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Re: [PATCH] gnunet.scm -> various changes (description update, adds gnun


From: Nils Gillmann
Subject: Re: [PATCH] gnunet.scm -> various changes (description update, adds gnunet-svn, gnunet-gtk-svn, gnurl)
Date: Tue, 15 Mar 2016 17:55:20 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.5 (gnu/linux)

address@hidden (Ludovic Courtès) writes:

> Nils Gillmann <address@hidden> skribis:
>
>> In this case I have to disagree.
>> I would if I could, but I had a conversation with Christian about
>> it*. The most useable GNUnet right now for us is the SVN
>
> [...]
>
>> From my perspective I want people to have a good experience of
>> trying out (that's the way you should put it at this stage with
>> this gnunet-setup and no applications like SecuShare being ready)
>> the GNUnet. You experience will be outdated with 0.10.1,
>
> Right, but my point is that it is up to GNUnet as a project to send
> users the right message.  As a user, I expect to use releases rather
> than pick an arbitrary commit.

I see nothing arbitrary in tested SVN commit numbers, but I get
your point.

> As a distro, our job is not to choose the commit that will give users “a
> good experience”; this is upstream’s job.

I am more involved with talking, providing ideas to subprojects
and changing public appearance etc and not with coding so much,
so I leave that to people more involved in GNUnet coding.

> IOW, we must tweak Christian et al. into making a new release.  :-)

Which should be clear from the threads I mentioned which contain
the longer explanations, that it is a matter of some
bugfixes. Anyone reading this thread and feeling comfortable with
hacking on GNUnet and fixing the bug would be very welcome.

> Now, it’s not the end of the world if we provide a development snapshot
> of GNUnet, and it’s a win if people find it useful.  But we must keep in
> mind that this is an exception.

Of course, I don't see this as a regular way of working around
issues, but it's an issue I want to work around this way.

> Does that make sense?
>
> Ludo’.

thanks,
-- 
ng
personal contact: http://krosos.sdf.org
EDN: https://wiki.c3d2.de/EDN




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