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Re: On the MediaGoblin dependency patch updates


From: Leo Famulari
Subject: Re: On the MediaGoblin dependency patch updates
Date: Fri, 19 Feb 2016 23:58:46 -0500
User-agent: Mutt/1.5.24 (2015-08-30)

On Fri, Feb 19, 2016 at 06:40:14PM -0800, Christopher Allan Webber wrote:
> Leo Famulari writes:
> 
> > On Mon, Feb 15, 2016 at 03:23:45PM -0800, Christopher Allan Webber wrote:
> >> First in a series of towards-MediaGoblin patches.
> >
> > Awesome!
> >
> > I'm reviewing these on the assumption that you've tested they all build.
> 
> I have, if I forgot to say that previously.
> 
> > Are mock and nose required after build-time? If not, they should be
> > native-inputs.
> >
> > As for markupsafe, the latest version of the manual has this to say
> > about propagated-inputs:
> >
> > Another example where propagated-inputs is useful is for languages that
> > lack a facility to record the run-time search path akin to ELF’s
> > RUNPATH; this includes Guile, Python, Perl, GHC, and more. To ensure
> > that libraries written in those languages can find library code they
> > depend on at run time, run-time dependencies must be listed in
> > propagated-inputs rather than inputs. 
> >
> > I won't mention these potential issues in my reviews of the rest of the
> > patches.
> 
> I sent a whole new batch of patches for all these, and updated
> wip-mediagoblin.  The only one not updated was python-mako, which I
> removed, since Dave got that into master anyway.  It's all rebased,
> and Leo's suggestions are all included (with the exception of one
> comment where an indentation change was suggested, and I stuck with the
> way emacs does it).

That's fine — my sense of style isn't very strong and my tools are
relatively poor compared to Emacs ;)

> 
> So, unless there's any more feedback, the whole lot of these can be
> merged into master, and then we can work on MediaGoblin itself.

I've read them all and sent my comments. Any patches I didn't reply to
LGTM.

Thanks for doing this work! It's very exciting!



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