guix-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH 2/2] gnu: Add tilda.


From: Ludovic Courtès
Subject: Re: [PATCH 2/2] gnu: Add tilda.
Date: Sun, 15 Nov 2015 21:28:12 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.5 (gnu/linux)

Efraim Flashner <address@hidden> skribis:

> * gnu/packages/terminals.scm: New file.
> * gnu-system.am (GNU_SYSTEM_MODULES): Add it.

Not sure if it warrants a new file, but I don’t have a better idea.

[...]

> +     `(#:phases (modify-phases %standard-phases
> +                 (add-after 'patch-source-shebangs 'autogen

I think it should be ‘add-before’ so that the shebangs in generated
files are patched.

> +                  (lambda _       ; tries to run ./configure

Rather: “Avoid running ./configure.”

> +                   (substitute* "autogen.sh" (("^.*\\$srcdir/configure.*") 
> ""))

Newline after "autogen.sh".

> +       ("vte" ,vte-0.36))) ; try in 1.3 to use vte-0.38 or higher

Add “XXX” or “TODO” to make it more visible.

> +    (synopsis "Gtk based drop down terminal")

“GTK+-based drop-down terminal emulator” maybe?

> +    (description "Tilda is a terminal emulator similar to normal terminals 
> like
> +gnome-terminal (GNOME) or Konsole (KDE), with the difference that it drops 
> down
> +from the edge of a screen when a certain configurable hotkey is pressed.  
> This
> +is similar to the build-in consoles in games such as Quake or Half-life.  
> Tilda

Rather: “similar to the built-in consoles in some applications.”

Could you send an updated patch?

Thanks!

Ludo’.



reply via email to

[Prev in Thread] Current Thread [Next in Thread]