue: Improve description.


From: Tobias Geerinckx-Rice
Subject: 02/09: gnu: hyperrogue: Improve description.
Date: Wed, 29 Mar 2017 16:05:12 -0400 (EDT)

nckx pushed a commit to branch master
in repository guix.

commit a53a6b6fefc5ffc3a9b085ed0c2567928f4d5225
Author: Tobias Geerinckx-Rice <address@hidden>
Date:   Wed Mar 29 17:45:50 2017 +0200

    gnu: hyperrogue: Improve description.
    
    * gnu/packages/games.scm (hyperrogue)[description]: Mainly fix a typo.
    Throw in a few tweaks as well.
---
 gnu/packages/games.scm | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 19f9c9d..0dcb15f 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -3266,10 +3266,11 @@ monsters -- rogue-like but for the fact that it is 
played on the hyperbolic
 plane and not in euclidean space.
 
 In HyperRogue, the player can move through different parts of the world, which
-are home to particular creatures and may be subject to own rules of 
\"physics\".
+are home to particular creatures and may be subject to their own rules of
+\"physics\".
 
-While it can use ASCII characters to display the world the classical rogue
-symbols, the game needs graphics to render the non-euclidean world.")
+While the game can use ASCII characters to display the the classical rogue
+symbols, it still needs graphics to render the non-euclidean world.")
     (license (list license:bsd-3         ; glew.c, mtrand.*
                    license:cc-by-sa3.0   ; music
                    license:cc-by-sa4.0   ; sounds



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