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Re: Openttd - mention todo/integration status of OpenGFX in description?


From: Leo Famulari
Subject: Re: Openttd - mention todo/integration status of OpenGFX in description?
Date: Fri, 10 Jun 2016 22:39:49 -0400
User-agent: Mutt/1.6.0 (2016-04-01)

On Sat, Jun 11, 2016 at 01:02:18AM +0000, ng0 wrote:
> After installing OpenTTD, the game asks for a download of
> OpenGFX (GPL2 licensed) which can be done in application.
> 
> Now this is not the way this is handled usually, and it is
> also stated in a comment in the package (games.scm:1926),
> should we - even if it is just temporarily - point out that
> OpenGFX is not included, or should it just be added and
> users will notice through an package update and not a
> comment on it?

How do you recommend we point it out?

Of course, the best solution is to package OpenGFX.



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